Difference between revisions of "Walkabout"

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{{beta}}
 
{{Item infobox
 
{{Item infobox
 
| type          = weapon
 
| type          = weapon
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| image          = Unknownweapon.png
 
| image          = Unknownweapon.png
 
| hide-kill-icon = yes
 
| hide-kill-icon = yes
| used-by        = [[Sniper]]
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| used-by        = {{used by|Sniper}}
 
| slot          = primary
 
| slot          = primary
 
| numbered      = no
 
| numbered      = no
 
}}
 
}}
  
The '''Walkabout''' is a [[scrapped]] unlockable [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]].
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{{Quotation|'''The Sniper''' on traditional sniping|Standin' around like a bloody idiot!|sound=Sniper_specialcompleted16.wav}}
  
The Walkabout allows the Sniper to walk at normal speed while scoped. The downsides to this ability are that the Walkabout does reduced damage, cannot deal critical hits on [[headshot]], and cannot charge its shots for increased damage.{{cite}}
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The '''Walkabout''' is a [[Unused content|scrapped]] [[Achievement items|unlockable]] [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]].
  
The Walkabout would have been available to Snipers after attaining a certain number of [[achievements]]. It was, however, replaced by the [[Huntsman]] because the development team thought it made the Sniper function too similarly to players wielding {{botignore|sniper rifles}} in the ''{{W|Counter-Strike}}'' series of games.{{cite}}
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According to text found in <code>tf_english.txt</code>, the Walkabout would have been available to Snipers after attaining a certain number of [[achievements]]. Additionally, it indicates that the Walkabout would have no headshots and a different charge rate.
  
 
== Unused content ==
 
== Unused content ==
Text relating to the Walkabout can be found in ''tf_english.txt''
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Text relating to the Walkabout can be found in <code>tf_english.txt</code>.
  
 
The Walkabout's name:
 
The Walkabout's name:
:<code>"TF_Unique_Achievement_SniperRifle" "Walkabout" // ADD THE</code>
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:<code>"TF_Unique_Achievement_SniperRifle" "Walkabout" </code>
  
 
Some unique attributes likely related to the Walkabout:
 
Some unique attributes likely related to the Walkabout:
:<code>"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"
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:<code>"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"</code>
:"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"
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:<code>"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"</code>
:"Attrib_SniperNoHeadshots" "No headshots"
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:<code>"Attrib_SniperNoHeadshots" "No headshots"</code>
:"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"
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:<code>"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"</code>
:"Attrib_SniperNoCharge" "No zoom or damage charge"</code>
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:<code>"Attrib_SniperNoCharge" "No zoom or damage charge"</code>
  
 
== Trivia ==
 
== Trivia ==
* The name of the weapon is derived from a [[w:Walkabout|rite of passage]], of the same name, in Australia's aboriginal culture.  
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* The name of the weapon is derived from a [[w:Walkabout|rite of passage]] of the same name, in Australia's Aboriginal culture.
* The Walkabout's no headshots and increased charge rate attributes were later recycled for the [[Sydney Sleeper]].
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* The Walkabout's lack of headshots and increased charge rate attributes were later recycled for the [[Sydney Sleeper]].
  
{{Scrappedweapons Nav}}
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{{Unused Content Nav}}
  
 
[[Category:Sniper]]
 
[[Category:Sniper]]

Latest revision as of 04:13, 11 November 2023

Standin' around like a bloody idiot!
The Sniper on traditional sniping

The Walkabout is a scrapped unlockable primary weapon for the Sniper.

According to text found in tf_english.txt, the Walkabout would have been available to Snipers after attaining a certain number of achievements. Additionally, it indicates that the Walkabout would have no headshots and a different charge rate.

Unused content

Text relating to the Walkabout can be found in tf_english.txt.

The Walkabout's name:

"TF_Unique_Achievement_SniperRifle" "Walkabout"

Some unique attributes likely related to the Walkabout:

"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"
"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"
"Attrib_SniperNoHeadshots" "No headshots"
"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"
"Attrib_SniperNoCharge" "No zoom or damage charge"

Trivia

  • The name of the weapon is derived from a rite of passage of the same name, in Australia's Aboriginal culture.
  • The Walkabout's lack of headshots and increased charge rate attributes were later recycled for the Sydney Sleeper.