Difference between revisions of "Halloween Boss voice responses/de"
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{{DISPLAYTITLE:Halloween Boss Sprach Reaktionen}} | {{DISPLAYTITLE:Halloween Boss Sprach Reaktionen}} | ||
[[File:Pumpkin.png|110px|right]] | [[File:Pumpkin.png|110px|right]] | ||
− | '''Sprach Reaktionen''' sind kontextbezogene ausgelöste Sätze welche abgespielt werden nachdem der Spieler etwas erreicht hat, zum Beispiel beim töten eines gegnerischen Spielers. Schon vorherige Halloween Updates enthielten einige Halloween Bosse/Charaktere: Der [[Horseless Headless Horsemann/de|Pferdlose Kopflose Reiter]], [[Monoculus/de|MONOKULUS]], [[Merasmus/de|Merasmus]], [[Bombinomicon/de|Bombinomicon]], und die Mann Brüder [[Redmond Mann/de|Redmond]] und [[Blutarch Mann/de|Blutarch]]. Jeder davon hat zahlreiche Sprachantworten, alle davon werden unten aufgelistet. | + | '''Sprach Reaktionen''' sind kontextbezogene ausgelöste Sätze welche abgespielt werden nachdem der Spieler etwas erreicht hat, zum Beispiel beim töten eines gegnerischen Spielers. Schon vorherige Halloween Updates enthielten einige Halloween Bosse/Charaktere: Der [[Horseless Headless Horsemann/de|Pferdlose Kopflose Reiter]], [[Monoculus/de|MONOKULUS]], [[Merasmus/de|Merasmus]], [[Bombinomicon (character)/de|Bombinomicon]], und die Mann Brüder [[Redmond Mann/de|Redmond]] und [[Blutarch Mann/de|Blutarch]]. Jeder davon hat zahlreiche Sprachantworten, alle davon werden unten aufgelistet. |
(Alle unten aufgelisteten Sprachantworten sind ins Deutsche Übersetzt worden und sind im Spiel auf Englisch) | (Alle unten aufgelisteten Sprachantworten sind ins Deutsche Übersetzt worden und sind im Spiel auf Englisch) | ||
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== {{update link|Scream Fortress Update}} (2010)== | == {{update link|Scream Fortress Update}} (2010)== | ||
[[File:Backpack_Horseless_Headless_Horsemann's_Head.png|50px|left]] | [[File:Backpack_Horseless_Headless_Horsemann's_Head.png|50px|left]] | ||
− | === [[Horseless Headless Horsemann/ | + | === [[Horseless Headless Horsemann/de|Pferdloser Kopflose Reiter]] === |
{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
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*[[Media:Knight_dying.wav|(Dramatischer Schrei mit anschließendem Tod)]] | *[[Media:Knight_dying.wav|(Dramatischer Schrei mit anschließendem Tod)]] | ||
}} | }} | ||
− | |||
== {{update link|Very Scary Halloween Special}} (2011)== | == {{update link|Very Scary Halloween Special}} (2011)== | ||
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* [[Media:sf12_bcon_skullhat03.wav|"Ah, Merasmus' skull hat! Good choice, buddy. Very nice choice."]] | * [[Media:sf12_bcon_skullhat03.wav|"Ah, Merasmus' skull hat! Good choice, buddy. Very nice choice."]] | ||
}} | }} | ||
− | |||
− | |||
== [[Scream Fortress 2013]]== | == [[Scream Fortress 2013]]== | ||
− | === [[Non-playable characters | + | === [[Non-playable characters#Blutarch_and_Redmond_Mann|Mann Brothers]] === |
[[File:Redmond.png|50px|left]] | [[File:Redmond.png|50px|left]] | ||
==== Payload Race ==== | ==== Payload Race ==== | ||
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|image = Gette it Onne!.png | |image = Gette it Onne!.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = List of game modes | + | |image-link = List of game modes/de |
|content = | |content = | ||
'''Redmond''' | '''Redmond''' | ||
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− | == [[Enchantment Eternaween|Eternaween]] == | + | == [[Enchantment: Eternaween|Eternaween]] == |
The following are mysteriously spoken by [[Merasmus]] when voting for Enteraween successfully passes. | The following are mysteriously spoken by [[Merasmus]] when voting for Enteraween successfully passes. | ||
{{soundList | {{soundList | ||
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|image = Backpack_Enchantment_Eternaween.png | |image = Backpack_Enchantment_Eternaween.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = Enchantment Eternaween | + | |image-link = Enchantment: Eternaween/de |
|content = | |content = | ||
*[[Media:sf13_merasmus_eternaween01.wav|"I am Merasmus! And ''this''...is ''Eternaween!''"]] | *[[Media:sf13_merasmus_eternaween01.wav|"I am Merasmus! And ''this''...is ''Eternaween!''"]] | ||
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|image = Setup.png | |image = Setup.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = Setup | + | |image-link = Setup time/de |
|content = | |content = | ||
*[[Media:Sf14 merasmus begins 05sec.wav|"Five."]] | *[[Media:Sf14 merasmus begins 05sec.wav|"Five."]] | ||
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*[[Media:Hall2015_getcontractrare_10.mp3|"''Hold on a second, '''Gandalf'''!'' I'll need to give some ''loser'' a contract! Sorry, I was just on the phone with Gandalf! You know, The Grey. A ''very'' good friend. It's...uh...I can tell you're impressed."]] | *[[Media:Hall2015_getcontractrare_10.mp3|"''Hold on a second, '''Gandalf'''!'' I'll need to give some ''loser'' a contract! Sorry, I was just on the phone with Gandalf! You know, The Grey. A ''very'' good friend. It's...uh...I can tell you're impressed."]] | ||
*[[Media:Hall2015_getcontractrare_11.mp3|"What's that Harry Potter? ''I'm'' the best wizard and you're just a big stupid pile of garbage? (light laughter) That's big of you to admit that, Harry Potter. Hold on, I need to give some ''bozo'' a contract."]] | *[[Media:Hall2015_getcontractrare_11.mp3|"What's that Harry Potter? ''I'm'' the best wizard and you're just a big stupid pile of garbage? (light laughter) That's big of you to admit that, Harry Potter. Hold on, I need to give some ''bozo'' a contract."]] | ||
− | *[[Media:Hall2015_getcontractrare_15.mp3|"Tremble mortal, at the fathomless ''evil'' pulsating in the gulfs of this ''unholy'' | + | *[[Media:Hall2015_getcontractrare_15.mp3|"Tremble mortal, at the fathomless ''evil'' pulsating in the gulfs of this ''unholy'' contract! (wicked laughter) IT'S DOUBLE-SPACED!"]] |
*[[Media:Hall2015_getcontractrare_16.mp3|"Do you feel it tightening around your neck? ''This contract'' is BINDING, mortal!"]] | *[[Media:Hall2015_getcontractrare_16.mp3|"Do you feel it tightening around your neck? ''This contract'' is BINDING, mortal!"]] | ||
*[[Media:Hall2015_getcontractrare_17.mp3|"An ''unholy'' contract, ''written in blood''! Signed in ''triplicate''! ''Notarized'' from beyond the grave!"]] | *[[Media:Hall2015_getcontractrare_17.mp3|"An ''unholy'' contract, ''written in blood''! Signed in ''triplicate''! ''Notarized'' from beyond the grave!"]] | ||
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|image = Backpack Soul Gargoyle.png | |image = Backpack Soul Gargoyle.png | ||
|image-size = 45px | |image-size = 45px | ||
− | |image-link = Soul Gargoyle | + | |image-link = Soul Gargoyle/de |
|content = | |content = | ||
*[[Media:Hall2015_garg_spawn_01.mp3|"A Gargoyle has spawned!"]] | *[[Media:Hall2015_garg_spawn_01.mp3|"A Gargoyle has spawned!"]] | ||
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|image = Item_icon_Soul_Gargoyle_Gold.png | |image = Item_icon_Soul_Gargoyle_Gold.png | ||
|image-size = 45px | |image-size = 45px | ||
− | |image-link = Soul Gargoyle | + | |image-link = Soul Gargoyle/de |
|content = | |content = | ||
*[[Media:Hall2015_garg_got_01.mp3|"You got the Gargoyle!"]] | *[[Media:Hall2015_garg_got_01.mp3|"You got the Gargoyle!"]] | ||
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|image = Item_icon_Soul_Gargoyle_Bronze.png | |image = Item_icon_Soul_Gargoyle_Bronze.png | ||
|image-size = 45px | |image-size = 45px | ||
− | |image-link = Soul Gargoyle | + | |image-link = Soul Gargoyle/de |
|content = | |content = | ||
*[[Media:Hall2015_garg_moved_03.mp3|"The Gargoyle, has moved!"]] | *[[Media:Hall2015_garg_moved_03.mp3|"The Gargoyle, has moved!"]] | ||
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|image = Item_icon_Soul_Gargoyle_Silver.png | |image = Item_icon_Soul_Gargoyle_Silver.png | ||
|image-size = 45px | |image-size = 45px | ||
− | |image-link = Soul Gargoyle | + | |image-link = Soul Gargoyle/de |
|content = | |content = | ||
*[[Media:Hall2015_garg_gone_01.mp3|"The Gargoyle is gone!"]] | *[[Media:Hall2015_garg_gone_01.mp3|"The Gargoyle is gone!"]] | ||
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|image = Pumpkinbomb.png | |image = Pumpkinbomb.png | ||
|image-size = 25px | |image-size = 25px | ||
− | |image-link = Pumpkin bomb | + | |image-link = Pumpkin bomb/de |
|content = | |content = | ||
''Idle'' | ''Idle'' |
Latest revision as of 18:19, 24 November 2024
Diese Übersetzung müsste erneuert werden. Du kannst helfen, indem du sie mit Inhalten von Halloween Boss voice responses (Quelltext) bearbeitest. Siehe Auch Help:Language translation. Die spezifischen Instruktionen lauten: Finish translation (stopped in #Beim Verstecken. |
Sprach Reaktionen sind kontextbezogene ausgelöste Sätze welche abgespielt werden nachdem der Spieler etwas erreicht hat, zum Beispiel beim töten eines gegnerischen Spielers. Schon vorherige Halloween Updates enthielten einige Halloween Bosse/Charaktere: Der Pferdlose Kopflose Reiter, MONOKULUS, Merasmus, Bombinomicon, und die Mann Brüder Redmond und Blutarch. Jeder davon hat zahlreiche Sprachantworten, alle davon werden unten aufgelistet.
(Alle unten aufgelisteten Sprachantworten sind ins Deutsche Übersetzt worden und sind im Spiel auf Englisch)
Inhaltsverzeichnis
Scream Fortress (2010)
Pferdloser Kopflose Reiter
Beim Erscheinen |
Wärend er nichts tut |
Beim Attackieren |
Buh! Verspottung |
Viel Schaden nehmen |
Tod |
Sehr gruseliges Halloween-Special (2011)
Monokolus
Lachen |
Betäubt |
Sauer |
Teleport |
Viel Schaden nehmen |
Tod |
Jährliches Halloween-Special (2012)
Merasmus
Beim Anfgreifen
Beim Stab schwingen |
Zaubersprüche |
Wärend er nichts tut |
Zauberworte |
Wenn man ihn mit Magie angreift |
Viel Schaden nehmen |
Beim Verstecken
Found |
Battle outcomes
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Super Speed fate |
Dance fate |
Low Gravity fate |
Super Jump fate |
Guaranteed Critical Hit fate |
Bombinomicon
Upon getting the Skull Island Topper |
Scream Fortress 2013
Mann Brothers
Payload Race
The following are the Payload Race responses as spoken by Redmond Mann (while on RED) and Blutarch Mann (while on BLU) on Helltower.
Hell Outcomes |
Victory Redmond Blutarch Loss Redmond Blutarch Stalemate Redmond Blutarch |
Magic-Related
Miscellaneous
Bombinomicon
Eternaween
The following are mysteriously spoken by Merasmus when voting for Enteraween successfully passes.
Scream Fortress VI (2014)
Merasmus
Special Delivery
Setup time |
Tickets respawn |
Tickets taken by enemy |
Tickets dropped by player/ally |
Tickets dropped by enemy |
Curses
Spell Effect Imminent |
Bumper Car Mini-games
Duck Hunt
Bonus Ducks from crashing into an enemy player |
Ducks have moved |
Outcomes |
RED Wins BLU wins |
Falling Platforms
Overtime |
Soccer
Goal |
RED BLU
Deciding point |
Outcomes
Overtime |
Win |
RED Wins BLU Wins |
Stalemate |
Scream Fortress VII (2015)
Merasmus
Spawns |
Successful capture |
Moves Disappears |
Moves |
Disappears |
Unused responses
Necromasher
Note: Believed to have been meant to be used when interacting with the Necro Smasher in the Carnival of Carnage.
Successful Crush |
Miss |
Pumpkin Bomb
See also
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