Difference between revisions of "User:Zoolooman/Weapons2"

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(Saving progress so far. Just melee and PDA to go.)
m (Apologies, updating filename.)
 
(9 intermediate revisions by 3 users not shown)
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 +
__NOTOC__
 
==Scout==
 
==Scout==
 
===Primary===
 
===Primary===
Line 101: Line 102:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Bat|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Bat]]'''
 +
| align="center" | {{Icon killicon|weapon=Bat}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
! rowspan="2" | {{Icon weapon|weapon=Sandman|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Sandman]]'''
 +
| align="center" | {{Icon killicon|weapon=Sandman}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Sandman Ball}}
 +
| N/A
 +
| 15
 +
| 45
 +
|-
 +
! {{Icon weapon|weapon=Holy Mackerel|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Holy Mackerel]]'''
 +
| align="center" | {{Icon killicon|weapon=Holy Mackerel}}
 +
| 0.5 seconds
 +
| 35
 +
| 105
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|- style="height: 110px;"
 +
| <br/>'''[[Home Run]]'''
 +
| align="center" | {{Icon killicon|weapon=Home Run}}
 +
| [[Sandman]]
 +
| 500
 +
| 5 seconds
 +
| The Scout points to the sky, winds up, and swings a deadly blow.
 +
|}
 
<br>
 
<br>
 
==Soldier==
 
==Soldier==
Line 177: Line 225:
 
| 180
 
| 180
 
|-
 
|-
! {{Icon weapon|weapon=Buff banner|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Buff Banner]]'''
+
! {{Icon weapon|weapon=Buff Banner|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Buff Banner]]'''
 
|   
 
|   
 
| N/A
 
| N/A
Line 205: Line 253:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Shovel|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Shovel]]'''
 +
| align="center" | {{Icon killicon|weapon=Shovel}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Equalizer|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Equalizer]]'''
 +
| align="center" | {{Icon killicon|weapon=Equalizer}}
 +
| 0.8 seconds
 +
| Varies on Health
 +
| Varies on Health
 +
|-
 +
! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Pain Train]]'''
 +
| align="center" | {{Icon killicon|weapon=Pain Train}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Frying Pan]]'''
 +
| align="center" | {{Icon killicon|weapon=Frying Pan}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Kamikaze]]'''
 +
| align="center" | {{Icon killicon|weapon=Kamikaze}}
 +
| [[Equalizer]]
 +
| 500
 +
| 4 seconds
 +
| The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin.  The blast kills him and any enemy within 6 feet.
 +
|}
 
<br>
 
<br>
 
==Pyro==
 
==Pyro==
Line 282: Line 378:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Fire axe|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Fire Axe]]'''
 +
| align="center" | {{Icon killicon|weapon=Fire Axe}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Axtinguisher|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Axtinguisher]]'''
 +
| align="center" | {{Icon killicon|weapon=Axtinguisher}}
 +
| 0.8 seconds
 +
| 33
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Homewrecker|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Homewrecker]]'''
 +
| align="center" | {{Icon killicon|weapon=Homewrecker}}
 +
| 0.8 seconds
 +
| 49
 +
| 146
 +
|-
 +
! {{Icon weapon|weapon=Powerjack|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Powerjack]]'''
 +
| align="center" | {{Icon killicon|weapon=Powerjack}}
 +
| 0.8 seconds
 +
| 82
 +
| 244
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Hadouken]]'''
 +
| align="center" | {{Icon killicon|weapon=Hadouken}}
 +
| [[Shotgun]]<br/>[[Flare Gun]]<br/> (ammo required)
 +
| 500
 +
| 3 seconds
 +
| The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes.
 +
|}
 
<br>
 
<br>
 
==Demoman==
 
==Demoman==
Line 359: Line 503:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Bottle|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Bottle]]'''
 +
| align="center" | {{Icon killicon|weapon=Bottle}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Eyelander|icon-size=100x100px}}<br/><small>Unlock / Craft / Drop</small> <br/>'''[[Eyelander]]'''
 +
| align="center" | {{Icon killicon|weapon=Eyelander}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Scotsman's Skullcutter|icon-size=100x100px}}<br/><small>Craft / Drop</small> <br/>'''[[Scotsman's Skullcutter]]'''
 +
| align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}}
 +
| 0.8 seconds
 +
| 78
 +
| 234
 +
|-
 +
! {{Icon weapon‎|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Horseless Headless Horsemann's Headtaker]]'''
 +
| align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Pain Train]]'''
 +
| align="center" | {{Icon killicon|weapon=Pain Train}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Frying Pan]]'''
 +
| align="center" | {{Icon killicon|weapon=Frying Pan}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Decapitation]]'''
 +
| align="center" | {{Icon killicon|weapon=Decapitation}}
 +
| [[Eyelander]]
 +
| 500
 +
| 5 seconds
 +
| The Demoman winds up and beheads any foe within range, earning heads on the weapon.
 +
|}
 
<br>
 
<br>
 
==Heavy==
 
==Heavy==
Line 445: Line 649:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Fists|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Fists]]'''
 +
| align="center" | {{Icon killicon|weapon=Fists}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=KGB|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Killing Gloves of Boxing|K.G.B.]]'''
 +
| align="center" | {{Icon killicon|weapon=K.G.B.}}
 +
| 0.96 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=GRU|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Gloves of Running Urgently|G.R.U.]]'''
 +
| align="center" | {{Icon killicon|weapon=GRU}}
 +
| 0.8 seconds
 +
| 33
 +
| 98
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Showdown]]'''
 +
| align="center" | {{Icon killicon|weapon=Showdown}}
 +
| [[Fists]]
 +
| 500
 +
| 3 seconds
 +
| The Heavy mimics a quick-draw Showdown and slays any foe in his sights.
 +
|}
 
<br>
 
<br>
 
==Engineer==
 
==Engineer==
Line 522: Line 768:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Wrench]]'''
 +
| align="center" | {{Icon killicon|weapon=Wrench}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Promotional</small> <br/>'''[[Golden Wrench]]'''
 +
| align="center" | {{Icon killicon|weapon=Golden Wrench}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Gunslinger|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Gunslinger]]'''
 +
| align="center" | {{Icon killicon|weapon=Gunslinger}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Gunslinger triple punch}}
 +
| '''([[Triple Punch]])'''
 +
| 65 for first two hits (without missing)
 +
| 195 on third hit (without missing)
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Southern Hospitality|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Southern Hospitality]]'''
 +
| align="center" | {{Icon killicon|weapon=Southern Hospitality}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Bleed}}
 +
| '''([[Bleed]])'''
 +
| 40 damage over 5 seconds
 +
| N/A
 +
|}
 
===PDA Items===
 
===PDA Items===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="25%" | Item
 +
! class="header" width="75%" | Details
 +
|-
 +
! {{Icon weapon|weapon=PDA Build|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small> <br/>'''[[PDA|Build Tool]]'''
 +
| Enables the Engineer to build [[Buildings]].
 +
|-
 +
! {{Icon weapon|weapon=PDA Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]'''
 +
| Enables the Engineer to destroy his own [[Buildings]].
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Dischord]]'''
 +
| align="center" | {{Icon killicon|weapon=Dischord}}
 +
| [[Frontier Justice]] (ammo required)
 +
| 500
 +
| 4 seconds
 +
| The Engineer strums his guitar, then smashes it over an enemy's head.
 +
|-
 +
| <br/>'''[[Organ Grinder]]'''
 +
| align="center" | {{Icon killicon|weapon=Organ Grinder}}
 +
| [[Gunslinger]]
 +
| 500
 +
| 4 seconds
 +
| The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.
 +
|}
 
<br>
 
<br>
 
==Medic==
 
==Medic==
Line 591: Line 912:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Bonesaw|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Bonesaw]]'''
 +
| align="center" | {{Icon killicon|weapon=Bonesaw}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Ubersaw|icon-size=100x100px}}<br/><small>Unlock</small> <br/>'''[[Übersaw]]'''
 +
| align="center" | {{Icon killicon|weapon=Ubersaw}}
 +
| 0.96 seconds
 +
| 65
 +
| 195
 +
|-
 +
! {{Icon weapon|weapon=Vita-Saw|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Vita-Saw]]'''
 +
| align="center" | {{Icon killicon|weapon=Vita-Saw}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Spinal Tap]]'''
 +
| align="center" | {{Icon killicon|weapon=Spinal Tap}}
 +
| [[Übersaw]]
 +
| 500
 +
| 4 seconds
 +
| The Medic stabs an enemy and stuns them, yanks the weapon out, and they die.  He earns 50% Ubercharge.
 +
|-
 +
| <br/>'''[[Oktoberfest]]'''
 +
| N/A
 +
| [[Kritzkrieg]]
 +
| 11 Healing
 +
| 4 seconds
 +
| The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply.
 +
|}
 
<br>
 
<br>
 
==Sniper==
 
==Sniper==
Line 686: Line 1,056:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! {{Icon weapon|weapon=Kukri|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Kukri]]'''
 +
| align="center" | {{Icon killicon|weapon=Kukri}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Tribalman's shiv|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Tribalman's Shiv]]'''
 +
| align="center" | {{Icon killicon|weapon=Tribalman's Shiv}}
 +
| 0.8 seconds
 +
| 33
 +
| 98
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Bleed}}
 +
| '''([[Bleed]])'''
 +
| 48 damage over 6 seconds
 +
| N/A
 +
|-
 +
! {{Icon weapon|weapon=Bushwacka|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Bushwacka]]'''
 +
| align="center" | {{Icon killicon|weapon=Bushwacka}}
 +
| 0.8 seconds
 +
| 65
 +
| 195
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Skewer]]'''
 +
| align="center" | {{Icon killicon|weapon=Skewer}}
 +
| [[Huntsman]]<br/>(ammo required)
 +
| 500
 +
| 4 seconds
 +
| The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him.
 +
|}
 
<br>
 
<br>
 
==Spy==
 
==Spy==
Line 763: Line 1,180:
 
|}
 
|}
 
===Melee===
 
===Melee===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="20%" rowspan=2 | Weapon
 +
! class="header" width="20%" rowspan=2 | Kill Icon
 +
! class="header" width="20%" rowspan=2 | Attack Interval
 +
! class="header" width="40% colspan=2 | Damage
 +
|-
 +
! class="header" width="20%" | Point Blank
 +
! class="header" width="20%" | Critical
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Knife|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Knife]]'''
 +
| align="center" | {{Icon killicon|weapon=Knife}}
 +
| 0.8 seconds
 +
| 40
 +
| 120
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Backstab}}
 +
| '''([[Backstab]])'''
 +
| N/A
 +
| Six times the target's current health. <small>([[Backstab]])</small>
 +
|-
 +
! rowspan=2 | {{Icon weapon|weapon=Your Eternal Reward|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Your Eternal Reward]]'''
 +
| align="center" | {{Icon killicon|weapon=Your Eternal Reward}}
 +
| 0.8 seconds
 +
| 40
 +
| 120
 +
|-
 +
| align="center" | {{Icon killicon|weapon=Backstab}}
 +
| '''([[Backstab]])'''
 +
| N/A
 +
| Six times the target's current health. <small>([[Backstab]])</small>
 +
|-
 +
|}
 
===PDA Items===
 
===PDA Items===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="25%" | Item
 +
! class="header" width="75%" | Details
 +
|-
 +
! {{Icon weapon|weapon=Disguise kit|icon-size=100x100px}}<br/><small>Stock<br>Primary PDA</small> <br/>'''[[Disguise Kit]]'''
 +
| Enables the Spy to [[Disguise]] himself.
 +
|}
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width = "25%" | Watch
 +
! class="header" width = "16%" | Cloak Type
 +
! class="header" "17%" | Duration
 +
! class="header" "42%" | Details
 +
|-
 +
! {{Icon weapon|weapon=Invisibility watch|Invisibility watch|icon-size=100x100px}}<br/><small>Stock<br/>Secondary PDA</small> <br/>'''[[Invisibility Watch]]'''
 +
| Timed
 +
| 9 seconds
 +
| Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]] even while cloaked.
 +
|-
 +
! {{Icon weapon|weapon=Cloak and Dagger|Cloak and Dagger|icon-size=100x100px}}<br/><small>Unlock<br/>Secondary PDA</small> <br/>'''[[Cloak and Dagger]]'''
 +
| Motion sensitive
 +
| 6.2 seconds
 +
| Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still.
 +
|-
 +
! {{Icon weapon|weapon=Dead Ringer|Dead Ringer|icon-size=100x100px}}<br/><small>Unlock<br/>Secondary PDA</small> <br/>'''[[Dead Ringer]]'''
 +
| Feign Death
 +
| 6.5 seconds
 +
| If damage is taken, [[Cloak]]s the Spy for 6.5 seconds and drops a fake corpse.  90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting [[metal]].  Regular cloak behavior after 6.5 seconds.
 +
|-
 +
! {{Icon weapon|weapon=Enthusiast's Timepiece|Enthusiast's Timepiece|icon-size=100x100px}}<br/><small>Promotion<br/>Secondary PDA</small> <br/>'''[[Enthusiast's Timepiece]]'''
 +
| Timed
 +
| 9 seconds
 +
| Shares statistics with the [[Invisibility Watch]].
 +
|}
 
===Taunt Attack===
 
===Taunt Attack===
 +
{| class="wikitable grid" width="100%" style="text-align: center;"
 +
! class="header" width="17%" |
 +
! class="header" width="16%" | Kill Icon
 +
! class="header" width="10%" | Weapon
 +
! class="header" width="10%" | Damage
 +
! class="header" width="10%" | Duration
 +
! class="header" width="37%" | Details
 +
|-
 +
| <br/>'''[[Fencing]]'''
 +
| align="center" | {{Icon killicon|weapon=Fencing}}
 +
| [[Knife]]<br/>[[Your Eternal Reward]]
 +
| 50 (Swings)<br/>500 (Thrust)
 +
| 5 seconds
 +
| The Spy assumes a fencing position and makes two quick slashes and one fatal thrust.
 +
|}
 
<br>
 
<br>
 
== Notes ==
 
== Notes ==
Line 807: Line 1,304:
 
* [[List of Item Attributes]]
 
* [[List of Item Attributes]]
  
[[Category:Weapons| ]]
+
<!-- [[Category:Weapons| ]]
[[Category:Lists]]
+
[[Category:Lists]] -->
 
 
== Slot 1 Weapons ==
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
== Slot 2 Weapons ==
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
== Melee Weapons ==
 
 
 
{| class="wikitable grid" style="text-align: center;"
 
! class="header" rowspan=2 | Backpack Icon
 
! class="header" rowspan=2 | Kill Icon
 
! class="header" rowspan=2 | Name
 
! class="header" rowspan=2 | Class
 
! class="header" colspan=2 | Damage
 
! class="header" rowspan=2 | [[#Weapon Availability|Availability]]
 
|-
 
! class="header" | Point Blank
 
! class="header" | Critical
 
|-
 
| {{Backpack icon|weapon=Bat|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Bat}}
 
| '''[[Bat]]'''
 
| rowspan=4|{{Icon class|class=Scout|link=Scout}} <br/> [[Scout]]
 
| 35
 
| 105
 
| Stock
 
|-
 
| rowspan=2 | {{Backpack icon|weapon=Sandman|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Sandman}}
 
| '''[[Sandman]]'''
 
| 35
 
| 105
 
| rowspan=2 | Unlock
 
|-
 
| align="center" | {{Icon killicon|weapon=Sandman Ball}}
 
| '''(Baseball)'''
 
| 15
 
| 45
 
|-
 
| {{Backpack icon|weapon=Holy Mackerel|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Holy Mackerel}}
 
| '''[[Holy Mackerel]]'''
 
| 35
 
| 105
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Shovel|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Shovel}}
 
| '''[[Shovel]]'''
 
| rowspan=2|{{Icon class|class=Soldier|link=Soldier}} <br/> [[Soldier]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Equalizer|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Equalizer}}
 
| '''[[Equalizer]]'''
 
| Varies on Health
 
| Varies on Health
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Pain Train|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Pain Train}}
 
| '''[[Pain Train]]'''
 
| rowspan=2|{{Icon class|class=Soldier|link=Soldier}} <br/> [[Soldier]]
 
 
 
 
 
{{Icon class|class=Demo|link=Demoman}} <br/> [[Demoman]]
 
| 65
 
| 195
 
| Craft
 
|-
 
| {{Icon weapon|weapon=Frying Pan|link=Frying Pan|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Frying Pan}}
 
| '''[[Frying Pan]]'''
 
| 65
 
| 195
 
| Promotion
 
|-
 
| {{Backpack icon|weapon=Fire Axe|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Fire Axe}}
 
| '''[[Fire Axe]]'''
 
| rowspan=4|{{Icon class|class=Pyro|link=Pyro}} <br/> [[Pyro]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Axtinguisher|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Axtinguisher}}
 
| '''[[Axtinguisher]]'''
 
| 33
 
| 195
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Homewrecker|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Homewrecker}}
 
| '''[[Homewrecker]]'''
 
| 49
 
| 146
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Powerjack|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Powerjack}}
 
| '''[[Powerjack]]'''
 
| 82
 
| 244
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Bottle|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Bottle}}
 
| '''[[Bottle]]'''
 
| rowspan=4|{{Icon class|class=Demo|link=Demoman}} <br/> [[Demoman]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Eyelander|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Eyelander}}
 
| '''[[Eyelander]]'''
 
| 65
 
| 195
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Scotsman's Skullcutter|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}}
 
| '''[[Scotsman's Skullcutter]]'''
 
| 78
 
| 234
 
| Craft
 
|-
 
| {{Icon weapon|weapon=Horseless Headless Horsemann's Headtaker|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}}
 
| '''[[Horseless Headless Horsemann's Headtaker]]'''
 
| 65
 
| 195
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Fists|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Fists}}
 
| '''[[Fists]]'''
 
| rowspan=3|{{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| {{Backpack icon|weapon=KGB|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=K.G.B.}}
 
| '''[[Killing Gloves of Boxing]]'''
 
| 65
 
| 195
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=GRU|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=GRU}}
 
| '''[[Gloves of Running Urgently]]'''
 
| 33
 
| 98
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Wrench|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Wrench}}
 
| '''[[Wrench]]'''
 
| rowspan=6|{{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Golden Wrench|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Golden Wrench}}
 
| '''[[Golden Wrench]]'''
 
| 65
 
| 195
 
| Promotion
 
|-
 
| rowspan=2 | {{Backpack icon|weapon=Gunslinger|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Gunslinger}}
 
| '''[[Gunslinger]]'''
 
| 65
 
| 195
 
| rowspan=2 | Unlock
 
|-
 
| align="center" | {{Icon killicon|weapon=Gunslinger triple punch}}
 
| '''(Triple Punch)'''
 
| 65 for first two hits (without missing the enemy)
 
| 195 on third hit (without missing the enemy)
 
|-
 
| rowspan=2 | {{Backpack icon|weapon=Southern Hospitality|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Southern Hospitality}}
 
| '''[[Southern Hospitality]]'''
 
| 65
 
| 195
 
| rowspan=2 | Craft
 
|-
 
| align="center" | {{Icon killicon|weapon=Bleed}}
 
| '''([[Bleed]])'''
 
| 3-5 damage per tick, 8.5 damage per second<br> for 5 seconds (42.5 damage total)
 
| N/A
 
|-
 
| {{Backpack icon|weapon=Bonesaw|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
 
| '''[[Bonesaw]]'''
 
| rowspan=3|{{Icon class|class=Medic|link=Medic}} <br/> [[Medic]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Ubersaw|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Ubersaw}}
 
| '''[[Übersaw]]'''
 
| 65
 
| 195
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Vita-Saw|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Vita-Saw}}
 
| '''[[Vita-Saw]]'''
 
| 65
 
| 195
 
| Craft
 
|-
 
| {{Backpack icon|weapon=Kukri|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Kukri}}
 
| '''[[Kukri]]'''
 
| rowspan=4|{{Icon class|class=Sniper|link=Sniper}} <br/> [[Sniper]]
 
| 65
 
| 195
 
| Stock
 
|-
 
| rowspan=2 | {{Backpack icon|weapon=Tribalman's Shiv|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Tribalman's Shiv}}
 
| '''[[Tribalman's Shiv]]'''
 
| 33
 
| 98
 
| rowspan=2 | Craft
 
|-
 
| align="center" | {{Icon killicon|weapon=Bleed}}
 
| '''([[Bleed]])'''
 
| 3-5 damage per tick, 8.5 damage per second <br> for 6 seconds (51 damage total)
 
| N/A
 
|-
 
| {{Backpack icon|weapon=Bushwacka|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Bushwacka}}
 
| '''[[Bushwacka]]'''
 
| 65
 
| 195
 
| Craft
 
|-
 
| rowspan=2 | {{Backpack icon|weapon=Knife|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Knife}}
 
| '''[[Knife]]'''
 
| rowspan=4 | {{Icon class|class=Spy|link=Spy}} <br/> [[Spy]]
 
| 40
 
| 120
 
| rowspan=2 | Stock
 
|-
 
| align="center" | {{Icon killicon|weapon=Backstab}}
 
| '''([[Backstab]])'''
 
| N/A
 
| Six times the target's current health. <small>([[Backstab]])</small>
 
|-
 
| rowspan=2|{{Backpack icon|weapon=Your Eternal Reward|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Your Eternal Reward}}
 
| '''[[Your Eternal Reward]]'''
 
| 40
 
| 120
 
| rowspan=2| Craft
 
|-
 
| align="center" | {{Icon killicon|weapon=Backstab}}
 
| '''([[Backstab]])'''
 
| N/A
 
| Six times the target's current health. <small>([[Backstab]])</small>
 
|-
 
|}
 
 
 
== Primary PDAs ==
 
 
 
{| class="wikitable grid" style="text-align: center;"
 
! class="header" | Icon
 
! class="header" | Name
 
! class="header" | Class
 
! class="header" | Details
 
! class="header" | [[#Weapon Availability|Availability]]
 
|-
 
| {{Backpack icon|weapon=Builder|icon-size=100x100px}}
 
| Build '''[[PDA]]'''
 
| {{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]]
 
| Enables the Engineer to build [[Buildings]].
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Disguise Kit|icon-size=100x100px}}
 
| '''[[Disguise Kit]]'''
 
| {{Icon class|class=Spy|link=Spy}} <br/> [[Spy]]
 
| Enables the Spy to [[Disguise]] himself.
 
| Stock
 
|-
 
|}
 
 
 
== Secondary PDAs ==
 
 
 
{| class="wikitable grid" style="text-align: center;"
 
! class="header" | Icon
 
! class="header" | Name
 
! class="header" | Class
 
! class="header" | Details
 
! class="header" | [[#Weapon Availability|Availability]]
 
|-
 
| {{Backpack icon|weapon=Destroy|icon-size=100x100px}}
 
| '''[[PDA|Destroy PDA]]'''
 
| {{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]]
 
| Enables the Engineer to destroy his own [[Buildings]].
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Invisibility Watch|icon-size=100x100px}}
 
| '''[[Invisibility Watch]]'''
 
| rowspan=4|{{Icon class|class=Spy|link=Spy}} <br/> [[Spy]]
 
| Enables the Spy to [[Cloak]]. Can be replenished by collecting [[metal]].
 
| Stock
 
|-
 
| {{Backpack icon|weapon=Cloak and Dagger|icon-size=100x100px}}
 
| '''[[Cloak and Dagger]]'''
 
| Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still.
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Dead Ringer|icon-size=100x100px}}
 
| '''[[Dead Ringer]]'''
 
| [[Cloak]]s Spy for 6.5 seconds upon a non-lethal hit and drops a fake corpse, heavily reducing the amount of damage the Spy takes during. Can be replenished by collecting [[metal]], but doing so nullifies damage reduction after 6.5 seconds.
 
| Unlock
 
|-
 
| {{Backpack icon|weapon=Enthusiast's Timepiece|icon-size=100x100px}}
 
| '''[[Enthusiast's Timepiece]]'''
 
| Shares statistics with the [[Invisibility Watch]].
 
| Promotion
 
|-
 
|}
 
 
 
== Taunt Attacks ==
 
 
 
{| class="wikitable grid" style="text-align: center;"
 
! class="header" |
 
! class="header" | Kill Icon
 
! class="header" | Taunt
 
! class="header" | Class
 
! class="header" | Weapon
 
! class="header" | Damage
 
! class="header" | Duration
 
! class="header" | Details
 
|-
 
| {{Backpack icon|weapon=Home Run|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Home Run}}
 
| '''[[Home Run]]'''
 
| {{Icon class|class=Scout|link=Scout}} <br/> [[Scout]]
 
| [[Sandman]]
 
| 500 (Instant kill)
 
| 5 seconds
 
| Swings a deadly blow to an enemy, sending their torso flying.
 
|-
 
| {{Backpack icon|weapon=Kamikaze|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Kamikaze}}
 
| '''[[Kamikaze]]'''
 
| {{Icon class|class=Soldier|link=Soldier}} <br/> [[Soldier]]
 
| [[Equalizer]]
 
| 500 (Instant kill)
 
| 4 seconds
 
| 6 ft blast radius which kills any enemies. <br/> Kills the user upon completion (except when a Rocket Jumper is equipped.)
 
|-
 
| {{Backpack icon|weapon=Hadouken|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Hadouken}}
 
| '''[[Hadouken]]'''
 
| {{Icon class|class=Pyro|link=Pyro}} <br/> [[Pyro]]
 
| [[Shotgun]]<br/>[[Flare Gun]]<br/> (ammo required)
 
| 500 (Instant kill)
 
| 3 seconds
 
| Kills an enemy with a [[fire]] effect on the ragdoll.
 
|-
 
| {{Backpack icon|weapon=Decapitation|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Decapitation}}
 
| '''[[Decapitation]]'''
 
| {{Icon class|class=Demo|link=Demoman}} <br/> [[Demoman]]
 
| [[Eyelander]]
 
| 500 (Instant kill)
 
| 5 seconds
 
| Adds a head to the killer's Head Count. <br/> Has a close to medium range.
 
|-
 
| {{Backpack icon|weapon=Showdown|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Showdown}}
 
| '''[[Showdown]]'''
 
| {{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]]
 
| [[Fists]]
 
| 500 (Instant kill)
 
| 3 seconds
 
| Kills the enemy that's pointed at.<br/> Has medium range.
 
|-
 
| {{Backpack icon|weapon=Dischord|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Dischord}}
 
| '''[[Dischord]]'''
 
| rowspan=2|{{Icon class|class=Engineer|link=Engineer}} <br/> [[Engineer]]
 
| [[Frontier Justice]] (ammo required)
 
| 500 (Instant kill)
 
| 4 seconds
 
| Instantly kills any enemy within range of the guitar.
 
|-
 
| {{Backpack icon|weapon=Organ Grinder|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Organ Grinder}}
 
| '''[[Organ Grinder]]'''
 
| [[Gunslinger]]
 
| 500 (Instant kill)
 
| 4 seconds
 
| An initial attack stuns the enemy, then kills with an enemy with a [[Gib]] effect.
 
|-
 
| {{Backpack icon|weapon=Spinal Tap|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Spinal Tap}}
 
| '''[[Spinal Tap]]'''
 
| {{Icon class|class=Medic|link=Medic}} <br/> [[Medic]]
 
| [[Übersaw]]
 
| 1 (swing)<br/>500 (Instant kill)
 
| 4 seconds approx.
 
| An initial stab with a stun effect, followed by the Übersaw removal. <br/> Adds 50% to the [[ÜberCharge]] meter. Kills players even when they aren't hit with the initial thrust as long as they're in range of the [[Übersaw]] when the [[Medic]] pulls it back.
 
|-
 
|-
 
| {{Backpack icon|weapon=Skewer|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Skewer}}
 
| '''[[Skewer]]'''
 
| {{Icon class|class=Sniper|link=Sniper}} <br/> [[Sniper]]
 
| [[Huntsman]]<br/> (ammo required)
 
| Initial Stab: None (stun effect). Removal: 500 (Instant kill)
 
| 4 seconds
 
| An arrow stab with a stun effect, followed by the arrow removal. Kills players even when they aren't hit with the initial stab, as long as they're in range of the arrow when the Sniper pulls it back.
 
|-
 
|-
 
| {{Backpack icon|weapon=Fencing|icon-size=100x100px}}
 
| align="center" | {{Icon killicon|weapon=Fencing}}
 
| '''[[Fencing]]'''
 
| {{Icon class|class=Spy|link=Spy}} <br/> [[Spy]]
 
| [[Knife]]<br/>[[Your Eternal Reward]]
 
| 50 (swings)<br/>500 (Instant kill)
 
| 5 seconds
 
| Two weak swings, followed by a killing thrust.
 
|-
 
|}
 

Latest revision as of 07:15, 12 February 2024

Scout

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Scattergun
Stock
Scattergun
Killicon scattergun.png 6 32 85-105 10-40 3-10 180
Force-A-Nature
Unlock
Force-A-Nature
Killicon force-a-nature.png 2 32 92-113 11-43 3-11 194
Shortstop
Craft
The Shortstop
Killicon shortstop.png 4 36 69-72 24-48 6-12 194

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Pistol
Stock
Pistol
Killicon pistol.png 12 36 20-22 10-15 8-9 45
Item icon Lugermorph.png
Promotional
Lugermorph
Killicon lugermorph.png 12 36 20-22 10-15 8-9 45
Item icon Bonk! Atomic Punch.png
Unlock
Bonk! Atomic Punch
1 N/A N/A N/A N/A
Item icon Crit-a-Cola.png
Craft
Crit-a-Cola
1 N/A N/A N/A N/A
Mad Milk
Craft
Mad Milk
1 N/A N/A N/A N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Bat.png
Stock
Bat
Killicon bat.png 0.5 seconds 35 105
Item icon Sandman.png
Unlock
Sandman
Killicon sandman.png 0.5 seconds 35 105
Killicon sandman ball.png N/A 15 45
Item icon Holy Mackerel.png
Craft
Holy Mackerel
Killicon holy mackerel.png 0.5 seconds 35 105

Taunt Attack

Kill Icon Weapon Damage Duration Details

Home Run
Killicon grand slam.png Sandman 500 5 seconds The Scout points to the sky, winds up, and swings a deadly blow.


Soldier

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Rocket Launcher.png
Stock
Rocket Launcher
Killicon rocket launcher.png 4 20 105-112 50-90 45-60 270 (D/H)
Item icon Direct Hit.png
Unlock
Direct Hit
Killicon direct hit.png 4 20 140 74-107 55-58 338
Item icon Black Box.png
Craft
Black Box
Killicon black box.png 3 20 105-112 50-90 45-60 270 (D/H)
Item icon Rocket Jumper.png
Craft
Rocket Jumper
4 60 N/A N/A N/A N/A

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Shotgun.png
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Buff Banner.png
Unlock
Buff Banner
N/A N/A N/A N/A N/A N/A
Item icon Gunboats.png
Craft
Gunboats
N/A N/A N/A N/A N/A N/A
Item icon Battalion's Backup.png
Craft
Battalion's Backup
N/A N/A N/A N/A N/A N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Shovel.png
Stock
Shovel
Killicon shovel.png 0.8 seconds 65 195
Item icon Equalizer.png
Unlock
Equalizer
Killicon equalizer.png 0.8 seconds Varies on Health Varies on Health
Item icon Pain Train.png
Craft
Pain Train
Killicon pain train.png 0.8 seconds 65 195
Item icon Frying Pan.png
Promotional
Frying Pan
Killicon frying pan.png 0.8 seconds 65 195

Taunt Attack

Kill Icon Weapon Damage Duration Details

Kamikaze
Killicon grenade (taunt).png Equalizer 500 4 seconds The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet.


Pyro

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Flame Thrower.png
Stock
Flamethrower
Killicon flame thrower.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)
Item icon Backburner.png
Unlock
Backburner
Killicon backburner.png 200 N/A 7.13 per particle (D/D) 4.28 per particle (D/D) (M/R) N/A 3x Base damage (see range) per particle, then rounded. 14-21 (D/D)
Item icon Degreaser.png
Craft
Degreaser
Killicon degreaser.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Flare Gun.png
Unlock
Flare Gun
Killicon flare gun.png 16 N/A 27-33 27-33 27-33 90

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Fire Axe.png
Stock
Fire Axe
Killicon fire axe.png 0.8 seconds 65 195
Item icon Axtinguisher.png
Unlock
Axtinguisher
Killicon axtinguisher.png 0.8 seconds 33 195
Item icon Homewrecker.png
Craft
Homewrecker
Killicon homewrecker.png 0.8 seconds 49 146
Item icon Powerjack.png
Craft
Powerjack
Killicon powerjack.png 0.8 seconds 82 244

Taunt Attack

Kill Icon Weapon Damage Duration Details

Hadouken
Killicon hadouken.png Shotgun
Flare Gun
(ammo required)
500 3 seconds The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes.


Demoman

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Grenade Launcher.png
Stock
Grenade Launcher
Killicon grenade launcher.png 4 16 64-132 (D/H) 64-132 (D/H) 64-132 (D/H) 280-300 (D/H)

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Stickybomb Launcher.png
Stock
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 74-153 74-153 74-153 353 (Point Blank)
Item icon Chargin' Targe.png
Unlock / Craft / Drop
Chargin' Targe
Killicon chargin' targe.png N/A N/A 50 + 10 per head (up to 5 heads) N/A N/A N/A
Item icon Scottish Resistance.png
Unlock / Craft / Drop / Crate
Scottish Resistance
Killicon scottish resistance.png 8 36 74-153 74-153 74-153 353 (Point Blank)
Item icon Stickybomb Launcher.png
Craft
Sticky Jumper
8 48 N/A N/A N/A N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Bottle.png
Stock
Bottle
Killicon bottle.png 0.8 seconds 65 195
Item icon Eyelander.png
Unlock / Craft / Drop
Eyelander
Killicon eyelander.png 0.8 seconds 65 195
Item icon Scotsman's Skullcutter.png
Craft / Drop
Scotsman's Skullcutter
Killicon scotsman's skullcutter.png 0.8 seconds 78 234
Item icon Horseless Headless Horsemann's Headtaker.png
Craft
Horseless Headless Horsemann's Headtaker
Killicon horseless headless horsemann's headtaker.png 0.8 seconds 65 195
Item icon Pain Train.png
Craft
Pain Train
Killicon pain train.png 0.8 seconds 65 195
Item icon Frying Pan.png
Promotional
Frying Pan
Killicon frying pan.png 0.8 seconds 65 195

Taunt Attack

Kill Icon Weapon Damage Duration Details

Decapitation
Killicon barbarian swing.png Eyelander 500 5 seconds The Demoman winds up and beheads any foe within range, earning heads on the weapon.


Heavy

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Minigun
Stock
Minigun
Killicon minigun.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)
Natascha
Unlock
Natascha
Killicon natascha.png 200 N/A 37-40 3-22 3-7 81 (20.25 per bullet)
Iron Curtain
Promotion
Iron Curtain
Killicon iron curtain.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Sandvich.png
Unlock
Sandvich
1 N/A N/A N/A N/A
Item icon Dalokohs Bar.png
Craft
Dalokohs Bar
1 N/A N/A N/A N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Fists.png
Stock
Fists
Killicon fists.png 0.8 seconds 65 195
Item icon Killing Gloves of Boxing.png
Unlock
K.G.B.
Killicon killing gloves of boxing.png 0.96 seconds 65 195
Item icon Gloves of Running Urgently.png
Craft
G.R.U.
Killicon gloves of running urgently.png 0.8 seconds 33 98

Taunt Attack

Kill Icon Weapon Damage Duration Details

Showdown
Killicon high noon.png Fists 500 3 seconds The Heavy mimics a quick-draw Showdown and slays any foe in his sights.


Engineer

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Shotgun.png
Stock
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180
Item icon Frontier Justice.png
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 80-90 10-30 3-10 180

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Pistol.png
Stock
Pistol
Killicon pistol.png 12 200 20-22 10-15 8-9 45
Item icon Lugermorph.png
Promotional
Lugermorph
Killicon lugermorph.png 12 200 20-22 10-15 8-9 45
Item icon Wrangler.png
Unlock
Wrangler
Killicon wrangler.png N/A N/A N/A N/A N/A N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Wrench.png
Stock
Wrench
Killicon wrench.png 0.8 seconds 65 195
Item icon Golden Wrench.png
Promotional
Golden Wrench
Killicon golden wrench.png 0.8 seconds 65 195
Item icon Gunslinger.png
Unlock
Gunslinger
Killicon gunslinger.png 0.8 seconds 65 195
Killicon gunslinger triple punch.png (Triple Punch) 65 for first two hits (without missing) 195 on third hit (without missing)
Item icon Southern Hospitality.png
Craft
Southern Hospitality
Killicon southern hospitality.png 0.8 seconds 65 195
Killicon bleed.png (Bleed) 40 damage over 5 seconds N/A

PDA Items

Item Details
Item icon PDA Build.png
Standard
Primary PDA

Build Tool
Enables the Engineer to build Buildings.
Item icon PDA Destroy.png
Standard
Secondary PDA

Demolish Tool
Enables the Engineer to destroy his own Buildings.

Taunt Attack

Kill Icon Weapon Damage Duration Details

Dischord
Killicon guitar smash.png Frontier Justice (ammo required) 500 4 seconds The Engineer strums his guitar, then smashes it over an enemy's head.

Organ Grinder
Killicon arm blender.png Gunslinger 500 4 seconds The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.


Medic

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Syringe Gun.png
Stock
Syringe Gun
Killicon syringe gun.png 40 150 10-15 5-10 5-6 30
Item icon Blutsauger.png
Unlock
Blutsauger
Killicon blutsauger.png 40 150 10-15 5-10 5-6 30

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Medi Gun.png
Stock
Medi Gun
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (Invulnerability)
Item icon Kritzkrieg.png
Unlock
Kritzkrieg
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (100% Crit)

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Bonesaw.png
Stock
Bonesaw
Killicon bonesaw.png 0.8 seconds 65 195
Item icon Ubersaw.png
Unlock
Übersaw
Killicon ubersaw.png 0.96 seconds 65 195
Item icon Vita-Saw.png
Craft
Vita-Saw
Killicon vita-saw.png 0.8 seconds 65 195

Taunt Attack

Kill Icon Weapon Damage Duration Details

Spinal Tap
Killicon uberslice.png Übersaw 500 4 seconds The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 50% Ubercharge.

Oktoberfest
N/A Kritzkrieg 11 Healing 4 seconds The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply.


Sniper

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Sniper Rifle.png
Stock
Sniper Rifle
Killicon sniper rifle.png 25 N/A 43-172 43-172 43-172 150-450 (Headshot, or buff Crit only)
Item icon Huntsman.png
Unlock
Huntsman
Killicon huntsman.png 1 12 44-137 44-137 44-137 150-360
Item icon Sydney Sleeper.png
Craft
Sydney Sleeper
Killicon sydney sleeper.png 25 N/A 45-160 45-160 45-160 150-450 (Buff Crit Only)

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Submachine Gun.png
Stock
Submachine Gun
Killicon SMG.png 25 75 8-12 4-6 4-5 24
Item icon Jarate.png
Unlock
Jarate
1 N/A N/A N/A N/A
Item icon Razorback.png
Unlock
Razorback
1 N/A N/A N/A N/A N/A
Item icon Darwin's Danger Shield.png
Craft
Darwin's Danger Shield
1 N/A N/A N/A N/A N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Kukri.png
Stock
Kukri
Killicon kukri.png 0.8 seconds 65 195
Item icon Tribalman's Shiv.png
Craft
Tribalman's Shiv
Killicon tribalman's shiv.png 0.8 seconds 33 98
Killicon bleed.png (Bleed) 48 damage over 6 seconds N/A
Item icon Bushwacka.png
Craft
Bushwacka
Killicon bushwacka.png 0.8 seconds 65 195

Taunt Attack

Kill Icon Weapon Damage Duration Details

Skewer
Killicon arrow stab.png Huntsman
(ammo required)
500 4 seconds The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him.


Spy

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Revolver.png
Stock
Revolver
Killicon revolver.png 6 24 55-60 35-45 20-25 120
Item icon Big Kill.png
Promotional
Big Kill
Killicon ambassador.png 6 24 46-56 31-37 15-19 102 (Headshot or buff Crit only)
Item icon Ambassador.png
Unlock
Ambassador
Killicon big kill.png 6 24 55-60 35-45 20-25 120
Item icon L'Etranger.png
Craft
L'Étranger
Killicon l'etranger.png 6 24 44-48 28-36 16-20 96

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Item icon Electro Sapper.png
Stock
Electro Sapper
Killicon electro sapper.png 1 150HP = 7 sec. 180HP = 8 sec. 216HP = ~10 sec. N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Item icon Knife.png
Stock
Knife
Killicon knife.png 0.8 seconds 40 120
Killicon backstab.png (Backstab) N/A Six times the target's current health. (Backstab)
Item icon Your Eternal Reward.png
Craft
Your Eternal Reward
Killicon your eternal reward.png 0.8 seconds 40 120
Killicon backstab.png (Backstab) N/A Six times the target's current health. (Backstab)

PDA Items

Item Details
Item icon Disguise Kit.png
Stock
Primary PDA

Disguise Kit
Enables the Spy to Disguise himself.
Watch Cloak Type Duration Details
Invisibility watch
Stock
Secondary PDA

Invisibility Watch
Timed 9 seconds Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked.
Cloak and Dagger
Unlock
Secondary PDA

Cloak and Dagger
Motion sensitive 6.2 seconds Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when the Spy is standing still.
Dead Ringer
Unlock
Secondary PDA

Dead Ringer
Feign Death 6.5 seconds If damage is taken, Cloaks the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting metal. Regular cloak behavior after 6.5 seconds.
Enthusiast's Timepiece
Promotion
Secondary PDA

Enthusiast's Timepiece
Timed 9 seconds Shares statistics with the Invisibility Watch.

Taunt Attack

Kill Icon Weapon Damage Duration Details

Fencing
Killicon fencing.png Knife
Your Eternal Reward
50 (Swings)
500 (Thrust)
5 seconds The Spy assumes a fencing position and makes two quick slashes and one fatal thrust.


Notes

When switching weapons, there is a .67 second delay before the new weapon can be fired. The Degreaser reduces this time by 65%, to .2345 seconds for all weapons that that Pyro has equipped at that time.

The kill icon of the Degreaser appears to be the same as the Flamethrower unless used to destroy an Engineer's buildings.

Due to odd quirks of the item system, some weapons display in different slots:

  • The Demoman's primary and secondary slots are reversed.
  • The Spy's primary slot is displayed as secondary.
  • The Spy's Electro Sapper, like the Engineer's toolbox, doesn't have a slot and thus is not interchangeable with any Items.
  • The Spy's PDA2 slot is displayed as PDA.

These do not affect gameplay, but have a bearing on crafting blueprints.

* Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - : Unlimited.

Weapon release dates

Main article: Item timeline

Weapon Availability

  • Stock weapons are always available.
  • Unlockable weapons are obtainable via achievements, crafting, trading, buying, or the drop system.
  • Promotional weapons require participation in Valve promotions, and are not obtainable in game.
  • Vintage weapons are only available if they were found or crafted before the Mann-Conomy Update.
    • Crafting any number of vintage items together will not yield a vintage crafted item.
    • This excludes Promotional weapons.
  • There are 36 vintage weapons available. The secondary release of a Lugermorph with the Poker Night at the Inventory game increased this from the original 35.

See also