Difference between revisions of "December 17, 2010 Patch"

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(Added links for Your Eternal Reward and fixed a spelling mistake)
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* Added [[Medieval Mode]], a [[game mode]] where players are restricted to using [[olde weapons]].
 
* Added [[Medieval Mode]], a [[game mode]] where players are restricted to using [[olde weapons]].
 
* '[[Your Eternal Reward]]' changes:
 
* '[[Your Eternal Reward]]' changes:
** [[Spies]] can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
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** [[Spies]] can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward'
** Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
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** Already-disguised [[Your Eternal Reward]] Spies are no longer forced to switch to displaying the melee weapon when they make a kill
 
** Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
 
** Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
** [[Sentries]] no longer track 'Your Eternal Reward' Spies after they backstab someone
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** [[Sentries]] no longer track [[Your Eternal Reward]] Spies after they backstab someone
 
* '[[Natascha]]' changes:
 
* '[[Natascha]]' changes:
 
** Spin-up time increased.
 
** Spin-up time increased.

Revision as of 08:37, 18 December 2010

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved sv_pure:
    • Materials / Models / Sounds / Animations are more comprehensively protected.
    • Switched from CRC to MD5 hashes for stronger per-file validation.
    • Fixed some issues between custom files and server whitelists over level changes.
  • Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

Team Fortress 2

Undocumented changes