Difference between revisions of "December 17, 2010 Patch"
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+ | {{update info|Australian Christmas}} | ||
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{Patch name|12|13|2010}} | |
− | | | + | | day = 17 |
+ | | month = december | ||
+ | | year = 2010 | ||
+ | | after = {{Patch name|12|21|2010}} | ||
| source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | | source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | ||
− | | | + | | source = http://store.steampowered.com/news/4812/ |
− | | updatelink = http://www.teamfortress.com/australianchristmas/ | + | | updatelink = http://www.teamfortress.com/australianchristmas/ |
+ | | update = Australian Christmas | ||
+ | | notes = [[File:Australian Christmas.png|400px|right]] | ||
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=== Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === | === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === | ||
* Improved sv_pure: | * Improved sv_pure: | ||
Line 18: | Line 21: | ||
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | * Added [[Medieval Mode]], a [[game mode]] where players are restricted to using [[olde weapons]]. | + | * Added [[Medieval Mode]], a [[game mode]] where players are restricted to using [[Medieval_mode#Allowed_weapons|olde weapons]]. |
* '[[Your Eternal Reward]]' changes: | * '[[Your Eternal Reward]]' changes: | ||
** [[Spies]] can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward' | ** [[Spies]] can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward' | ||
** Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill | ** Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill | ||
** Spies no longer play speech lines when making a kill with 'Your Eternal Reward' | ** Spies no longer play speech lines when making a kill with 'Your Eternal Reward' | ||
− | ** [[ | + | ** [[Sentry Gun]]s no longer track Your Eternal Reward Spies after they backstab someone |
* '[[Natascha]]' changes: | * '[[Natascha]]' changes: | ||
** Spin-up time increased. | ** Spin-up time increased. | ||
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* Added '[[The Medi-eval Medic]]', '[[The Hibernating Bear]]', and '[[The Expert's Ordnance]]' item sets. | * Added '[[The Medi-eval Medic]]', '[[The Hibernating Bear]]', and '[[The Expert's Ordnance]]' item sets. | ||
* Added new weapons: '[[The Claidheamohmor]]', '[[The Back Scratcher]]', '[[The Boston Basher]]', '[[The Fists of Steel]]', '[[The Amputator]]', '[[The Crusader's Crossbow]]', '[[The Ullapool Caber]]', '[[The Loch-n-Load]]', '[[The Buffalo Steak Sandvich]]', '[[The Brass Beast]]', '[[The Warrior's Spirit]]', '[[The Candy Cane]]', and '[[The Jag]]'. | * Added new weapons: '[[The Claidheamohmor]]', '[[The Back Scratcher]]', '[[The Boston Basher]]', '[[The Fists of Steel]]', '[[The Amputator]]', '[[The Crusader's Crossbow]]', '[[The Ullapool Caber]]', '[[The Loch-n-Load]]', '[[The Buffalo Steak Sandvich]]', '[[The Brass Beast]]', '[[The Warrior's Spirit]]', '[[The Candy Cane]]', and '[[The Jag]]'. | ||
− | * Added | + | * Added 21 new hats: '[[A Rather Festive Tree]]', '[[Flipped Trilby]]', '[[Buckaroos Hat]]', '[[Blighted Beak]]', '[[Prince Tavish's Crown]]', '[[Exquisite Rack]]', '[[Madame Dixie]]', '[[Coupe D'isaster]]', '[[Détective Noir]]', '[[German Gonzila]]', '[[Le Party Phantom]]', '[[Larrikin Robin]]', '[[Defiant Spartan]]', '[[Scotch Bonnet]]', '[[Berliner's Bucket Helm]]', '[[Magnificent Mongolian]]', '[[Big Chief]]', '[[Pyromancer's Mask]]', '[[Prancer's Pride]]', '[[Industrial Festivizer]]', '[[World Traveler's Hat]]'. |
− | * Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post. | + | * Added a prototype [[Itemtest|item testing map]], and associated functionality, for contributors to test their work. Further details in an upcoming blog post. |
* Spies can now see TargetID's of players and objects regardless of their own disguise status. | * Spies can now see TargetID's of players and objects regardless of their own disguise status. | ||
* Fixed some speech lines continuing after the speaker changes class | * Fixed some speech lines continuing after the speaker changes class | ||
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* Throwing the [[Jarate]] or [[Milk]] now returns you to your previous weapon, instead of your Primary. | * Throwing the [[Jarate]] or [[Milk]] now returns you to your previous weapon, instead of your Primary. | ||
* Added leaderboard to track [[duel]] wins. | * Added leaderboard to track [[duel]] wins. | ||
− | * Added ability for players to donate money directly to the creators of their favorite community maps | + | * Added ability for players to donate money directly to the creators of their favorite community maps. |
− | * Increased [[backpack]] size | + | * Increased [[backpack]] size by 100 slots. |
=== Undocumented changes === | === Undocumented changes === | ||
− | * Removed (non-functioning) slowdown effect from [[The Shortstop]]. | + | * Item changes |
+ | ** Removed the (non-functioning) slowdown effect from [[The Shortstop]]. | ||
+ | ** The [[Chargin' Targe]] no longer protects you against your own explosive damage. | ||
+ | ** [[Bonk! Atomic Punch]] now defaults to the primary weapon instead of the melee weapon when used. | ||
+ | ** Melee weapons no longer deal bullet damage, and no longer do increased damage to players equipped with the [[Pain Train]]. | ||
+ | ** Added [[jigglebones]] to the lid of the [[Treasure Hat]]. | ||
+ | ** Changed the [[Scottish Resistance]] model to use a combined world and viewmodel. | ||
+ | ** Updated the model for the [[Horrific Headsplitter]] | ||
+ | * A new loading screen has been added, showing screenshots and duel statistics, (or in the case of community maps, donations). | ||
+ | * Added several [[Map Stamps]]. | ||
+ | * Added the [[Backpack Expander]]. | ||
* Updated localization files. | * Updated localization files. | ||
− | * | + | * Added the {{code|tf\reslists\cp_degrootkeep.lst}} file which contained filenames for some staging build content. |
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}} | }} | ||
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Latest revision as of 03:15, 25 September 2022
This article is specific to the patch released. For information on the update, see Australian Christmas.
|
Official update page: Australian Christmas
Contents
Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Improved sv_pure:
- Materials / Models / Sounds / Animations are more comprehensively protected.
- Switched from CRC to MD5 hashes for stronger per-file validation.
- Fixed some issues between custom files and server whitelists over level changes.
- Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library
Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to using olde weapons.
- 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward'
- Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
- Sentry Guns no longer track Your Eternal Reward Spies after they backstab someone
- 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
- Added 21 new hats: 'A Rather Festive Tree', 'Flipped Trilby', 'Buckaroos Hat', 'Blighted Beak', 'Prince Tavish's Crown', 'Exquisite Rack', 'Madame Dixie', 'Coupe D'isaster', 'Détective Noir', 'German Gonzila', 'Le Party Phantom', 'Larrikin Robin', 'Defiant Spartan', 'Scotch Bonnet', 'Berliner's Bucket Helm', 'Magnificent Mongolian', 'Big Chief', 'Pyromancer's Mask', 'Prancer's Pride', 'Industrial Festivizer', 'World Traveler's Hat'.
- Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.
- Spies can now see TargetID's of players and objects regardless of their own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.
- Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators of their favorite community maps.
- Increased backpack size by 100 slots.
Undocumented changes
- Item changes
- Removed the (non-functioning) slowdown effect from The Shortstop.
- The Chargin' Targe no longer protects you against your own explosive damage.
- Bonk! Atomic Punch now defaults to the primary weapon instead of the melee weapon when used.
- Melee weapons no longer deal bullet damage, and no longer do increased damage to players equipped with the Pain Train.
- Added jigglebones to the lid of the Treasure Hat.
- Changed the Scottish Resistance model to use a combined world and viewmodel.
- Updated the model for the Horrific Headsplitter
- A new loading screen has been added, showing screenshots and duel statistics, (or in the case of community maps, donations).
- Added several Map Stamps.
- Added the Backpack Expander.
- Updated localization files.
- Added the
tf\reslists\cp_degrootkeep.lst
file which contained filenames for some staging build content.