Difference between revisions of "Syringe"
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+ | {{beta}} | ||
+ | {{Other uses|this=the scrapped Medic melee weapon|Needle}} | ||
{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
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| hide-kill-icon = yes | | hide-kill-icon = yes | ||
| used-by = [[Medic]] | | used-by = [[Medic]] | ||
+ | | slot = secondary | ||
| numbered = no | | numbered = no | ||
}} | }} | ||
− | {{Quotation|'''The Medic'''|Hold still, Schweinhund, this will only sting for a moment.|sound= | + | {{Quotation|'''The Medic'''|Hold still, Schweinhund, this will only sting for a moment.|sound=Medic taunts01.wav}} |
− | The '''Syringe''' is a [[scrapped]] weapon for the [[Medic]]. The Syringe is a stylistically oversized piston pump, barrel, and needle. The Medic is seen wielding it in the [[Trailer 1|first trailer]] for ''[[Team Fortress 2]]''. | + | The '''Syringe''' is a [[Unused content|scrapped]] [[Weapons#medicmelee|melee weapon]] for the [[Medic]]. The Syringe is a stylistically oversized piston pump, barrel, and needle. The Medic is seen wielding it in the [[Trailer 1|first trailer]] for ''[[Team Fortress 2]]''. |
− | Functionality of this weapon | + | Functionality of this weapon was how the [[Medkit (Classic)|Medkit]] from ''[[Team Fortress Classic]]'' worked. The weapon was removed before release in favor of a [[Medi Gun|lock-on-beam]] style of healing which would be easier to recognize for its purpose, and would fit in with the goal of providing easily identifiable class silhouettes. As a result, it was replaced by the [[Medi Gun]], and the Medic was given the [[Bonesaw]] for his stock melee. Additionally, it was decided that the Medic would need to stay in the thick of battle instead of hanging back away from the action. The Medi Gun solved this by being easy to use, as to allow Medic players to focus on survival while healing teammates. |
− | ==Trivia== | + | == Trivia == |
− | * The model for the Syringe still exists fully textured in the | + | * The model for the Syringe still exists fully textured in the VPK, under the folder {{code|w_syringe}}. |
+ | * The Syringe model can be seen in a level 2 and 3 [[Dispenser]]. | ||
− | ==Gallery== | + | == Gallery == |
<gallery> | <gallery> | ||
File:Medic weapons concept.jpg|Several Medic weapon concepts, including the Syringe. | File:Medic weapons concept.jpg|Several Medic weapon concepts, including the Syringe. | ||
+ | File:TF2DISLVL2.png|Level 2 Dispenser|Level 2 [[Dispenser]] with syringes | ||
</gallery> | </gallery> | ||
Line 25: | Line 30: | ||
* [[Syringe Gun]] | * [[Syringe Gun]] | ||
− | {{ | + | {{Unused Content Nav}} |
[[Category:Medic]] | [[Category:Medic]] |
Latest revision as of 15:36, 15 July 2024
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | Hold still, Schweinhund, this will only sting for a moment.
Click to listen
— The Medic
|
” |
The Syringe is a scrapped melee weapon for the Medic. The Syringe is a stylistically oversized piston pump, barrel, and needle. The Medic is seen wielding it in the first trailer for Team Fortress 2.
Functionality of this weapon was how the Medkit from Team Fortress Classic worked. The weapon was removed before release in favor of a lock-on-beam style of healing which would be easier to recognize for its purpose, and would fit in with the goal of providing easily identifiable class silhouettes. As a result, it was replaced by the Medi Gun, and the Medic was given the Bonesaw for his stock melee. Additionally, it was decided that the Medic would need to stay in the thick of battle instead of hanging back away from the action. The Medi Gun solved this by being easy to use, as to allow Medic players to focus on survival while healing teammates.
Trivia
- The model for the Syringe still exists fully textured in the VPK, under the folder
w_syringe
. - The Syringe model can be seen in a level 2 and 3 Dispenser.
Gallery
Level 2 Dispenser with syringes
See also
|