Difference between revisions of "Deathcam"

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[[Image:Ico camera.png|left|]]
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[[File:Ico camera.png|left|]]
[[File:Killcam_gibs.png|right|thumb|350px|A DeathCam shot with gib labels]]
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[[File:Killcam gibs.png|right|thumb|350px|A Deathcam shot with gib labels.]]
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{{Quotation|'''The Sniper'''|Oh my God, you've been shot. Did you get a look at the handsome rogue who did it?|sound=Sniper revenge10.wav}}
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__NOTOC__
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The '''Deathcam''', also known as the '''Freeze Cam''', is a gameplay feature that activates upon death. When a player is killed, the camera zooms in on their killer (in the case of assists, the one that dealt the fatal blow; if the killer was a [[Sentry Gun]], the camera focuses on the Sentry rather than the [[Engineer]] who built it) and freezes for several seconds. At this point, their name, health (if they die before the Deathcam engages, they are noted as "the late"), and whether or not they are the player's [[Domination#Nemesis|Nemesis]] (or have just gotten [[Domination#Revenge|Revenge]] on the player) are displayed. Their currently active [[Weapons|weapon]] may also be displayed in its own tab, along with custom name and description. In addition to this, an 'On the bright side'<!--StatPanel_Title_Dead--> box may be displayed, detailing how the player's stats measured up to their own personal records in that round.
  
{{Quotation|'''The Scout'''|You're like a car crash in slow motion. It's like I'm watchin' ya fly '''through''' a windshield.|sound=Scout_misc07.wav}}
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During the freeze frame sequence, the option to take a screenshot comes up {{DK|F5}}; taking a screenshot is accompanied by a flash and the sound of a camera shutter. The screenshots are located in (folders prior to the Steam main folder) {{code|steamapps\common\Team Fortress 2\tf\screenshots}}. This is a function built into ''Team Fortress 2'' and separate from the Screenshot function built into the Steam client overlay {{DK|F12|link=no}}. With the addition of the [[Replay]] function, the player may also be prompted to press the Replay key {{DK|[|link=no}} if they wish to keep a record of the life that just ended; this ability depends on the server supporting the feature (noted by a film icon in the server list).
  
__NOTOC__
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If the player's [[ragdoll]] appears in the shot, it may be marked with a ''''You!'''' label<!--Callout_Ragdoll-->. If they were [[Gibs|gibbed]], their body parts are marked with humorous labels such as ''''Your hand!'''', ''''Your head!'''', ''''Your lungs!'''', ''''A bit of you!'''', ''''More bits!'''', and so on.<!--Callout_Hand, Callout_Head, Callout_Organ2, FreezePanel_Callout, FreezePanel_Callout3, respectively-->
  
The '''DeathCam''', also known as the '''Freeze Cam''', is a gameplay feature that activates upon death. When you are killed, the camera zooms in on your killer (in the case of assists, the one that dealt the fatal blow,) and freezes for several seconds. At this point, their name, health and whether or not they are your [[nemesis]] are displayed. Their currently equipped [[weapon]], [[miscellaneous item]] or [[hat]] may also be displayed in its own tab, along with custom names and descriptions. In addition to this, an 'On the bright side:' box may be displayed, detailing how your stats measured up to your personal records in that round. During the freeze-frame sequence, you may wish to take a screenshot ('''F5''' by default), which will be accompanied by a flash and the sound of a camera shutter. The screenshots are located in ''(folders prior to Steam main folder)/Steam/steamapps/*steamname*/Team Fortress 2/tf/screenshots.''
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The [[Console|Console command]] {{code|hud_freezecamhide 1}} and the "Hide HUD during freezecam screenshots"<!--TF_FreezeCamHide--> option under [[Multiplayer options#Advanced multiplayer options|Advanced Options]] hides both the "killed by" message and what remains of the HUD in the normal Killcam shot. Neither setting hides the killers' [[Killstreak Kit|Killstreak]] indication.
  
If you were gibbed by an opponent, your body parts are marked with humorous labels such as "Your Arm", "Your Head", "A Part of You", or "Another Part of You".
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According to the [[developer commentary]], the function of the Deathcam in gameplay is to allow the player to discern the location of their killer and adapt their strategy upon [[respawn]]. This functions to lessen the frustration of being killed by an unseen or unexpected opponent and to turn the player's demise into a learning experience. Some [[achievements]] also require the killer to taunt immediately after killing someone so that the camera shows the killer in a particular pose, while others require the killer to taunt over the body of the fallen opponent. However, the victim must be a live player. Deathcam achievements cannot be made against AI [[bots]].
  
The function of the Deathcam in gameplay according to [[developer commentary]] is to allow the player to discern the location of their killer, allowing them to adapt their strategy upon [[respawn]]. This functions to lessen the frustration of being killed by an unseen or unexpected opponent and turn the player's demise into a learning experience. Some [[achievements]] also require you to taunt over the body of a fallen opponent.
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== Related achievements ==
 +
=== {{class link|Soldier}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Soldier|Gore-a! Gore-a! Gore-a!}}
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| 2 = {{Show achievement|Soldier|Worth a Thousand Words}}
 +
}}
  
==Related Achievements==
 
  
===Soldier===
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=== {{class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
| col1 =
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| 1 = {{Show achievement|Pyro|Freezer Burn}}
{{Show achievement|Soldier|Gore-a! Gore-a! Gore-a!}}
 
| col2 =
 
{{Show achievement|Soldier|Worth a Thousand Words}}
 
 
}}
 
}}
  
===Pyro===
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 +
=== {{class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
| col1 =
+
| 1 = {{Show achievement|Demoman|Bloody Merry}}
{{Show achievement|Pyro|Freezer Burn}}
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| 2 = {{Show achievement|Demoman|Second Eye}}
 
}}
 
}}
  
===Demoman===
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 +
=== {{class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
| col1 =
+
| 1 = {{Show achievement|Heavy|Photostroika}}
{{Show achievement|Demoman|Bloody Merry}}
 
| col2 =
 
{{Show achievement|Demoman|Second Eye}}
 
 
}}
 
}}
  
===Heavy===
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 +
=== {{class link|Engineer}} ===
 
{{Achievement table
 
{{Achievement table
| col1 =  
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| 1 = {{Show achievement|Engineer|Six String Stinger}}
{{Show achievement|Heavy|Photostroika}}
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| 2 = {{Show achievement|Engineer|Uncivil Engineer}}
 
}}
 
}}
  
===Engineer===
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=== {{class link|Medic}} ===
 
{{Achievement table
 
{{Achievement table
| col1 = {{Show achievement|Engineer|Six String Stinger}}
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| 1 = {{Show achievement|Medic|Autopsy Report}}
 
}}
 
}}
  
===Medic===
 
{{Show achievement|Medic|Autopsy Report|width=50%}}
 
  
===Sniper===
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=== {{class link|Sniper}} ===
 
{{Achievement table
 
{{Achievement table
| col1 =  
+
| 1 = {{Show achievement|Sniper|Be Polite}}
{{Show achievement|Sniper|Be Polite}}
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| 2 = {{Show achievement|Sniper|The Last Wave}}
| col2 =
 
{{Show achievement|Sniper|The Last Wave}}
 
 
}}
 
}}
  
===Spy===
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 +
=== {{class link|Spy}} ===
 
{{Achievement table
 
{{Achievement table
| col1 = {{Show achievement|Spy|For Your Eyes Only}}
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| 1 = {{Show achievement|Spy|For Your Eyes Only}}
 +
}}
 +
 
 +
== Update history ==
 +
{{Update history|
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'''{{Patch name|10|25|2007}}'''
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* Deathcam screenshots now move the player id panel to the lower right, and hide other hud elements until the freezecam fades.
 +
 
 +
'''{{Patch name|8|19|2008}}'''
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* Made the freezecam item panel description easier to read.
 +
 
 +
'''{{Patch name|8|31|2009}}'''
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* Fixed freezecam screenshots sometimes being saved outside the Screenshots folder.
 +
 
 +
'''{{Patch name|6|16|2010}}'''
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* Implemented <code>hud_freezecamhide 1/0</code> console command.
 +
** When set to 1, freezecams no longer display "You have been killed by..." messages.
 +
 
 +
'''{{Patch name|9|2|2011}}'''
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* Added a checkbox to the Advanced Options dialog that will hide the [[Heads-up display|HUD]] during freezecam screenshots.
 +
 
 +
'''{{Patch name|7|2|2012}}'''
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* Fixed [[Pyroland|Pyrovision]] sometimes activating in killcams for more than just weapons and cosmetics.
 +
 
 +
'''{{Patch name|6|21|2022}}'''
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* Fixed {{cvar|%killername%}} and other placeholder names sometimes showing up on the kill cam and stats screen.
 +
 
 +
'''{{Patch name|7|29|2022}}'''
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* Fixed an occasional lag spike when showing the kill cam for some players.
 +
 
 +
'''{{Patch name|10|18|2022}}'''
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* Fixed the match status HUD not being hidden during freezecam screenshots.
 
}}
 
}}
  
==Trivia==
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== Bugs ==
*Enemy players killed during DeathCam are titled 'The Late'.
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* When the player is killed by a Sentry Gun that is destroyed, no killcam occurs. If the Sentry is destroyed during the "zoom in" process, a variety of effects can occur, the most likely being that the "zoom in" is interrupted (and the camera goes back to focusing on the dead player), but the sound block-out still occurs (at varying degrees of loudness).
*Although external sounds fade out for a few seconds during the DeathCam sequence, you may still ocassionally hear your opponent's taunts and jeers.
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* Opening and closing the class change menu during the freeze frame may cause the class model to remain frozen against a black background that covers the left half of the screen until the freeze frame ends.
*Certain environmental deaths may still result in a DeathCam sequence.
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== Trivia ==
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* Certain [[environmental death]]s may still result in a Deathcam sequence.
 +
 
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== Gallery ==
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<gallery widths=130px heights=90px>
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File:Killcam no setting.png|Killcam with no hiding setting/options selected.
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File:Killcam Hide HUD during freezecam screenshots.png|Killcam with Console command {{code|hud_freezecamhide 1}} or "Hide HUD during ..." selected under Advanced Options.
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</gallery>
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 +
{{Mechanics Nav}}
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 15:11, 11 August 2024

Ico camera.png
A Deathcam shot with gib labels.

The Deathcam, also known as the Freeze Cam, is a gameplay feature that activates upon death. When a player is killed, the camera zooms in on their killer (in the case of assists, the one that dealt the fatal blow; if the killer was a Sentry Gun, the camera focuses on the Sentry rather than the Engineer who built it) and freezes for several seconds. At this point, their name, health (if they die before the Deathcam engages, they are noted as "the late"), and whether or not they are the player's Nemesis (or have just gotten Revenge on the player) are displayed. Their currently active weapon may also be displayed in its own tab, along with custom name and description. In addition to this, an 'On the bright side' box may be displayed, detailing how the player's stats measured up to their own personal records in that round.

During the freeze frame sequence, the option to take a screenshot comes up (default key: F5); taking a screenshot is accompanied by a flash and the sound of a camera shutter. The screenshots are located in (folders prior to the Steam main folder) steamapps\common\Team Fortress 2\tf\screenshots. This is a function built into Team Fortress 2 and separate from the Screenshot function built into the Steam client overlay (default key: F12). With the addition of the Replay function, the player may also be prompted to press the Replay key (default key: [) if they wish to keep a record of the life that just ended; this ability depends on the server supporting the feature (noted by a film icon in the server list).

If the player's ragdoll appears in the shot, it may be marked with a 'You!' label. If they were gibbed, their body parts are marked with humorous labels such as 'Your hand!', 'Your head!', 'Your lungs!', 'A bit of you!', 'More bits!', and so on.

The Console command hud_freezecamhide 1 and the "Hide HUD during freezecam screenshots" option under Advanced Options hides both the "killed by" message and what remains of the HUD in the normal Killcam shot. Neither setting hides the killers' Killstreak indication.

According to the developer commentary, the function of the Deathcam in gameplay is to allow the player to discern the location of their killer and adapt their strategy upon respawn. This functions to lessen the frustration of being killed by an unseen or unexpected opponent and to turn the player's demise into a learning experience. Some achievements also require the killer to taunt immediately after killing someone so that the camera shows the killer in a particular pose, while others require the killer to taunt over the body of the fallen opponent. However, the victim must be a live player. Deathcam achievements cannot be made against AI bots.

Related achievements

Leaderboard class soldier.png Soldier

Gore-a! Gore-a! Gore-a!
Gore-a! Gore-a! Gore-a!
Provide the enemy with a freezecam of you taunting over 3 of their body parts.
Worth a Thousand Words
Worth a Thousand Words
Provide the enemy with a freezecam of your 21 gun salute.


Leaderboard class pyro.png Pyro

Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


Leaderboard class demoman.png Demoman

Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
Second Eye
Second Eye
Provide an enemy player with a freeze cam of you shaking your rump.


Leaderboard class heavy.png Heavy

Photostroika
Photostroika
Provide an enemy with a freezecam shot of you taunting while invulnerable.


Leaderboard class engineer.png Engineer

Six-String Stinger
Six-String Stinger
Provide an enemy player with a freeze cam of your guitar playing skills.
Uncivil Engineer
Uncivil Engineer
Provide an enemy player with a freeze cam of you and the sentry that just killed them.


Leaderboard class medic.png Medic

Autopsy Report
Autopsy Report
Provide an enemy with a freezecam shot of you taunting above their ragdoll.


Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.
The Last Wave
The Last Wave
Provide an enemy with a freezecam shot of you waving to them.


Leaderboard class spy.png Spy

For Your Eyes Only
For Your Eyes Only
Provide an enemy with a freezecam shot of you flicking a cigarette onto their corpse.

Update history

October 25, 2007 Patch
  • Deathcam screenshots now move the player id panel to the lower right, and hide other hud elements until the freezecam fades.

August 19, 2008 Patch

  • Made the freezecam item panel description easier to read.

August 31, 2009 Patch

  • Fixed freezecam screenshots sometimes being saved outside the Screenshots folder.

June 16, 2010 Patch

  • Implemented hud_freezecamhide 1/0 console command.
    • When set to 1, freezecams no longer display "You have been killed by..." messages.

September 2, 2011 Patch

  • Added a checkbox to the Advanced Options dialog that will hide the HUD during freezecam screenshots.

July 2, 2012 Patch

  • Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics.

June 21, 2022 Patch

  • Fixed %killername% and other placeholder names sometimes showing up on the kill cam and stats screen.

July 29, 2022 Patch

  • Fixed an occasional lag spike when showing the kill cam for some players.

October 18, 2022 Patch

  • Fixed the match status HUD not being hidden during freezecam screenshots.

Bugs

  • When the player is killed by a Sentry Gun that is destroyed, no killcam occurs. If the Sentry is destroyed during the "zoom in" process, a variety of effects can occur, the most likely being that the "zoom in" is interrupted (and the camera goes back to focusing on the dead player), but the sound block-out still occurs (at varying degrees of loudness).
  • Opening and closing the class change menu during the freeze frame may cause the class model to remain frozen against a black background that covers the left half of the screen until the freeze frame ends.

Trivia

Gallery