Difference between revisions of "Mann Co. Beta Maps"
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− | {{ | + | {{removed content}} |
− | + | {{See also|Team Fortress 2 Beta}} | |
+ | {{Infobox | ||
+ | | title = Mann Co. Beta Maps | ||
+ | | image = Beta_rd_blueprints.png | ||
+ | | imagewidth = 300px | ||
+ | | contents = Mann Co. Beta Maps Early Access update picture. | ||
+ | }} | ||
− | + | '''Mann Co. Beta Maps''' are part of an Early Access program for including the community early in the development process. In particular, this opening of the development process allows players to play on selected maps and gamemodes that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, ticking the Play Beta Maps check-box, and selecting the gamemode they wish to play. Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, a lack of cosmetic props, and also a high chance of using dev textures (''see Gallery further down this page''). Since the [[Meet Your Match Update]], the Early Access program has not been available to players. | |
− | There | + | There were two beta maps in the Early Access program: {{code|[[Asteroid|rd_asteroid]]}} and {{code|[[Cactus Canyon|pl_cactuscanyon]]}}. |
− | == Update | + | == Update history == |
− | * Added | + | {{Update history | |
− | ** Added 2 | + | '''{{Patch name|7|8|2014}}''' |
+ | * Added Mann Co. Beta Maps - Early Access program. | ||
+ | ** Added 2 beta maps: {{code|[[Asteroid|rd_asteroid]]}} and {{code|[[Cactus Canyon|pl_cactuscanyon]]}}. | ||
** Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option. | ** Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option. | ||
− | == External | + | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) |
+ | * Added {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}} and {{code|[[Gorge (Capture the Flag)|ctf_gorge]]}} to the game. | ||
+ | |||
+ | '''{{Patch name|3|12|2015}}''' | ||
+ | * Added {{code|[[Thunder Mountain (Capture the Flag)|ctf_thundermountain]]}} to the game. | ||
+ | |||
+ | '''{{Patch name|3|31|2015}}''' | ||
+ | * Removed {{code|[[Foundry (Capture the Flag)|ctf_foundry]]}} from the default map cycle to focus on gathering information on the remaining maps. | ||
+ | |||
+ | '''{{Patch name|8|18|2015}}''' | ||
+ | * {{undocumented}} Added {{code|[[Warehouse|pass_warehouse]]}} to the game. | ||
+ | |||
+ | '''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) | ||
+ | * Mannpower is no longer in Beta. | ||
+ | |||
+ | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | ||
+ | * PASS Time is no longer in Beta. | ||
+ | }} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Rd_asteroid_devtextures.png|An image of the early beta development of the map [[Asteroid|rd_asteroid]], showing an example dev texture. | ||
+ | File:Pl_cactuscanyon_lack_of_cosmetic.png|An image of the early beta development of the map [[Cactus Canyon|pl_cactuscanyon]], showing a lack of props. | ||
+ | File:Beta_pl_blueprints.png|The image for beta [[Payload]] maps. | ||
+ | File:Beta_rd_blueprints.png|The image for beta [[Robot Destruction]] maps. | ||
+ | File:Beta_passtime_blueprints.png|The image for beta [[PASS Time]] maps. | ||
+ | File:Quickplay_beta_blueprints.png|The image for Random beta map, used in Quickplay menu selection. | ||
+ | File:Beta_mannpower_blueprints.png|The image that was used for the beta [[Mannpower]] maps. | ||
+ | File:News item 2014-07-09 Mann Co. Beta Maps.png|In-game notification. | ||
+ | </gallery> | ||
+ | |||
+ | == External links == | ||
* [http://www.teamfortress.com/post.php?id=13817 TF2 Blog post] | * [http://www.teamfortress.com/post.php?id=13817 TF2 Blog post] | ||
+ | |||
+ | [[Category:Maps]] |
Latest revision as of 18:27, 8 October 2021
“Ok guys, bad news: we lost that last one.” This article documents content for Team Fortress 2 that was removed from the game. It may contain speculation, broken links or errors. |
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Mann Co. Beta Maps are part of an Early Access program for including the community early in the development process. In particular, this opening of the development process allows players to play on selected maps and gamemodes that are in the Beta stage. Players access these maps by clicking on Play Multiplayer, ticking the Play Beta Maps check-box, and selecting the gamemode they wish to play. Users send feedback back to the TF2 team for suggestions, ideas and bug reports. Maps inside of the beta stage might have bugs, a lack of cosmetic props, and also a high chance of using dev textures (see Gallery further down this page). Since the Meet Your Match Update, the Early Access program has not been available to players.
There were two beta maps in the Early Access program: rd_asteroid
and pl_cactuscanyon
.
Update history
- Added Mann Co. Beta Maps - Early Access program.
- Added 2 beta maps:
rd_asteroid
andpl_cactuscanyon
. - Beta maps can be accessed via the quickplay menu by clicking the Play Beta Maps option.
- Added 2 beta maps:
December 22, 2014 Patch (Smissmas 2014)
- Added
ctf_foundry
andctf_gorge
to the game.
- Added
ctf_thundermountain
to the game.
- Removed
ctf_foundry
from the default map cycle to focus on gathering information on the remaining maps.
- [Undocumented] Added
pass_warehouse
to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- Mannpower is no longer in Beta.
July 7, 2016 Patch #1 (Meet Your Match Update)
- PASS Time is no longer in Beta.
Gallery
An image of the early beta development of the map rd_asteroid, showing an example dev texture.
An image of the early beta development of the map pl_cactuscanyon, showing a lack of props.
The image for beta Payload maps.
The image for beta Robot Destruction maps.
The image for beta PASS Time maps.
The image that was used for the beta Mannpower maps.