Difference between revisions of "Landfall/fi"
< Landfall
(Translated Landfall in Finnish.) |
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+ | {{DISPLAYTITLE:Landfall}} | ||
{{Map infobox | {{Map infobox | ||
− | | game-type | + | | map-status = community |
− | | file-name | + | | map-game-type = Capture the Flag |
− | | | + | | map-file-name = ctf_landfall |
− | | | + | | map-released = {{Patch name|12|17|2015}} |
− | | map-image = Ctf landfall | + | | map-released-major = Tough Break Update |
− | + | | map-image = Ctf landfall red base.png | |
| map-environment = Alpine Forest | | map-environment = Alpine Forest | ||
| map-setting = Daylight, sunny | | map-setting = Daylight, sunny | ||
− | | map- | + | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/1098380 |
− | | map-health | + | | map-pickups-health-small = 4 |
− | | map-ammo | + | | map-pickups-health-medium = 4 |
− | | map-ammo | + | | map-pickups-ammo-small = 4 |
+ | | map-pickups-ammo-medium = 4 | ||
}} | }} | ||
Line 21: | Line 23: | ||
== Sijainnit == | == Sijainnit == | ||
− | |||
*'''Puu''': Tämä kartan keskellä sijaitseva valtava puu toimii kartan merkittävänä maamerkkinä. | *'''Puu''': Tämä kartan keskellä sijaitseva valtava puu toimii kartan merkittävänä maamerkkinä. | ||
Line 30: | Line 31: | ||
<gallery> | <gallery> | ||
− | File:Ctf landfall | + | File:Ctf landfall side route.png |
− | File:Ctf landfall | + | File:Ctf landfall red base.png |
− | File:Ctf landfall | + | File:Ctf landfall side path to blu.png |
− | File:Ctf landfall | + | File:Ctf landfall middle.png |
− | File:Ctf landfall | + | File:Ctf landfall middle afar.png |
− | File:Ctf landfall | + | File:Ctf landfall middle shack.png |
</gallery> | </gallery> | ||
== Strategia == | == Strategia == | ||
− | + | {{map strategy link|Landfall|main=yes|stub=yes}} | |
− | {{main| | ||
== Päivityshistoria == | == Päivityshistoria == |
Latest revision as of 18:15, 19 January 2024
Landfall | |
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Perustiedot | |
Karttatyyppi: | Lipunryöstö |
Tiedostonimi | ctf_landfall
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Julkaistu: | 17. joulukuuta 2015 -päivitys (Tough Break -päivitys) |
Tekijä(t): | Andrew "Dr. Spud" Thompson Fay L. "nineaxis" Fabry Mark "Shmitz" Major |
Kartan tiedot | |
Ympäristö: | Alpine Forest |
Asetelma: | Daylight, sunny |
Kartan esineet | |
Terveyspaketteja: | ×4 • ×4 |
Ammuslaatikoita: | ×4 • ×4 |
Kuvat | |
Map Overview | |
Karttamerkki | |
Tukijoiden pistetaulukko |
“ | Minä otan suorimman tien, ja sinä... sinunkin kannattaisi ehkä ottaa suorin tie.
— Soldier Landfallista
|
” |
Landfall on yhteisön luoma lipunryöstökartta, joka luotiin TF2Maps.netin CTF -kilpailua varten. Se pääsi yhdeksännelle sijalle yhteensä 66 pisteellä. Kartalla on useita suuria puita.
Landfallista tehtiin virallinen kartta Tough Break -päivityksessä.
Sisällysluettelo
Sijainnit
- Puu: Tämä kartan keskellä sijaitseva valtava puu toimii kartan merkittävänä maamerkkinä.
- Levylautanen: Puinen levylautanen jokaisessa tukikohdassa, jonka päällä Intelligence briefcase sijaitsee.
- Kanto: Suuri kanto lähellä levylautasta, jonka päälle Engineerit tapaavat rakentaa.
- Sivutie: Suurempi mutainen tie, joka kiertää jokaisen tukikohdan ulkopuolelta.
- Hökkeli: Sivutiellä sijaitseva rakennus jonka katolle pääsee.
Strategia
Pääartikkeli: Yhteisön Landfall-strategia
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Päivityshistoria
17. joulukuuta 2015 -päivitys (Tough Break Update)
- Landfall lisätään peliin.
- Fixed building Teleporters between spawn room doors.
- Fixed an exploit that allowed players to go outside the map.
Muutosloki
This is the changelog of the map before it was added to the game.
Changelog:
ctf_landfall_rc
Layout changes:
- You can now jump onto the shack along the outside path.
- Better FPS
- Various detail improvements and additions
Gameplay changes:
- Respawn rate raised 1 tick
ctf_landfall_test3
Layout changes:
- Added a new room on the upper levels of each side by mid.
- Removed the outdoor ramp leading up, and put the indoor staircase back in (connects with the new room).
- Changed the sawroom going into the bases. It's not got more space outdoors, in hopes of making that path more dangerous for the attackers.
- Put the Intelligence back in the old spot
- Changed the layout of the Intelligence deck to give the outside path an easy route to the Intelligence.
ctf_landfall_test2
Layout changes:
- Added a small new room in mid to safely get from the lower saw-room door to the porch on the side of mid.
- Added a new little alcove where the outside path meets mid.
- Removed the indoor staircase going from the outside path to upper mid. It's replaced by an outdoor ramp leading up.
ctf_landfall_test1
Gameplay Changes:
- flag return time raised to 35 seconds
Layout changes:
- Changed the sides of mid. They're now higher up and have a porch area to give a better vantage point on the upper catwalk.
- Various changes to the former Intelligence area.
- Moved the Intelligence to the building adjacent to where it used to be. I also expanded the building to make it a better Intelligence spot. I'm just trying it out for now, to see what the new location does, so I might not stick with it.
ctf_landfall_b1
Gameplay Changes (kind of):
- put the spawn times back to a9 times
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