Difference between revisions of "Community Bread Space strategy"

From Team Fortress Wiki
Jump to: navigation, search
({{class link|Sniper}}: Added two strategies.)
m (mc, this is a very generic Sniper tip that's not applicable to the map but to Sniper in general)
Line 32: Line 32:
  
 
=== {{class link|Soldier}} ===
 
=== {{class link|Soldier}} ===
* To the right of the first RED spawn, You can jump on an overhanging bar to the right via Rocket Jumping, which can be used as an advantage for surprise flanking.
+
* To the right of the first RED spawn, you can jump on an overhanging bar to the right via rocket jumping, which can be used as an advantage for surprise flanking.
  
 
=== {{class link|Pyro}} ===
 
=== {{class link|Pyro}} ===
Line 49: Line 49:
 
=== {{class link|Sniper}} ===
 
=== {{class link|Sniper}} ===
 
* The front yard, caves, and excavation drill site all have long and narrow sightlines in which both teams can use.
 
* The front yard, caves, and excavation drill site all have long and narrow sightlines in which both teams can use.
* Snipers may need to watch their backs closely, and may have to use the [[Razorback]], an enemy Spy can easily get behind Snipers and Backstab them.
 
  
 
=== {{class link|Spy}} ===
 
=== {{class link|Spy}} ===
  
 
{{Map strategy}}
 
{{Map strategy}}

Revision as of 11:32, 10 June 2023

Community Bread Space strategy
Pl breadspace.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Space
Setting: Night, moon
Hazards: Bread Monster, Pitfalls, Green fissures
Map Photos
Loading screen photos.

This article is about Community Bread Space strategy.

Note: It is recommended to read the main Bread Space article first to become familiar with the names of key map locations used in this article.

General Strategy

  • This map, even though containing a lot of cover for you to hide behind, is still a very open map and you are in danger from most sides. A very useful note is that you can use the Bread Monsters forming in the radioactive puddles as a way of explosive jumping. Hitting a Bread Monster with your melee weapon causes it to explode, knocking you back. Remember to use it wisely as it deals a bit of damage and takes some time to respawn.
    • These are placed in corners around the entire map. They can be used to pick a low health player, or deal a large chunk of damage to gain the upper hand in a one-on-one fight.

Class-specific strategy

Leaderboard class scout.png Scout

Leaderboard class soldier.png Soldier

  • To the right of the first RED spawn, you can jump on an overhanging bar to the right via rocket jumping, which can be used as an advantage for surprise flanking.

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

  • While defending near the first BLU spawn, consider putting your sentry behind the yellow panels, this makes it harder for enemies to reach the Sentry and is an unexpected spot. This spot also works well if attacking.
    • Another good place for a Sentry is on a bridge near the end of the map, as enemies will have to pass through this point and will have to focus your Sentry for a while, delaying their advance.
    • At the complete end of the map at the giant Bread Monster is another good spot for your Sentry Gun - there is a wall that you can place your Sentry behind. place it in such a way that it can see most of the Payload cart track but doesn't stick out too much to make it harder to destroy.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

  • The front yard, caves, and excavation drill site all have long and narrow sightlines in which both teams can use.

Leaderboard class spy.png Spy