Difference between revisions of "Brass Beast"
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
− | | image = | + | | image = Brass Beast.png |
− | | used-by = | + | | 3d-image-1 = Brass Beast |
+ | | 3d-image-2 = Brass Beast Festivized | ||
+ | | 3d-button-1 = default | ||
+ | | 3d-button-2 = colored_pair | ||
+ | | 3d-viewname-1 = Default | ||
+ | | 3d-viewname-2 = Festivized | ||
+ | | used-by = {{used by|Heavy}} | ||
| slot = primary | | slot = primary | ||
− | | contributed-by = | + | | contributed-by = {{Backpack Item Link|76561197993590139|228276528}} |
− | | released = | + | | released = {{Patch name|12|17|2010}} |
− | | availability = | + | | released-major = Australian Christmas |
+ | | availability = {{avail|drop|craft|purchase|crate12|crate32-strange|collectors|warpaint}} | ||
+ | | marketable = yes | ||
| craft = yes | | craft = yes | ||
+ | | numbered = no | ||
+ | | medieval = no | ||
| ammo-loaded = 200 | | ammo-loaded = 200 | ||
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
− | | reload = No | + | | reload = No reload |
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|Minigun}} |
− | | att-1-positive = | + | | item-level = 5 |
− | | att-2-negative = 50 | + | | att-1-positive = {{attribute|DamageDone_Positive|20}} |
− | | att- | + | | att-2-positive = {{attribute|spup_damage_resistance|-20}} |
+ | | att-3-negative = {{attribute|MinigunSpinup_Increased|50}} | ||
+ | | att-4-negative = {{attribute|AimingMoveSpeed_Decreased|-60}} | ||
}} | }} | ||
− | {{Quotation|'''The Heavy''' | + | {{Quotation|'''The Heavy''' on higher-caliber bullets|I feel bigger. *Laughs* '''Good.'''|sound=Heavy mvm get upgrade03.wav}} |
− | The '''Brass Beast''' is a [[ | + | The '''Brass Beast''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the {{cl|Heavy}}, which he has named "'''Oksana'''".<ref>[https://www.teamfortress.com/theshowdown/#f=42 The Showdown comic page 42]</ref> It is an antique {{botignore|minigun}} made almost entirely of brass, bearing resemblance to a [[w:Gatling gun|Gatling gun]]. |
− | + | This weapon deals 20% more damage than the [[Minigun|default Minigun]] and, like [[Natascha]], it gives the Heavy 20% damage resistance while it is spun-up and if the player's health would reach 50% or lower after being hit. However, this comes at the cost of a 50% slower spin-up time and 60% slower [[Speed|movement speed]] compared to the default Minigun while it is spun-up. | |
− | |||
− | + | == Damage and function times == | |
− | + | {{Damage table | |
− | + | | type = [[Hitscan]] | |
− | + | | damagetype = {{common string|Bullet}} | |
− | + | | rangetype = {{common string|Ranged}} | |
− | | | ||
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− | |} | ||
− | + | | damage = yes | |
− | + | | base = 10.8 / bullet | |
− | + | | fall off = 5.7024 / bullet | |
− | + | | ramp up = 16.2 / bullet | |
− | + | | point blank = {{tooltip|60-65 / 1 ammo|130 / critical damage}}<br/>{{tooltip|570-618 / second|1235 / critical damage}} | |
− | + | | medium range = {{tooltip|6-36 / 1 ammo|32/65/97/130 / critical damage}}<br/>{{tooltip|57-342 / second|618 / critical damage}} | |
+ | | long range = {{tooltip|6-12 / 1 ammo|32/65 / critical damage}}<br/>{{tooltip|57-114 / second|304 / critical damage}} | ||
+ | | pellet spread = 25 | ||
+ | | crit = 32.4 / bullet | ||
+ | | minicrit = 15-22 / bullet | ||
− | + | | function times = yes | |
+ | | attack interval = {{tooltip|0.105|4 bullets fired with each shot}} | ||
+ | | windup time = 1.31 s | ||
+ | }} | ||
− | + | == Item set == | |
+ | {{Set2|The Hibernating Bear}} | ||
− | + | {{Weapon Demonstration}} | |
− | |||
− | |||
− | |||
− | == | + | == Crafting == |
− | {{ | + | {{See also|Crafting}} |
− | == Blueprint == | + | === Blueprint === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
− | |||
| ingredient-2 = Natascha | | ingredient-2 = Natascha | ||
| result = Brass Beast | | result = Brass Beast | ||
}} | }} | ||
+ | {{Blueprint | autoresult = Heavy primary}} | ||
− | ==Related | + | === As a crafting ingredient === |
+ | {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-1-amount = 2 | ||
+ | | ingredient-2 = Brass Beast | ||
+ | | result = Tomislav | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Minigun}} | ||
+ | | rankson = kills | ||
+ | | rankson2 = | ||
+ | | festive = | ||
+ | | att-1-positive = {{attribute|DamageDone_Positive|20}} | ||
+ | | att-2-positive = {{attribute|spup_damage_resistance|-20}} | ||
+ | | att-3-negative = {{attribute|MinigunSpinup_Increased|50}} | ||
+ | | att-4-negative = {{attribute|AimingMoveSpeed_Decreased|-60}} | ||
+ | | can deal damage = yes | ||
+ | | can deal gib damage = no | ||
+ | | can headshot = no | ||
+ | | can reflect projectiles = no | ||
+ | | can deal posthumous damage = no | ||
+ | | can extinguish = no | ||
+ | | can deal long range damage = yes | ||
+ | | notes = | ||
+ | }} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{class link|Heavy}} === | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Heavy| | + | | 1 = {{Show achievement|Heavy|Heavy Industry}} |
+ | {{Show achievement|Heavy|Marxman}} | ||
+ | | 2 = {{Show achievement|Heavy|Permanent Revolution}} | ||
+ | {{Show achievement|Heavy|Rationing}} | ||
+ | }} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history| | ||
+ | '''{{Patch name|12|17|2010}}''' ({{update link|Australian Christmas}}) | ||
+ | * The Brass Beast was added to the game. | ||
+ | |||
+ | '''{{Patch name|12|21|2010}}''' | ||
+ | * The Brass Beast was added to the [[Mann Co. Store]], made [[Crafting|craftable]], and included in [[Item drop system|random drops]]. | ||
+ | |||
+ | '''{{Patch name|1|7|2011}}''' | ||
+ | * The Brass Beast was given a unique [[kill icon]]. | ||
+ | * {{Undocumented}} The spin-up and spin-down animations of the Heavy's miniguns were changed. | ||
+ | |||
+ | '''{{Patch name|2|3|2011}}''' | ||
+ | * Updated sounds for the Brass Beast. | ||
+ | * Updated model with optimizations and [[LOD]]s. | ||
+ | |||
+ | '''{{Patch name|2|14|2011}}''' | ||
+ | * Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist. | ||
+ | * {{undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. | ||
+ | |||
+ | '''{{Patch name|3|15|2011}}''' | ||
+ | * The crafting cost of the weapon was changed from 2 Reclaimed Metal and a [[Natascha]] to 1 Reclaimed Metal and a Natascha. | ||
+ | * All Brass Beasts crafted before this patch were upgraded to [[Vintage]] quality. | ||
+ | |||
+ | '''{{Patch name|6|3|2011}}''' | ||
+ | * Added community contributed response rules to the Brass Beast. | ||
+ | |||
+ | '''{{Patch name|6|23|2011}}''' | ||
+ | * {{Undocumented}} The Brass Beast was added to the crafting blueprint for the [[Tomislav]]. | ||
+ | |||
+ | '''{{Patch name|6|28|2011}}''' | ||
+ | * Tuned Brass Beast recoil to have less of an impact on your aiming reticle. | ||
+ | |||
+ | '''{{Patch name|7|22|2011}}''' | ||
+ | * {{Undocumented}} The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus". | ||
+ | |||
+ | '''{{Patch name|10|25|2011}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] Quality. | ||
+ | |||
+ | '''{{Patch name|10|28|2011}}''' | ||
+ | * {{Undocumented}} Modified the Phong of the Brass Beast. | ||
+ | |||
+ | '''{{Patch name|12|15|2011}}''' | ||
+ | * {{Undocumented}} Re-implemented the Community Phong boost on the Brass Beast. | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * {{Undocumented}} Added [[Collector's]] quality. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' | ||
+ | * All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing. | ||
+ | |||
+ | '''{{Patch name|7|8|2014}}''' | ||
+ | * Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty. | ||
+ | |||
+ | '''{{Patch name|2|11|2015}} #1''' | ||
+ | * Fixed not being able to switch away from the Minigun while spinning down. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | ||
+ | * Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%. | ||
+ | * Changed attribute: | ||
+ | ** Added 20% damage resistance while spun up. | ||
+ | |||
+ | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | ||
+ | * 20% damage resistance now only applies when spun up and below 50% max health. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
+ | * Updated sounds for the Brass Beast. | ||
+ | * The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing. | ||
+ | * Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%. | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * Added [[Festivizer|Festivized]] variant. | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | == | + | == Bugs == |
− | *The | + | * The attribute '''"{{attribute|spup_damage_resistance|-20}}"''' is incorrect, as the resistance applies if the Heavy takes enough damage to go below 50% health. |
− | *The | + | ** The attribute is incorrectly listed as '''-20% damage resistance when below 50% health and spun up''', instead of '''+20%'''. |
+ | * During spin-up, the sound of the weapon pauses for a second before resuming. | ||
+ | * While firing, the bullets seem to originate from the right of the weapon in client view. | ||
+ | * Holding secondary fire and tapping primary fire with one bullet left causes the Minigun to play the firing animation loop despite having no ammo, this is visible in third person and by other players. | ||
+ | * Immediately revving after taunting causes the barrel to not spin. This can be fixed by firing the gun. | ||
+ | * When holding the primary fire button during a taunt the Brass Beast's muzzle flash turns invisible. | ||
+ | |||
+ | == Trivia == | ||
+ | * Oksana (Russian: Оксана) is a popular Russian girl's name of Ukrainian and ultimately Greek origin. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Brass Beast 1st person.png|First-person view. | ||
+ | File:Brass Beast First Person Festivized Variant RED.png|[[RED]] [[Festivizer|Festivized]] variant. | ||
+ | File:Brass Beast First Person Festivized Variant BLU.png|[[BLU]] Festivized variant. | ||
+ | File:Theshowdown42.jpg|Brass Beast, featured in [[The Showdown]] comic along with 3 other miniguns: [[Minigun]], [[Tomislav]], and [[Huo-Long Heater]]. | ||
+ | </gallery> | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
− | ==See also== | + | == See also == |
− | *[[Heavy strategy#Brass Beast|Brass Beast strategy]] | + | * [[Basic Heavy strategy#Brass Beast|Brass Beast strategy]] |
− | {{ | + | {{Australian Christmas Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} | ||
+ | |||
+ | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 23:59, 12 July 2024
“ | I feel bigger. *Laughs* Good.
Click to listen
— The Heavy on higher-caliber bullets
|
” |
The Brass Beast is a community-created primary weapon for the Heavy, which he has named "Oksana".[1] It is an antique minigun made almost entirely of brass, bearing resemblance to a Gatling gun.
This weapon deals 20% more damage than the default Minigun and, like Natascha, it gives the Heavy 20% damage resistance while it is spun-up and if the player's health would reach 50% or lower after being hit. However, this comes at the cost of a 50% slower spin-up time and 60% slower movement speed compared to the default Minigun while it is spun-up.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 16.2 / bullet |
Base damage | 100% | 10.8 / bullet |
Maximum fall-off | 52.8% | 5.7024 / bullet |
Point blank | 60-65 / 1 ammo 570-618 / second | |
Medium range | 6-36 / 1 ammo 57-342 / second | |
Long range | 6-12 / 1 ammo 57-114 / second | |
Pellet spread | 25:1 | |
Critical | 32.4 / bullet | |
Mini-crit | 15-22 / bullet | |
Function times | ||
Attack interval | 0.105 | |
Wind-up time | 1.31 s | |
Values are approximate and determined by community testing. |
Item set
The Hibernating Bear | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Natascha | Brass Beast | ||
+ | = |
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Reclaimed Metal | Brass Beast | Tomislav | ||
x2 | + | = |
Strange variant
Related achievements
Heavy
|
|
Update history
- The Brass Beast was added to the game.
- The Brass Beast was added to the Mann Co. Store, made craftable, and included in random drops.
- The Brass Beast was given a unique kill icon.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Updated sounds for the Brass Beast.
- Updated model with optimizations and LODs.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Natascha to 1 Reclaimed Metal and a Natascha.
- All Brass Beasts crafted before this patch were upgraded to Vintage quality.
- Added community contributed response rules to the Brass Beast.
- [Undocumented] The Brass Beast was added to the crafting blueprint for the Tomislav.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- [Undocumented] Added Strange Quality.
- [Undocumented] Modified the Phong of the Brass Beast.
- [Undocumented] Re-implemented the Community Phong boost on the Brass Beast.
- [Undocumented] Added Collector's quality.
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.
- Fixed not being able to switch away from the Minigun while spinning down.
July 2, 2015 Patch (Gun Mettle Update)
- Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
- Changed attribute:
- Added 20% damage resistance while spun up.
July 7, 2016 Patch #1 (Meet Your Match Update)
- 20% damage resistance now only applies when spun up and below 50% max health.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Updated sounds for the Brass Beast.
- The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
- Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- The attribute "-20% damage resistance when below 50% health and spun up" is incorrect, as the resistance applies if the Heavy takes enough damage to go below 50% health.
- The attribute is incorrectly listed as -20% damage resistance when below 50% health and spun up, instead of +20%.
- During spin-up, the sound of the weapon pauses for a second before resuming.
- While firing, the bullets seem to originate from the right of the weapon in client view.
- Holding secondary fire and tapping primary fire with one bullet left causes the Minigun to play the firing animation loop despite having no ammo, this is visible in third person and by other players.
- Immediately revving after taunting causes the barrel to not spin. This can be fixed by firing the gun.
- When holding the primary fire button during a taunt the Brass Beast's muzzle flash turns invisible.
Trivia
- Oksana (Russian: Оксана) is a popular Russian girl's name of Ukrainian and ultimately Greek origin.
Gallery
RED Festivized variant.
BLU Festivized variant.
Brass Beast, featured in The Showdown comic along with 3 other miniguns: Minigun, Tomislav, and Huo-Long Heater.
References
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|