Difference between revisions of "Basic Pyro strategy/es"

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{{DISPLAYTITLE:Estrategia básica del Pyro}}
El [[Pyro/es|Pyro]] es una de las unidades más poderosas con su terrible lanzallamas abrasa a sus enemigos en unos instantes, con su aire comprimido protege a sus compañeros de batallas de explosivos, fuego y empuja a los enemigos para atrás. Es una unidad a corto alcance.
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{{Trans}}
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El [[Pyro/es|Pyro]] es una clase moderamente dura que se especializa en el combate de corto alcance y destaca en [[Ambushing/es|emboscar]] enemigos con sus lanzallamas.El [[afterburn/es|fuego]] que inflige va dañando a los enemigos que huyen,haciéndolo bueno en tácticas de atacar y huír.Su [[compression blast/es|explosión de aire comprimido]] es extremadamente disruptiva,y puede usarse para repeler [[projectiles/es|proyectiles]] o empujar con fuerza a los enemigos de alrededor.Sus llamas anulan el [[Cloak/es|camuflaje]] y los [[disguise/es|disfraces]],convirtiéndolo en un duro enemigo del [[Spy/es|Spy]].Aunque es fácil aprenderlo,dominar cómo usar sus armas correctamente lleva tiempo.Un buen Pyro cambia de armas constantemente para maximizar el daño.A larga distancia,el Pyro es vulnerable a armas cómo la [[Minigun/es|ametralladora]] o el [[Sniper Rifle/es|rifle de francotirador]].
  
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==Armas primarias==
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Todas tus armas primarias gastan munición rápidamente,así que coge frecuentemente armas del suelo y cajas de [[ammo/es|munición]],y visita  [[Dispenser/es|dispensadores]] aliados para mantenerte repuesto.
  
== Básico ==
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===[[Flamethrower]]===
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{{Icon weapon|weapon=Flamethrower|icon-size=100x100px}}
  
*Los Pyros tienen 175 HP y una velocidad media
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To easily get into range to use your Flamethrower, take alternate paths to ambush your opponents. Circle-strafe around your foes to reduce the amount of damage you take. Do not rely on [[afterburn]] to finish off enemies, as there are many ways to extinguish it. If opponents flee, switch to your secondary weapon to give chase. [[Spy-check]] suspicious teammates by firing short bursts of flame.  
*Es una unidad a corto alcance, por ello el ataque directo es inútil, se deben tender emboscadas u atacar por la espalda/laterales.
 
*Acorrala a los enemigos en esquinas, edificios u otros terrenos cerrados, si atacas en terrenos abiertos tienes las de perder.
 
*Puedes reflejar los proyectiles a los enemigos, si impactan realizaran un mini-critico.
 
*Puedes empujar a los enemigos, sobretodo para defender un punto o evitar que avancen con supercarga.
 
*Apaga a los compañeros para evitar que sufran daños de otros Pyros enemigos.
 
*Si se te escapa un enemigo, puedes matarlo con la escopeta.**La pistola de bengalas causa mini-críticos a enemigos que están ardiendo, pero tienes que ser muy preciso.
 
*Bajo el agua estas en peligro, sal de ella lo más rápido posible y evita el combate acuático.
 
*Los Pyros son ignífugos gracias a su traje especializado.
 
  
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===[[Backburner]]===
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{{Icon weapon|weapon=Backburner|icon-size=100x100px}}
  
^ Esta página está en obras, puedes contribuir a ella modificándola/añadiéndole cosas. Gracias ^
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Although you will deal substantially more damage when using the Backburner, rely more on ambushing to quickly dispatch foes from behind. You'll find that the increased compression blast cost will make it more difficult to disrupt [[ÜberCharge]]s as well as defend yourself at long range. Overall, you sacrifice defense for offense.
[[Category:Pyro/es]]
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[[Category:Strategy/es]]
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===[[Degreaser]]===
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{{Icon weapon|weapon=Degreaser|icon-size=100x100px}}
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Because there are already so many ways to extinguish [[afterburn]], the Degreaser is the most versatile of your primary weapons. The faster weapon switch time pairs particularly well with your compression blast; after igniting an enemy, quickly switch to another weapon, such as the Shotgun or Axtinguisher, to deal severe burst damage.
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===[[Compression blast]]===
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Use the compression blast both offensively and defensively. Offensively, use it to force ignited enemies into map hazards or into corners, where you can then easily finish them off with powerful weapons like the [[Axtinguisher]]. Defensively, use it to reflect [[projectiles]], shove dangerous enemies away, and extinguish teammates who are on fire. The compression blast can even move invulnerable players, including those under the effects of an [[ÜberCharge]].
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==Secondary Weapons==
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===[[Shotgun]]===
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{{Icon weapon|weapon=Shotgun|icon-size=100x100px}}
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The Shotgun is your most reliable ranged weapon. Use it to engage enemies at medium range, especially when they retreat out of the short range of your Flamethrower. The Shotgun is powerful and is your weapon of choice against other Pyros, who cannot be ignited.
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===[[Flare Gun]]===
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{{Icon weapon|weapon=Flare Gun|icon-size=100x100px}}
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The Flare Gun gives you a way to harass enemies from long range. Flares travel in a slow arc, so aim and lead your target accordingly. Use the Flare Gun's bonus damage on burning enemies to finish them off from a distance.
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==Melee Weapons==
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===[[Fire Axe]] / [[Saxxy]]===
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{{Icon weapon|weapon=Fire Axe|icon-size=100x100px}}  {{Icon weapon|weapon=Saxxy|icon-size=100x100px}}
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Because you are already fighting at close range, you will rarely use the Fire Axe. Use a different melee weapon to give yourself some utility.
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===[[Axtinguisher]]===
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{{Icon weapon|weapon=Axtinguisher|icon-size=100x100px}}
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After igniting an enemy, combine the Axtinguisher with the compression blast to easily reposition and kill them from full health. This is the greatest amount of burst damage you can perform as the Pyro. It pairs particularly well with the [[Degreaser]] and its faster weapon switch time.
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===[[Homewrecker]] / [[Maul]]===
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{{Icon weapon|weapon=Homewrecker|icon-size=100x100px}} {{Icon weapon|weapon=Maul|icon-size=100x100px}}
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Use your Flamethrower and Homewrecker to defend friendly [[Engineer]] buildings from enemy Spies and their [[Electro Sapper]]s. Offensively, it will destroy any unshielded building in no more than two hits. Because of its limited range, it is still more effective to approach a [[Sentry Gun]] with your Flamethrower instead.
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===[[Powerjack]]===
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{{Icon weapon|weapon=Powerjack|icon-size=100x100px}}
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When fighting alone, use the health granted by the Powerjack to stay healthy. Unless you're in Medieval Mode, don't worry too much about the melee vulnerability; as the Pyro, you hold a clear advantage when it comes to close range combat. Compared to similar methods using the [[Axtinguisher]], you sacrifice a hefty amount of burst damage in exchange for survivability.
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===[[Back Scratcher]]===
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{{Icon weapon|weapon=Back Scratcher|icon-size=100x100px}}
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Use the Back Scratcher in [[Medieval mode|Medieval Mode]] or when your team lacks a [[Medic]]. If a Medic has no other target to heal, you can greatly help him build his ÜberCharge meter when injured.
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===[[Sharpened Volcano Fragment]]===
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{{Icon weapon|weapon=Sharpened Volcano Fragment|icon-size=100x100px}}
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At melee range, your primary weapons already deal significant damage and set enemies on fire. Thus, you are best off only using the Sharpened Volcano Fragment in [[Medieval mode]], where it is the only weapon that can reliably ignite enemies. In Medieval mode, teaming up with another Pyro using the [[Axtinguisher]] or a Scout using the [[Sun-on-a-Stick]] can be very effective.
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==Item sets==
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===[[Item sets#Pyro|The Gas Jockey's Gear]]===
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{{item icon|Degreaser|100px}}
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{{item icon|Powerjack|100px}}
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{{item icon|Attendant|100px}}
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Your increased move speed allows you to outrun any class but the [[Scout]]. Use it to position yourself for an ambush or retreat more easily. Overall, you gain mobility but lose survivability.
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==See also==
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*[[Ambushing]]
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*[[Team strategy]]
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{{Class strategy}}
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{{Pyro Nav}}
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[[Category:Strategy]]
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[[Category:Pyro]]

Revision as of 18:10, 20 June 2011

El Pyro es una clase moderamente dura que se especializa en el combate de corto alcance y destaca en emboscar enemigos con sus lanzallamas.El fuego que inflige va dañando a los enemigos que huyen,haciéndolo bueno en tácticas de atacar y huír.Su explosión de aire comprimido es extremadamente disruptiva,y puede usarse para repeler proyectiles o empujar con fuerza a los enemigos de alrededor.Sus llamas anulan el camuflaje y los disfraces,convirtiéndolo en un duro enemigo del Spy.Aunque es fácil aprenderlo,dominar cómo usar sus armas correctamente lleva tiempo.Un buen Pyro cambia de armas constantemente para maximizar el daño.A larga distancia,el Pyro es vulnerable a armas cómo la ametralladora o el rifle de francotirador.

Armas primarias

Todas tus armas primarias gastan munición rápidamente,así que coge frecuentemente armas del suelo y cajas de munición,y visita dispensadores aliados para mantenerte repuesto.

Flamethrower

Item icon Flame Thrower.png

To easily get into range to use your Flamethrower, take alternate paths to ambush your opponents. Circle-strafe around your foes to reduce the amount of damage you take. Do not rely on afterburn to finish off enemies, as there are many ways to extinguish it. If opponents flee, switch to your secondary weapon to give chase. Spy-check suspicious teammates by firing short bursts of flame.

Backburner

Item icon Backburner.png

Although you will deal substantially more damage when using the Backburner, rely more on ambushing to quickly dispatch foes from behind. You'll find that the increased compression blast cost will make it more difficult to disrupt ÜberCharges as well as defend yourself at long range. Overall, you sacrifice defense for offense.

Degreaser

Item icon Degreaser.png

Because there are already so many ways to extinguish afterburn, the Degreaser is the most versatile of your primary weapons. The faster weapon switch time pairs particularly well with your compression blast; after igniting an enemy, quickly switch to another weapon, such as the Shotgun or Axtinguisher, to deal severe burst damage.


Compression blast

Use the compression blast both offensively and defensively. Offensively, use it to force ignited enemies into map hazards or into corners, where you can then easily finish them off with powerful weapons like the Axtinguisher. Defensively, use it to reflect projectiles, shove dangerous enemies away, and extinguish teammates who are on fire. The compression blast can even move invulnerable players, including those under the effects of an ÜberCharge.


Secondary Weapons

Shotgun

Item icon Shotgun.png

The Shotgun is your most reliable ranged weapon. Use it to engage enemies at medium range, especially when they retreat out of the short range of your Flamethrower. The Shotgun is powerful and is your weapon of choice against other Pyros, who cannot be ignited.

Flare Gun

Item icon Flare Gun.png

The Flare Gun gives you a way to harass enemies from long range. Flares travel in a slow arc, so aim and lead your target accordingly. Use the Flare Gun's bonus damage on burning enemies to finish them off from a distance.

Melee Weapons

Fire Axe / Saxxy

Item icon Fire Axe.png Item icon Saxxy.png

Because you are already fighting at close range, you will rarely use the Fire Axe. Use a different melee weapon to give yourself some utility.

Axtinguisher

Item icon Axtinguisher.png

After igniting an enemy, combine the Axtinguisher with the compression blast to easily reposition and kill them from full health. This is the greatest amount of burst damage you can perform as the Pyro. It pairs particularly well with the Degreaser and its faster weapon switch time.


Homewrecker / Maul

Item icon Homewrecker.png Item icon Maul.png

Use your Flamethrower and Homewrecker to defend friendly Engineer buildings from enemy Spies and their Electro Sappers. Offensively, it will destroy any unshielded building in no more than two hits. Because of its limited range, it is still more effective to approach a Sentry Gun with your Flamethrower instead.

Powerjack

Item icon Powerjack.png

When fighting alone, use the health granted by the Powerjack to stay healthy. Unless you're in Medieval Mode, don't worry too much about the melee vulnerability; as the Pyro, you hold a clear advantage when it comes to close range combat. Compared to similar methods using the Axtinguisher, you sacrifice a hefty amount of burst damage in exchange for survivability.

Back Scratcher

Item icon Back Scratcher.png

Use the Back Scratcher in Medieval Mode or when your team lacks a Medic. If a Medic has no other target to heal, you can greatly help him build his ÜberCharge meter when injured.

Sharpened Volcano Fragment

Item icon Sharpened Volcano Fragment.png

At melee range, your primary weapons already deal significant damage and set enemies on fire. Thus, you are best off only using the Sharpened Volcano Fragment in Medieval mode, where it is the only weapon that can reliably ignite enemies. In Medieval mode, teaming up with another Pyro using the Axtinguisher or a Scout using the Sun-on-a-Stick can be very effective.

Item sets

The Gas Jockey's Gear

Degreaser Powerjack Attendant

Your increased move speed allows you to outrun any class but the Scout. Use it to position yourself for an ambush or retreat more easily. Overall, you gain mobility but lose survivability.

See also