SMG
(Redirected from Submachine gun)
This article is about the stock secondary weapon for the Sniper. For his other SMG, see Cleaner's Carbine.
“ | I'm running outta places to put holes in ya.
Click to listen
— The Sniper
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” |
The SMG (acronym for Submachine Gun) is the default secondary weapon for the Sniper. It is a small, stylized submachine gun with an oversized ironsight and long magazine.
The SMG deals a low amount of damage per shot, but has a high rate of fire and accuracy, firing 10 bullets per second at 600 rounds per minute.
Like the Pistol and Revolver, the SMG fires a single, perfectly accurate shot before "bullet spread" takes effect. Waiting 1.25 seconds resets the accuracy and provides another accurate shot.
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 12 |
Base damage | 100% | 8 |
Maximum fall-off | 52.8% | 4 |
Pellet spread | 80:1 | |
Critical | 24 | |
Mini-crit | 11-16 | |
Function times | ||
Attack interval | 0.105 s | |
Reload | 1.1 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
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Update history
December 11, 2008 Patch
- The SMG can now break apart the Demoman's stickybombs.
- Added community contributed response rules to the SMG.
- [Undocumented] Added Strange quality.
June 27, 2012 Patch (Pyromania Update)
- [Undocumented] The SMG now uses c_models.
- Added more detail to the reloads for the SMG.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
December 22, 2014 Patch (Smissmas 2014)
- Added Festive variant.
Trivia
- SMGs were initially planned to be primary weapons for the Medic and Scout as seen in concept art and Trailer 1, respectively.
- In early builds of the game, the SMG originally shot nails before it became a hitscan weapon.
- A weapon named "SuperSMG" can be found in the localization files. The Syringe Gun's weapon script file uses the "SuperSMG" name.
Gallery
BLU Festive variant.
Australium variant.
RED Festivized variant.
See also
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[expand]Weapons |
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