Difference between revisions of "April 28, 2011 Patch (Beta)"

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===A note about new weapon designs===
 
===A note about new weapon designs===
 
* In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
 
* In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.
  
 
===Gameplay===
 
===Gameplay===
*Medic:
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* [[Medic]]:
**Beta Syringe Gun
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** [[Beta Syringe Gun]]
***Increased Mad Milk duration to 2 seconds
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*** Increased [[Mad Milk]] duration to 2 seconds
***Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
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*** Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
*Sniper:
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* [[Sniper]]:
**Beta Sniper Rifle 1
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** [[Beta Sniper Rifle 1]]
***Bonus structure changed
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*** Bonus structure changed
****25% charge rate bonus on bodyshot
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**** 25% charge rate bonus on bodyshot
****45% charge rate bonus on headshot
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**** 45% charge rate bonus on headshot
****65% charge rate penalty on miss
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**** 65% charge rate penalty on miss
***The charge rate now resets to default upon death
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*** The charge rate now resets to default upon death
***The charge rate is now unaffected by shots fired while unzoomed
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*** The charge rate is now unaffected by shots fired while unzoomed
*Soldier:
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* [[Soldier]]:
**Beta Pocket Rocket Launcher
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** [[Beta Pocket Rocket Launcher]]
***Now deals mini-crits instead of crits
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*** Now deals [[mini-crits]] instead of [[crits]]
***Time of mini-crit bonus reduced to 6 seconds from 8
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*** Time of mini-crit bonus reduced to 6 seconds from 8
**Beta Pocket Rocket Launcher 2
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** [[Beta Pocket Rocket Launcher 2]]
***New rocket launcher option
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*** New rocket launcher option
***+15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
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*** +15% ubercharge rate for the medic healing you. This effect does not work in the respawn room
***-10 health on hit
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*** -10 health on hit
**Beta Pocket Rocket Launcher 3
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** [[Beta Pocket Rocket Launcher 3]]
***New rocket launcher option
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*** New rocket launcher option
***50% faster reload time while being healed by a medic
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*** 50% faster reload time while being healed by a medic
***-10 health on hit
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*** -10 health on hit
**Beta Pocket Shotgun
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** [[Beta Pocket Shotgun]]
***Damage bonus reduced to 20% from 25%
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*** Damage bonus reduced to 20% from 25%
***Deploy time penalty increased to 30% from 25%
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*** Deploy time penalty increased to 30% from 25%
 
 
  
 
===General===
 
===General===
*Fixed install issues on the Mac
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* Fixed install issues on the Mac
 
}}
 
}}

Revision as of 01:27, 29 April 2011

Patch notes

A note about new weapon designs

  • In our on-going effort to include the community in more of our design process, we're starting to introduce item designs that are very rough and/or experimental. If you don't like a particular design, we'd love to hear feedback on the kinds of changes that would make the item interesting to you.

Gameplay

  • Medic:
    • Beta Syringe Gun
      • Increased Mad Milk duration to 2 seconds
      • Damage penalty reduced to 50% (from 10%), which means the medic now gains health on hit
  • Sniper:
    • Beta Sniper Rifle 1
      • Bonus structure changed
        • 25% charge rate bonus on bodyshot
        • 45% charge rate bonus on headshot
        • 65% charge rate penalty on miss
      • The charge rate now resets to default upon death
      • The charge rate is now unaffected by shots fired while unzoomed
  • Soldier:

General

  • Fixed install issues on the Mac