Difference between revisions of "Catcher's Mitt"

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The '''Catcher's mitt''' was to be the unlockable melee weapon for the [[Scout]]. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will, dealing the same damage as the caught object. It was eventually replaced by the [[Sandman]]. Some of the same function as this weapon is seen in the Pyro's [[compression blast]] ability.
 
The '''Catcher's mitt''' was to be the unlockable melee weapon for the [[Scout]]. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will, dealing the same damage as the caught object. It was eventually replaced by the [[Sandman]]. Some of the same function as this weapon is seen in the Pyro's [[compression blast]] ability.
  
==Damage==
+
==[[Damage]]==
 
Equal to caught item.
 
Equal to caught item.
  

Revision as of 06:03, 30 August 2010

Template:Weapon infobox

The Catcher's mitt was to be the unlockable melee weapon for the Scout. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will, dealing the same damage as the caught object. It was eventually replaced by the Sandman. Some of the same function as this weapon is seen in the Pyro's compression blast ability.

Damage

Equal to caught item.

References

  • May 2009. "Scouting the Scout", PC Gamer Magazine, Future US.