Difference between revisions of "February 9, 2012 Patch/zh-hans"
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{patch name|2|2|2012}} | |
− | | before | + | | day = 9 |
− | | | + | | month = february |
− | + | | year = 2012 | |
− | + | | after = {{patch name|2|14|2012}} | |
− | |||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/7316 | |
− | | notes = | + | | notes = *增加了[[Boston Boom-Bringer/zh-hans|Boston Boom-Bringer]] |
− | |||
− | *增加了[[Boston Boom-Bringer]] | ||
*修正了Heavy[[bots/zh-hans|电脑玩家]]在评论的地图中不会重生的问题 | *修正了Heavy[[bots/zh-hans|电脑玩家]]在评论的地图中不会重生的问题 | ||
− | *更新了[[Double Cross|ctf_doublecross]]: | + | *更新了[[Double Cross/zh-hans|ctf_doublecross]]: |
**增加了[[Respawn/zh-hans|重生点]]可视化给向下掉落的重生点出口以免玩家不能发现 | **增加了[[Respawn/zh-hans|重生点]]可视化给向下掉落的重生点出口以免玩家不能发现 | ||
*更新了社区和促销物品: | *更新了社区和促销物品: | ||
− | **[[Soda Popper]]:改良了模型和贴图 | + | **[[Soda Popper/zh-hans|苏打炮手]]:改良了模型和贴图 |
− | **[[Winger]]:修正了第一人称贴图重新加载 | + | **[[Winger/zh-hans|边锋球员]]:修正了第一人称贴图重新加载 |
− | **[[Apparition's Aspect]]:修正了网格以减少和很多帽子的碰撞 | + | **[[Apparition's Aspect/zh-hans|亡灵之相]]:修正了网格以减少和很多帽子的碰撞 |
− | **[[Hero's Tail]]:增加了一个样式使得油漆更有效果 | + | **[[Hero's Tail/zh-hans|英雄的马尾辫]]:增加了一个样式使得油漆更有效果 |
− | **[[Bonk Boy]]:增加了额外的样式使得Scout的耳机可见 | + | **[[Bonk Boy/zh-hans|原子小子]]:增加了额外的样式使得Scout的耳机可见 |
*更多的物品可以使用油漆了: | *更多的物品可以使用油漆了: | ||
− | **[[Lord Cockswain's Novelty Mutton Chops and Pipe]] | + | **[[Lord Cockswain's Novelty Mutton Chops and Pipe/zh-hans|Lord Cockswain's Novelty Mutton Chops and Pipe]] |
− | **[[Planeswalker Goggles]] | + | **[[Planeswalker Goggles/zh-hans|Planeswalker Goggles]] |
− | **[[Pilotka]] | + | **[[Pilotka/zh-hans|Pilotka]] |
− | **[[Nanobalaclava]] | + | **[[Nanobalaclava/zh-hans|Nanobalaclava]] |
− | **[[Cold War Luchador]] | + | **[[Cold War Luchador/zh-hans|Cold War Luchador]] |
− | **[[Cremator's Conscience]] | + | **[[Cremator's Conscience/zh-hans|Cremator's Conscience]] |
− | **[[Dashin' Hashshashin]] | + | **[[Dashin' Hashshashin/zh-hans|Dashin' Hashshashin]] |
− | **[[Desert Marauder]] | + | **[[Desert Marauder/zh-hans|Desert Marauder]] |
*[[Earbuds/zh-hans|耳机]]的[[equip region/zh-hans|穿戴区域]]更为宽松使得他可以和任何物品一起装备 | *[[Earbuds/zh-hans|耳机]]的[[equip region/zh-hans|穿戴区域]]更为宽松使得他可以和任何物品一起装备 | ||
*Lokalisierungsdateien aktualisiert<ref>德语“本地化文件更新”</ref> | *Lokalisierungsdateien aktualisiert<ref>德语“本地化文件更新”</ref> | ||
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=== 未记录变更 === | === 未记录变更 === | ||
* [[equip region/zh-hans|穿戴区域]]变更: | * [[equip region/zh-hans|穿戴区域]]变更: | ||
− | ** 给[[B-ankh!]]增加“手臂”区域 | + | ** 给[[B-ankh!/zh-hans|B-ankh!]]增加“手臂”区域 |
− | ** 给[[Blazing Bull]]增加“镜片”区域 | + | ** 给[[Blazing Bull/zh-hans|Blazing Bull]]增加“镜片”区域 |
− | ** [[Whiff of the Old Brimstone]]现在属于“手榴弹” | + | ** [[Whiff of the Old Brimstone/zh-hans]]现在属于“手榴弹” |
− | ** 给[[Brainiac Hairpiece]]增加“头部”区域 | + | ** 给[[Brainiac Hairpiece/zh-hans|Brainiac Hairpiece]]增加“头部”区域 |
− | ** [[Buzz Killer]]现在属于“整个头部” | + | ** [[Buzz Killer/zh-hans|Buzz Killer]]现在属于“整个头部” |
− | ** [[Cremator's Conscience]]现在属于“手榴弹” | + | ** [[Cremator's Conscience/zh-hans|Cremator's Conscience]]现在属于“手榴弹” |
− | ** 给[[Professor's Peculiarity]]增加“眼睛”区域 | + | ** 给[[Professor's Peculiarity/zh-hans|Professor's Peculiarity]]增加“眼睛”区域 |
** 移除“Demoman手榴弹”区域 | ** 移除“Demoman手榴弹”区域 | ||
** 移除“Pyro肩膀”区域 | ** 移除“Pyro肩膀”区域 | ||
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** [[Short Circuit/zh-hans|短路发生器]]和[[Virtual Reality Headset/zh-hans|虚拟现实头部设备]]在移动时会发出机器音效 | ** [[Short Circuit/zh-hans|短路发生器]]和[[Virtual Reality Headset/zh-hans|虚拟现实头部设备]]在移动时会发出机器音效 | ||
** [[Triboniophorus Tyrannus/zh-hans|懒惰的鼻涕虫]]和[[Hat of Undeniable Wealth And Respect/zh-hans|不可否认的财富之帽]]现在在移动时发出“啪叽”的声音 | ** [[Triboniophorus Tyrannus/zh-hans|懒惰的鼻涕虫]]和[[Hat of Undeniable Wealth And Respect/zh-hans|不可否认的财富之帽]]现在在移动时发出“啪叽”的声音 | ||
− | * [[Silver Bullets]]不再显示[[Sydney Sleeper]]的子弹 | + | * [[Silver Bullets/zh-hans|Silver Bullets]]不再显示[[Sydney Sleeper/zh-hans|Sydney Sleeper]]的子弹 |
− | * [[Blighted Beak]]、[[Pencil Pusher/zh-hans|会计师]]和虚拟现实头部设备在死掉的时候不再掉下来 | + | * [[Blighted Beak/zh-hans|Blighted Beak]]、[[Pencil Pusher/zh-hans|会计师]]和虚拟现实头部设备在死掉的时候不再掉下来 |
− | * [[Brainiac Goggles]]不再隐藏掉Engineer的头盔 | + | * [[Brainiac Goggles/zh-hans|Brainiac Goggles]]不再隐藏掉Engineer的头盔 |
* The Brainiac Hairpiece现在是一个帽子了 | * The Brainiac Hairpiece现在是一个帽子了 | ||
− | * 会计师、[[Sniper's Snipin' Glass]]、[[Clockwerk's Helm]]和[[Storm Spirit's Jolly Hat]]不在标记成可以喷漆 | + | * 会计师、[[Sniper's Snipin' Glass/zh-hans|Sniper's Snipin' Glass]]、[[Clockwerk's Helm/zh-hans|Clockwerk's Helm]]和[[Storm Spirit's Jolly Hat/zh-hans|Storm Spirit's Jolly Hat.]]不在标记成可以喷漆 |
== Notes == | == Notes == | ||
<references/> | <references/> | ||
}} | }} |
Latest revision as of 22:19, 12 January 2022
|
来源: Team Fortress 2 Update Released (英语)
补丁说明
- 增加了Boston Boom-Bringer
- 修正了Heavy电脑玩家在评论的地图中不会重生的问题
- 更新了ctf_doublecross:
- 增加了重生点可视化给向下掉落的重生点出口以免玩家不能发现
- 更新了社区和促销物品:
- 更多的物品可以使用油漆了:
- 耳机的穿戴区域更为宽松使得他可以和任何物品一起装备
- Lokalisierungsdateien aktualisiert[1]
未记录变更
- 穿戴区域变更:
- 给B-ankh!增加“手臂”区域
- 给Blazing Bull增加“镜片”区域
- Whiff of the Old Brimstone/zh-hans现在属于“手榴弹”
- 给Brainiac Hairpiece增加“头部”区域
- Buzz Killer现在属于“整个头部”
- Cremator's Conscience现在属于“手榴弹”
- 给Professor's Peculiarity增加“眼睛”区域
- 移除“Demoman手榴弹”区域
- 移除“Pyro肩膀”区域
- 背包变更:
- Silver Bullets不再显示Sydney Sleeper的子弹
- Blighted Beak、会计师和虚拟现实头部设备在死掉的时候不再掉下来
- Brainiac Goggles不再隐藏掉Engineer的头盔
- The Brainiac Hairpiece现在是一个帽子了
- 会计师、Sniper's Snipin' Glass、Clockwerk's Helm和Storm Spirit's Jolly Hat.不在标记成可以喷漆
Notes
- ↑ 德语“本地化文件更新”
变更文件
- 注意:下列变更记录是从游戏的两个修订版本的diff生成的。该数据可能并不完整或准确。
修订版变更
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/ctf_doublecross.bsp
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_02.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_03.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_04.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_05.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/scout/boombox.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/scout/boombox_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_soda_popper/c_soda_popper.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_soda_popper/c_soda_popper_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/boombox.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/boombox_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/sniper/desert_marauder.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_soda_popper.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.vvd