Difference between revisions of "Blue Moon Pack"
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{{patch info|3|28|2018}} | {{patch info|3|28|2018}} | ||
− | The '''Blue Moon Pack''' was the in-game release of several [[ | + | The '''Blue Moon Pack''' was the in-game release of several [[items]] that were selected by Valve for outstanding quality through the [[Steam Workshop]]. Released with the {{Patch name|3|28|2018}}, the update added a total of 19 new [[cosmetic items]], which were available via opening the [[Blue Moon Cosmetic Case]]s with the unique [[Blue Moon Cosmetic Key]]s. |
== Additions == | == Additions == | ||
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! style="background: #404e91;" class="header" | <span style="color: white;"> Changes | ! style="background: #404e91;" class="header" | <span style="color: white;"> Changes | ||
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− | ! style="background: #404e91;" rowspan=2 | {{ | + | ! style="background: #404e91;" rowspan=2 | '''{{Class link|Scout|color=white|br=yes}}''' |
− | ! rowspan=1 | {{ | + | ! rowspan=1 |{{Table icon|Pretty Boy's Pocket Pistol|size=75px}} |
| {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to +3 (from +7) | | {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to +3 (from +7) | ||
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− | ! rowspan=1 | {{ | + | ! rowspan=1 | {{Table icon|Atomizer|size=75px}} |
| {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed | | {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed | ||
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! style="background: #404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}} | ! style="background: #404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}} | ||
− | ! rowspan =2 | {{ | + | ! rowspan =2 | {{Table icon|Flamethrower|size=75px}} |
| {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | | {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | ||
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| {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | | {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
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− | ! rowspan = 2 | {{ | + | ! rowspan = 2 | {{Table icon|Dragon's Fury|size=75px}} |
| {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | | {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | ||
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| {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | | {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
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− | ! rowspan = 1 |{{ | + | ! rowspan = 1 | {{Table icon|Thermal Thruster|size=75px}} |
| {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds) | | {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds) | ||
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− | ! rowspan = 6 | {{ | + | ! rowspan = 6 | {{Table icon|Axtinguisher|size=75px}} |
| {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn | | {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn | ||
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! style="background: #404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}} | ! style="background: #404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}} | ||
− | ! rowspan = 1 | {{ | + | ! rowspan = 1 | {{Table icon|Short Circuit|size=75px}} |
| {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | | {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | ||
|- | |- | ||
! style="background: #404e91;" rowspan=3| {{Class link|Sniper|color=white|br=yes}} | ! style="background: #404e91;" rowspan=3| {{Class link|Sniper|color=white|br=yes}} | ||
− | ! rowspan=3 | {{ | + | ! rowspan=3 | {{Table icon|Sydney Sleeper|size=75px}} |
| {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | | {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | ||
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! style="background: #404e91;" rowspan=2 | {{Class link|Soldier|color=white|br=yes}}{{Class link|Pyro|color=white|br=yes}}{{Class link|Heavy|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}} | ! style="background: #404e91;" rowspan=2 | {{Class link|Soldier|color=white|br=yes}}{{Class link|Pyro|color=white|br=yes}}{{Class link|Heavy|color=white|br=yes}}{{Class link|Engineer|color=white|br=yes}} | ||
− | ! rowspan=2 | {{ | + | ! rowspan=2 | {{Table icon|Panic Attack|size=75px}} |
| {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | | {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | ||
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Revision as of 14:58, 29 September 2019
This article is for content released in the update. For the patch itself, see March 28, 2018 Patch.
The Blue Moon Pack was the in-game release of several items that were selected by Valve for outstanding quality through the Steam Workshop. Released with the March 28, 2018 Patch, the update added a total of 19 new cosmetic items, which were available via opening the Blue Moon Cosmetic Cases with the unique Blue Moon Cosmetic Keys.
Additions
Cosmetics
Tools
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Blue Moon Cosmetic Case |
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Blue Moon Cosmetic Key |
Tweaked weapons
Class | Weapon | Changes |
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![]() Pretty Boy's Pocket Pistol |
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![]() Atomizer |
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![]() Flame Thrower |
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![]() Dragon's Fury |
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![]() Thermal Thruster |
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![]() Axtinguisher |
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![]() Short Circuit |
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![]() Sydney Sleeper |
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![]() Panic Attack |
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