Difference between revisions of "Blue Moon Pack"

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{{patch info|3|28|2018}}
 
{{patch info|3|28|2018}}
  
The '''Blue Moon Pack''' was the in-game release of several [[Items|items]] that were selected by Valve for outstanding quality through the [[Steam Workshop]]. Released with the {{Patch name|3|28|2018}}, the update added a total of 19 new [[Cosmetic items|cosmetic items]], which were available via opening the [[Blue Moon Cosmetic Case]]s with the unique [[Blue Moon Cosmetic Key]]s.
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The '''Blue Moon Pack''' was the in-game release of several [[items]] that were selected by Valve for outstanding quality through the [[Steam Workshop]]. Released with the {{Patch name|3|28|2018}}, the update added a total of 19 new [[cosmetic items]], which were available via opening the [[Blue Moon Cosmetic Case]]s with the unique [[Blue Moon Cosmetic Key]]s.
  
 
== Additions ==
 
== Additions ==
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! style="background: #404e91;" class="header" | <span style="color: white;"> Changes
 
! style="background: #404e91;" class="header" | <span style="color: white;"> Changes
 
|-
 
|-
! style="background: #404e91;" rowspan=2 | {{icon class|Scout}}<br/>[[Scout{{if lang}}|<span style="color: white;">{{class name|scout}}</span>]]
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! style="background: #404e91;" rowspan=2 | '''{{Class link|Scout|color=white|br=yes}}'''
! rowspan=1 | {{Icon item|Pretty Boy's Pocket Pistol|icon-size=75px}} <br /> {{item link|Pretty Boy's Pocket Pistol}}
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! rowspan=1 |{{Table icon|Pretty Boy's Pocket Pistol|size=75px}}
 
| {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to +3 (from +7)
 
| {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to +3 (from +7)
 
|-
 
|-
! rowspan=1 | {{Icon item|Atomizer|icon-size=75px}} <br /> {{item link|Atomizer}}
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! rowspan=1 | {{Table icon|Atomizer|size=75px}}
 
| {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed
 
| {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed
 
|-
 
|-
 
! style="background: #404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}}
 
! style="background: #404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}}
! rowspan =2 | {{table icon|Flamethrower}}
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! rowspan =2 | {{Table icon|Flamethrower|size=75px}}
 
| {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200%
 
| {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200%
 
|-
 
|-
 
| {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged
 
| {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged
 
|-
 
|-
! rowspan = 2 | {{table icon|Dragon's Fury}}
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! rowspan = 2 | {{Table icon|Dragon's Fury|size=75px}}
 
| {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25%
 
| {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25%
 
|-
 
|-
 
| {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox
 
| {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox
 
|-
 
|-
! rowspan = 1 |{{table icon|Thermal Thruster}}
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! rowspan = 1 | {{Table icon|Thermal Thruster|size=75px}}
 
| {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds)
 
| {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds)
 
|-
 
|-
! rowspan = 6 | {{table icon|Axtinguisher}}
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! rowspan = 6 | {{Table icon|Axtinguisher|size=75px}}
 
| {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn
 
| {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn
 
|-
 
|-
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|-  
 
|-  
 
! style="background: #404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}}
 
! style="background: #404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}}
! rowspan = 1 | {{table icon|Short Circuit}}
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! rowspan = 1 | {{Table icon|Short Circuit|size=75px}}
 
| {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal
 
| {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal
 
|-
 
|-
 
! style="background: #404e91;" rowspan=3| {{Class link|Sniper|color=white|br=yes}}
 
! style="background: #404e91;" rowspan=3| {{Class link|Sniper|color=white|br=yes}}
! rowspan=3 | {{table icon|Sydney Sleeper}}
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! rowspan=3 | {{Table icon|Sydney Sleeper|size=75px}}
 
| {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second
 
| {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second
 
|-
 
|-
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|-
 
|-
 
! style="background: #404e91;" rowspan=2 | {{Class link|Soldier|color=white|br=yes}}{{Class link|Pyro|color=white|br=yes}}{{Class link|Heavy|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}}
 
! style="background: #404e91;" rowspan=2 | {{Class link|Soldier|color=white|br=yes}}{{Class link|Pyro|color=white|br=yes}}{{Class link|Heavy|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}}
! rowspan=2 | {{table icon|Panic Attack}}
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! rowspan=2 | {{Table icon|Panic Attack|size=75px}}
 
| {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40%
 
| {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40%
 
|-
 
|-

Revision as of 14:58, 29 September 2019

This article is for content released in the update. For the patch itself, see March 28, 2018 Patch.

The Blue Moon Pack was the in-game release of several items that were selected by Valve for outstanding quality through the Steam Workshop. Released with the March 28, 2018 Patch, the update added a total of 19 new cosmetic items, which were available via opening the Blue Moon Cosmetic Cases with the unique Blue Moon Cosmetic Keys.

Additions

Cosmetics

Blizzard Britches Blizzard Britches
Punk's Pomp Punk's Pomp
Wipe Out Wraps Wipe Out Wraps
Private Maggot Muncher Private Maggot Muncher
Sky High Fly Guy Sky High Fly Guy
Veterans Attire Veteran's Attire
Burning Question Burning Question
Hot Case Hot Case
Frag Proof Fragger Frag Proof Fragger
Starboard Crusader Starboard Crusader
Tsar Platinum Tsar Platinum
Cold Case Cold Case
Scourge of the Sky Scourge of the Sky
Aristotle Aristotle
Assassin's Attire Assassin's Attire
Antarctic Eyewear Antarctic Eyewear
Head Hedge Head Hedge
Robin Walkers Robin Walkers
Tundra Top Tundra Top

Tools

Blue Moon Cosmetic Case Blue Moon Cosmetic Case
Blue Moon Cosmetic Key Blue Moon Cosmetic Key

Tweaked weapons

Class Weapon Changes
Pretty Boy's Pocket Pistol
Pretty Boy's Pocket Pistol
Pictogram minus.png Changed: Reduced maximum (close-range) per-hit heal amount to +3 (from +7)
Atomizer
Atomizer
Pictogram comment.png Changed: The weapon must now be fully deployed before a triple jump can be performed
Flamethrower
Flame Thrower
Pictogram minus.png Changed: Flame damage per second now ramps up based on density of flame encountered, up to 200%
Pictogram minus.png Changed: Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged
Dragon's Fury
Dragon's Fury
Pictogram minus.png Changed: The size/radius of the fireball has been reduced by 25%
Pictogram minus.png Changed: Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox
Thermal Thruster
Thermal Thruster
Pictogram plus.png Changed: Holster time reduced to 0.8 seconds (from 1.1 seconds)
Axtinguisher
Axtinguisher
Pictogram plus.png Added: Receives a damage bonus based on the remaining duration of after-burn
Pictogram plus.png Added: Sketchek's Bequest: Killing blows on burning players grant a speed boost
Pictogram plus.png Removed: 20% Slower attack speed
Pictogram plus.png Removed: 75% Slower switch-to speed
Pictogram minus.png Changed: Attacks mini-crit and then extinguish burning targets
Pictogram minus.png Added: Holster speed 35% slower
Short Circuit
Short Circuit
Pictogram comment.png Changed: Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal
Sydney Sleeper
Sydney Sleeper
Pictogram plus.png Added: Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second
Pictogram minus.png Changed: Fully-charged body shots and headshots no longer splash Jarate on players around the target
Pictogram minus.png Changed: Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds)
Panic Attack
Panic Attack
Pictogram plus.png Changed: Reduced worst-case shot pattern spread by 40%
Pictogram plus.png Changed: Reduced damage penalty to -20% (from -30%)