Difference between revisions of "Blue Moon Pack"
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{{patch info|3|28|2018}} | {{patch info|3|28|2018}} | ||
− | The '''Blue Moon Pack''' was the in-game release of several [[ | + | The '''Blue Moon Pack''' was the in-game release of several [[items]] that were selected by Valve for outstanding quality through the [[Steam Workshop]]. Released with the {{Patch name|3|28|2018}}, the update added a total of 19 new [[cosmetic items]], which were available via opening the [[Blue Moon Cosmetic Case]]s with the unique [[Blue Moon Cosmetic Key]]s. |
== Additions == | == Additions == | ||
− | === | + | === Cosmetic items === |
+ | {{main|Cosmetic items}} | ||
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
− | | width=" | + | | width="90px" style="background:#404e91;" rowspan=3 | '''{{Class link|Scout|color=white|br=yes}}''' |
− | | | + | | style="background:#8847FF;" | {{Icon item|Blizzard Britches|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Blizzard Britches}}''' | | style="background:#b0b3b7;" | '''{{Item link|Blizzard Britches}}''' | ||
|- | |- | ||
− | | | + | | style="background:#8847FF;" | {{item icon|Punk's Pomp|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Punk's Pomp}}''' | | style="background:#b0b3b7;" | '''{{Item link|Punk's Pomp}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4B69FF;" | {{item icon|Wipe Out Wraps|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Wipe Out Wraps}}''' | | style="background:#b0b3b7;" | '''{{Item link|Wipe Out Wraps}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=3 | '''{{Class link|Soldier|color=white|br=yes}}''' |
− | | | + | | style="background:#D32CE6;" | {{Icon item|Private Maggot Muncher|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Private Maggot Muncher}}''' | | style="background:#b0b3b7;" | '''{{Item link|Private Maggot Muncher}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4B69FF;" | {{Icon item|Sky High Fly Guy|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Sky High Fly Guy}}''' | | style="background:#b0b3b7;" | '''{{Item link|Sky High Fly Guy}}''' | ||
|- | |- | ||
− | | | + | | style="background:#8847FF;" | {{Icon item|Veteran's Attire|75px}} |
− | | style="background:#b0b3b7;" | '''{{Item link| | + | | style="background:#b0b3b7;" | '''{{Item link|Veteran's Attire}}''' |
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=2 | '''{{Class link|Pyro|color=white|br=yes}}''' |
− | | | + | | style="background:#8847FF;" | {{Icon item|Burning Question|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Burning Question}}''' | | style="background:#b0b3b7;" | '''{{Item link|Burning Question}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4B69FF;" | {{Icon item|Hot Case|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Hot Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Hot Case}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=1 | '''{{Class link|Demoman|color=white|br=yes}}''' |
− | | | + | | style="background:#D32CE6;" | {{Icon item|Frag Proof Fragger|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Frag Proof Fragger}}''' | | style="background:#b0b3b7;" | '''{{Item link|Frag Proof Fragger}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=2 | '''{{Class link|Heavy|color=white|br=yes}}''' |
− | | | + | | style="background:#8847FF;" | {{Icon item|Starboard Crusader|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Starboard Crusader}}''' | | style="background:#b0b3b7;" | '''{{Item link|Starboard Crusader}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4B69FF;" | {{Icon item|Tsar Platinum|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Tsar Platinum}}''' | | style="background:#b0b3b7;" | '''{{Item link|Tsar Platinum}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=1 | '''{{Class link|Engineer|color=white|br=yes}}''' |
− | | | + | | style="background:#D32CE6;" | {{Icon item|Cold Case|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Cold Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Cold Case}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=1 | '''{{Class link|Medic|color=white|br=yes}}''' |
− | | | + | | style="background:#8847FF;" | {{Icon item|Scourge of the Sky|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Scourge of the Sky}}''' | | style="background:#b0b3b7;" | '''{{Item link|Scourge of the Sky}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=2 | '''{{Class link|Spy|color=white|br=yes}}''' |
− | | | + | | style="background:#8847FF;" | {{Icon item|Aristotle|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Aristotle}}''' | | style="background:#b0b3b7;" | '''{{Item link|Aristotle}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4B69FF;" | {{Icon item|Assassin's Attire|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Assassin's Attire}}''' | | style="background:#b0b3b7;" | '''{{Item link|Assassin's Attire}}''' | ||
|- | |- | ||
− | | | + | | align="left" style="background:#404e91;" | <!-- |
− | | | + | -->'''{{Class link|Scout|color=white}}'''<br><!-- |
+ | -->'''{{Class link|Demoman|color=white}}'''<br><!-- | ||
+ | -->'''{{Class link|Engineer|color=white}}'''<br><!-- | ||
+ | -->'''{{Class link|Sniper|color=white}}''' | ||
+ | | style="background: #4B69FF;" | {{Icon item|Antarctic Eyewear|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Antarctic Eyewear}}''' | | style="background:#b0b3b7;" | '''{{Item link|Antarctic Eyewear}}''' | ||
|- | |- | ||
− | | | + | | align="left" style="background:#404e91;" | <!-- |
− | | | + | -->'''{{Class link|Soldier|color=white}}'''<br><!-- |
+ | -->'''{{Class link|Sniper|color=white}}''' | ||
+ | | style="background:#4B69FF;" | {{Icon item|Head Hedge|75px}} | ||
| style="background:#b0b3b7;" | '''{{Item link|Head Hedge}}''' | | style="background:#b0b3b7;" | '''{{Item link|Head Hedge}}''' | ||
|- | |- | ||
− | | | + | | style="background:#404e91;" rowspan=2 | '''{{Class link|All classes|color=white|br=yes}}''' |
− | | | + | | style="background:#EB4B4B;" | {{Icon item|Robin Walkers|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Robin Walkers}}''' | | style="background:#b0b3b7;" | '''{{Item link|Robin Walkers}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4B69FF;" | {{Icon item|Tundra Top|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Tundra Top}}''' | | style="background:#b0b3b7;" | '''{{Item link|Tundra Top}}''' | ||
|} | |} | ||
=== Tools === | === Tools === | ||
+ | {{main|Tools}} | ||
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
− | | | + | | width="90px" style="background:#4d568e;" | {{Icon item|Blue Moon Cosmetic Case|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Case}}''' | | style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Case}}''' | ||
|- | |- | ||
− | | | + | | style="background:#4d568e;" | {{Icon item|Blue Moon Cosmetic Key|75px}} |
| style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Key}}''' | | style="background:#b0b3b7;" | '''{{Item link|Blue Moon Cosmetic Key}}''' | ||
|} | |} | ||
Line 86: | Line 94: | ||
=== Tweaked weapons === | === Tweaked weapons === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! style="background: #404e91;" class="header" | <span style="color: white;"> Class | + | ! style="background: #404e91;" class="header" | <span style="color: white;">Class</span> |
− | ! style="background: #404e91;" class="header" | <span style="color: white;"> Weapon | + | ! style="background: #404e91;" class="header" | <span style="color: white;">Weapon</span> |
− | ! style="background: #404e91;" class="header" | <span style="color: white;"> Changes | + | ! style="background: #404e91;" class="header" | <span style="color: white;">Changes</span> |
|- | |- | ||
− | ! style="background: #404e91;" rowspan=2 | {{ | + | ! width="90px" style="background:#404e91;" rowspan=2 | {{Class link|Scout|color=white|br=yes}} |
− | ! rowspan=1 | {{ | + | ! rowspan=1 |{{Table icon|Pretty Boy's Pocket Pistol|size=75px}} |
| {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to +3 (from +7) | | {{c|-|Changed:}} Reduced maximum (close-range) per-hit heal amount to +3 (from +7) | ||
|- | |- | ||
− | ! rowspan=1 | {{ | + | ! rowspan=1 | {{Table icon|Atomizer|size=75px}} |
− | | {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed | + | | {{c|=|Changed:}} The weapon must now be fully deployed before a triple jump can be performed |
|- | |- | ||
− | ! style="background: #404e91;" rowspan=11 | {{ | + | ! style="background:#404e91;" rowspan=11 | {{Class link|Pyro|color=white|br=yes}} |
− | ! rowspan =2 | {{ | + | ! rowspan=2 | {{Table icon|Flamethrower|size=75px}} |
− | | {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% | + | | {{c|-|Changed:}} Flame damage per second now ramps up based on density of flame encountered, up to 200% |
|- | |- | ||
− | | {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | + | | {{c|-|Changed:}} Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged |
|- | |- | ||
− | ! rowspan = 2 | {{ | + | ! rowspan=2 | {{Table icon|Dragon's Fury|size=75px}} |
− | | {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% | + | | {{c|-|Changed:}} The size/radius of the fireball has been reduced by 25% |
|- | |- | ||
− | | {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | + | | {{c|-|Changed:}} Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox |
|- | |- | ||
− | ! rowspan = 1 |{{ | + | ! rowspan=1 | {{Table icon|Thermal Thruster|size=75px}} |
− | | {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds) | + | | {{c|+|Changed:}} Holster time reduced to 0.8 seconds (from 1.1 seconds) |
|- | |- | ||
− | ! rowspan = 6 | {{ | + | ! rowspan=6 | {{Table icon|Axtinguisher|size=75px}} |
− | | {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn | + | | {{c|+|Added:}} Receives a damage bonus based on the remaining duration of after-burn |
|- | |- | ||
− | | {{c|+|Added:}} Sketchek's Bequest: Killing blows on burning players grant a speed boost | + | | {{c|+|Added:}} Sketchek's Bequest: Killing blows on burning players grant a speed boost |
|- | |- | ||
− | | {{c|+|Removed:}} 20% Slower attack speed | + | | {{c|+|Removed:}} 20% Slower attack speed |
|- | |- | ||
− | | {{c|+|Removed:}} 75% Slower switch-to speed | + | | {{c|+|Removed:}} 75% Slower switch-to speed |
|- | |- | ||
| {{c|-|Changed:}} Attacks mini-crit and then extinguish burning targets | | {{c|-|Changed:}} Attacks mini-crit and then extinguish burning targets | ||
|- | |- | ||
− | | {{c|-|Added:}} Holster speed 35% slower | + | | {{c|-|Added:}} Holster speed 35% slower |
|- | |- | ||
− | ! style="background: #404e91;" rowspan=1 | {{ | + | ! style="background:#404e91;" rowspan=1 | {{Class link|Engineer|color=white|br=yes}} |
− | ! rowspan = 1 | {{ | + | ! rowspan=1 | {{Table icon|Short Circuit|size=75px}} |
− | | {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | + | | {{c|=|Changed:}} Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal |
|- | |- | ||
− | ! style="background: #404e91;" rowspan=3| {{ | + | ! style="background:#404e91;" rowspan=3 | {{Class link|Sniper|color=white|br=yes}} |
− | ! rowspan=3 | {{ | + | ! rowspan=3 | {{Table icon|Sydney Sleeper|size=75px}} |
− | | {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | + | | {{c|+|Added:}} Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second |
|- | |- | ||
− | | {{c|-|Changed:}} Fully-charged body shots and headshots no longer splash Jarate on players around the target | + | | {{c|-|Changed:}} Fully-charged body shots and headshots no longer splash Jarate on players around the target |
|- | |- | ||
− | | {{c|-|Changed:}} Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | + | | {{c|-|Changed:}} Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) |
|- | |- | ||
− | ! style="background: #404e91;" rowspan=2 | {{ | + | ! style="background:#404e91; text-align:left;" rowspan=2 | <!-- |
− | ! rowspan=2 | {{ | + | -->{{Class link|Soldier|color=white}}<br/><!-- |
− | | {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | + | -->{{Class link|Pyro|color=white}}<br/><!-- |
− | + | -->{{Class link|Heavy|color=white}}<br/><!-- | |
− | + | -->{{Class link|Engineer|color=white}} | |
+ | ! rowspan=2 | {{Table icon|Panic Attack|size=75px}} | ||
+ | | {{c|+|Changed:}} Reduced worst-case shot pattern spread by 40% | ||
|- | |- | ||
+ | | {{c|+|Changed:}} Reduced damage penalty to -20% (from -30%) | ||
|} | |} | ||
Latest revision as of 13:22, 8 December 2021
This article is for content released in the update. For the patch itself, see March 28, 2018 Patch.
The Blue Moon Pack was the in-game release of several items that were selected by Valve for outstanding quality through the Steam Workshop. Released with the March 28, 2018 Patch, the update added a total of 19 new cosmetic items, which were available via opening the Blue Moon Cosmetic Cases with the unique Blue Moon Cosmetic Keys.
Additions
Cosmetic items
Main article: Cosmetic items
Tools
Main article: Tools
Blue Moon Cosmetic Case | |
Blue Moon Cosmetic Key |
Tweaked weapons
Class | Weapon | Changes |
---|---|---|
Pretty Boy's Pocket Pistol |
Changed: Reduced maximum (close-range) per-hit heal amount to +3 (from +7) | |
Atomizer |
Changed: The weapon must now be fully deployed before a triple jump can be performed | |
Flame Thrower |
Changed: Flame damage per second now ramps up based on density of flame encountered, up to 200% | |
Changed: Initial flame damage per second reduced by 50%, resulting in the max damage being unchanged | ||
Dragon's Fury |
Changed: The size/radius of the fireball has been reduced by 25% | |
Changed: Bonus damage against a burning target now requires the fireball's center to make contact with the target's hitbox | ||
Thermal Thruster |
Changed: Holster time reduced to 0.8 seconds (from 1.1 seconds) | |
Axtinguisher |
Added: Receives a damage bonus based on the remaining duration of after-burn | |
Added: Sketchek's Bequest: Killing blows on burning players grant a speed boost | ||
Removed: 20% Slower attack speed | ||
Removed: 75% Slower switch-to speed | ||
Changed: Attacks mini-crit and then extinguish burning targets | ||
Added: Holster speed 35% slower | ||
Short Circuit |
Changed: Alt-fire attack changed to launch a medium-range, projectile-destroying energy ball that deals 15 damage and can infinitely hit the same target, similar to the Righteous Bison. Requires 65 metal | |
Sydney Sleeper |
Added: Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second | |
Changed: Fully-charged body shots and headshots no longer splash Jarate on players around the target | ||
Changed: Reduced length of on-hit Jarate to 2 to 5 seconds (from 2 to 8 seconds) | ||
Soldier Pyro Heavy Engineer |
Panic Attack |
Changed: Reduced worst-case shot pattern spread by 40% |
Changed: Reduced damage penalty to -20% (from -30%) |
|