Difference between revisions of "Jungle Inferno ConTracker"

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{{Hatnote|This article is about the '''Jungle Inferno ConTracker''', the Action Item that grants access to the premium Jungle Inferno Contracts. For the Main Menu contract-tracking user interface, see [[ConTracker]].}}
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{{Other uses|this=the '''Jungle Inferno ConTracker''', the action item that grants access to the premium Jungle Inferno Contracts|for=the Main Menu contract-tracking user interface|ConTracker}}
 
{{Item infobox
 
{{Item infobox
 
| type              = Action
 
| type              = Action
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| 3d-viewname-4      = Australium
 
| 3d-viewname-4      = Australium
 
| used-by            = [[Classes|All classes]]
 
| used-by            = [[Classes|All classes]]
| released          = {{Patch name|10|20|2017}}<br>([[Jungle Inferno Update]])
+
| released          = {{Patch name|10|20|2017}}
| availability      = {{item link|Jungle Inferno Contracts Pass}} or {{item link|Jungle Inferno Campaign Pass}} {{tooltip|<small>(limited)</small>|This item is not currently sold}}
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| released-major    = Jungle Inferno Update
 +
| availability      = {{avail|jungleinferno-contracts|jungleinferno-campaign}}
 
| trade              = no
 
| trade              = no
 
| gift              = no
 
| gift              = no
| marketable        = no
 
 
| craft              = no
 
| craft              = no
 
| rename            = no
 
| rename            = no
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   | item-flags      = Not Tradable, Marketable, or Usable in Crafting
 
   | item-flags      = Not Tradable, Marketable, or Usable in Crafting
 
   | rankson          = Contract Points Earned
 
   | rankson          = Contract Points Earned
| rankson2           = Contract Points Contributed To Friends
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  | rankson2         = Contract Points Contributed To Friends
| rankson3           = Kills
+
  | rankson3         = Kills
 
}}
 
}}
  
The '''Jungle Inferno ConTracker''' is an [[Action items|Action item]] that is added to the user's [[backpack]] when a [[Jungle Inferno Campaign Pass]] or a [[Jungle Inferno Contracts Pass]] is used. The item activates the owning user's access to the premium [[Jungle Inferno Campaign]] contracts for the duration of the campaign. It also provides additional ways to open the [[ConTracker]] application as well as a Player animation when the user has the item equipped (the player's view model shows no sign of the animation).  
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The '''Jungle Inferno ConTracker''' is an [[Action items|action item]] for [[Classes|all classes]]. It is a handheld PDA with colored plating, changing in appearance as the player progresses in the [[Jungle Inferno Campaign]].
  
The backpack item counts [[Contracker#Contract Points|Contract Points]] earned on Jungle Inferno Campaign Contracts by the user, Contract Points contributed to Friends through [[Friendly-Fire]], and kills made by the user during the Campaign event. Contract Points are gained by [[Scoreboard|scoring points]] in the game, subject to restrictions, such as class, weapon, or role restrictions defined in the Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract ''during that round'' are credited to the player's Jungle Inferno ConTracker.
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The item grants access to premium Jungle Inferno contracts for the campaign's duration. It also provides additional ways to open the [[ConTracker]] application. The player adopts a unique pose when the item is equipped (the player's view model shows no sign of the animation).  
  
Deleting the Jungle Inferno ConTracker and purchasing a new one resets the item's stats, but not the completed contracts, blood money, stars, and redeemed rewards. Doing this after completing one contract means the Jungle Inferno ConTracker cannot achieve the Australium rank. Contracts cannot be activated after deleting the Jungle Inferno ConTracker until a new one is purchased.
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The item counts [[ConTracker#Contract Points|Contract Points]] earned on Jungle Inferno Campaign Contracts, Contract Points contributed to Friends through [[Friendly-Fire]], and successful kills by the user. Contract Points are gained by [[Scoreboard|scoring points]] in game, subject to class, weapon, or role restrictions defined in Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract ''during that round'' are credited to the player's Jungle Inferno ConTracker.
  
As an Action Item, it occupies the [[equip region]] as [[Spell Book|spellbooks]]. With the Jungle Inferno ConTracker equipped in a player's Action Slot, opening the contract ([[List of default keys|default key]]: {{key|F2}}) plays a unique animation in game.
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Deleting the Jungle Inferno ConTracker and purchasing a new one resets the item's stats, but not the completed contracts, blood money, stars, and redeemed rewards. Consequently, deletion after completing any contracts prevents the Jungle Inferno ConTracker from reaching Australium rank. Contracts cannot be activated after deleting the Jungle Inferno ConTracker until a new one is purchased.
 +
 
 +
As an Action Item, it occupies the same [[equip region]] as [[spellbook]]s. When equipped in the Action Slot, opening a contract {{DefaultKey|F2}} plays a unique animation in-game.
  
 
== Leveling Up ==
 
== Leveling Up ==
The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 [[Contracker#Contract Points|Contract Points]] earned during the [[Jungle Inferno Campaign]]. When equipped in the [[Action items|Action slot]], the model of the Jungle Inferno ConTracker changes to reflect its status.  
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{{See also|Jungle Inferno Campaign#CP|l1=Jungle Inferno Campaign Contract Points}}
 +
The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 Contract Points. The model of the Jungle Inferno ConTracker changes to reflect its progress.  
  
Leveling the Jungle Inferno ConTracker to Australium requires that the player complete ''all'' Primary and Bonus Objectives in the Jungle Inferno Campaign (possibly with assistance from [[Friendly-Fire]]) to earn the required 6840 Contract Points (see Jungle Inferno Contract Points discussion in [[Jungle Inferno Campaign#CP|Jungle Inferno Campaign]]).
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Leveling up to Australium requires obtaining 6840 Contract Points, which is only possible after completing ''all'' Primary and Bonus Objectives.
  
 
{| class="wikitable collapsible" cellpadding=2 align="center" style="text-align:center; font-size:90%"
 
{| class="wikitable collapsible" cellpadding=2 align="center" style="text-align:center; font-size:90%"
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== Blood Money ==  
 
== Blood Money ==  
 
[[File:ConTracker Gift Shop.png|left|thumb|300px|The [[Mercenary Park Gift Shop]].]]
 
[[File:ConTracker Gift Shop.png|left|thumb|300px|The [[Mercenary Park Gift Shop]].]]
Blood Money is currency awarded to players who turn in Jungle Inferno Campaign Contracts with the Primary Objective completed. If Blood Money is listed as a reward for a Contract, the player receives the listed amount when the Contract is turned in (with a maximum of 4000 in total). Jungle Inferno Blood Money may be used to purchase merchandise available in the [[Mercenary Park Gift Shop]]. Certain items only have a limited supply, such as the [[Jungle Jackpot War Paint Case]], only allowing the player to buy two before becoming unavailable for purchase.
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Blood Money is currency awarded to players after turning in Jungle Inferno Contracts with a completed Primary Objective. If Blood Money is listed as a reward for a Contract, the player receives the amount listed (maximum of 4000 total). Blood Money may be used to purchase merchandise available in the [[Mercenary Park Gift Shop]]. Certain items, such as the [[Jungle Jackpot War Paint Case]], have a limited supply, becoming unavailable after a set amount is purchased. If a player exhausts the supply of the limited items (with a total cost of 1600 Blood Money), they will have 2400 Blood Money left over to use on the remaining items. Blood Money cannot be traded or otherwise transferred between players.
 
{{clr}}
 
{{clr}}
 
{{Purchasable items with blood money}}
 
{{Purchasable items with blood money}}
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== Update history ==
 
== Update history ==
 
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
 
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
* Equippable <!-- Jungle Inferno -->ConTracker<!-- the item --> to customize and track your campaign experience.
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* Equippable ConTracker<!-- the item --> to customize and track your campaign experience.
  
 
'''{{Patch name|10|20|2017|no-link=yes}} #2'''
 
'''{{Patch name|10|20|2017|no-link=yes}} #2'''
* Fixed being able to select a style for the <!-- Jungle Inferno -->ConTracker<!-- the item --> in the loadout screen.
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* Fixed being able to select a style for the ConTracker<!-- the item --> in the loadout screen.
  
 
'''{{Patch name|3|28|2018}} #1'''
 
'''{{Patch name|3|28|2018}} #1'''
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'''{{Patch name|5|17|2018}}'''
 
'''{{Patch name|5|17|2018}}'''
 
* Fixed some languages having missing characters in the ConTracker menu.
 
* Fixed some languages having missing characters in the ConTracker menu.
 +
 +
'''{{Patch name|7|12|2023}}''' ([[Summer 2023 Update]])
 +
* Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed.
  
 
== Bugs ==
 
== Bugs ==
<!-- Known ConTracker Bugs presumed resolved by the March 28, 2018 Patch #1: ''See also: [[ConTracker#Bugs|ConTracker Bugs]]'' -->
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<!-- List of bugs specifically associated with the premium Jungle Inferno ConTracker features (e.g., animation) rather than the management or operation of Contracts under the general ("free") ConTracker system. -->
<!-- list of bugs specifically associated with the premium Jungle Inferno ConTracker features (e.g., animation) rather than the management or operation of Contracts under the general ("free") ConTracker system. -->
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* Sometimes, the player model does not switch away from the "checking ConTracker pose", resulting in the player getting stuck in this animation.
<!-- If the Jungle Inferno ConTracker has Bronze, Silver, or [[Australium]] texture, it will not appear as its texture in the [[Loadout]] menu until the player is in a game, defaulting to the Gravel texture. (fixed) -->
 
* If the player is holding the [[Medi Gun]] while the animation is playing, the player will be stuck until they switch weapons, die, or rejoin.
 
* If the player quickly opens and closes the Jungle Inferno ConTracker then taunts during the contractor animation, the taunt plays audio (the [[Schadenfreude]]'s laugh, the [[Conga]]'s music and voicelines) and spawns props (balloon in Party Trick, pool in Pool Party), but the player's model is stuck in the "checking ConTracker pose" until the taunt is canceled.
 
* The "checking ConTracker pose" animation plays whenever the ConTracker is selected as an Action slot item in the Loadout menu, and it is not checked if it is equipped on the player's actual current loadout. With that, it is possible to play the animation while holding other items on the Action slot, such as the [[Fancy Spellbook]] and the [[Power Up Canteen]], by having them equipped on the current loadout, then switching to the Jungle Inferno ConTracker without touching a [[Respawn#Resupply|resupply cabinet]].
 
  
 
== Gallery ==
 
== Gallery ==
=== Item ===
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{{Tabs
<gallery perrow="3">
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| title = Gallery
File:Scout jungle inferno contracker.png|[[Scout]]
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| orientation = horizontal
File:Soldier jungle inferno contracker.png|[[Soldier]]
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| icon1 = Item
File:Pyro jungle inferno contracker.png|[[Pyro]]
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| icon2 = Pose
File:Demo jungle inferno contracker.png|[[Demoman]]
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| content1 = <gallery perrow="3">
File:Heavy jungle inferno contracker.png|[[Heavy]]
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File:Scout jungle inferno contracker.png|[[Scout]]
File:Engineer jungle inferno contracker.png|[[Engineer]]
+
File:Soldier jungle inferno contracker.png|[[Soldier]]
File:Medic jungle inferno contracker.png|[[Medic]]
+
File:Pyro jungle inferno contracker.png|[[Pyro]]
File:Sniper jungle inferno contracker.png|[[Sniper]]
+
File:Demo jungle inferno contracker.png|[[Demoman]]
File:Spy jungle inferno contracker.png|[[Spy]]
+
File:Heavy jungle inferno contracker.png|[[Heavy]]
</gallery>
+
File:Engineer jungle inferno contracker.png|[[Engineer]]
 
+
File:Medic jungle inferno contracker.png|[[Medic]]
=== Pose ===
+
File:Sniper jungle inferno contracker.png|[[Sniper]]
<gallery perrow="3">
+
File:Spy jungle inferno contracker.png|[[Spy]]
File:Scout ConTracker pose.png|[[Scout]]
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</gallery>
File:Soldier ConTracker pose.png|[[Soldier]]
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| content2 = <gallery perrow="3">
File:Pyro ConTracker pose.png|[[Pyro]]
+
File:Scout ConTracker pose.png|[[Scout]]
File:Demo ConTracker pose.png|[[Demoman]]
+
File:Soldier ConTracker pose.png|[[Soldier]]
File:Heavy ConTracker pose.png|[[Heavy]]
+
File:Pyro ConTracker pose.png|[[Pyro]]
File:Engineer ConTracker pose.png|[[Engineer]]
+
File:Demo ConTracker pose.png|[[Demoman]]
File:Medic ConTracker pose.png|[[Medic]]
+
File:Heavy ConTracker pose.png|[[Heavy]]
File:Sniper ConTracker pose.png|[[Sniper]]
+
File:Engineer ConTracker pose.png|[[Engineer]]
File:Spy ConTracker pose.png|[[Spy]]
+
File:Medic ConTracker pose.png|[[Medic]]
</gallery>
+
File:Sniper ConTracker pose.png|[[Sniper]]
 +
File:Spy ConTracker pose.png|[[Spy]]
 +
</gallery>
 +
}}
  
 
{{Jungle Inferno Update Nav}}
 
{{Jungle Inferno Update Nav}}

Latest revision as of 16:37, 8 November 2024

This article is about the Jungle Inferno ConTracker, the action item that grants access to the premium Jungle Inferno Contracts. For the Main Menu contract-tracking user interface, see ConTracker.

The Jungle Inferno ConTracker is an action item for all classes. It is a handheld PDA with colored plating, changing in appearance as the player progresses in the Jungle Inferno Campaign.

The item grants access to premium Jungle Inferno contracts for the campaign's duration. It also provides additional ways to open the ConTracker application. The player adopts a unique pose when the item is equipped (the player's view model shows no sign of the animation).

The item counts Contract Points earned on Jungle Inferno Campaign Contracts, Contract Points contributed to Friends through Friendly-Fire, and successful kills by the user. Contract Points are gained by scoring points in game, subject to class, weapon, or role restrictions defined in Contracts. At the end of each round, Contract Points scored on the active Jungle Inferno Contract during that round are credited to the player's Jungle Inferno ConTracker.

Deleting the Jungle Inferno ConTracker and purchasing a new one resets the item's stats, but not the completed contracts, blood money, stars, and redeemed rewards. Consequently, deletion after completing any contracts prevents the Jungle Inferno ConTracker from reaching Australium rank. Contracts cannot be activated after deleting the Jungle Inferno ConTracker until a new one is purchased.

As an Action Item, it occupies the same equip region as spellbooks. When equipped in the Action Slot, opening a contract (default key: F2) plays a unique animation in-game.

Leveling Up

See also: Jungle Inferno Campaign Contract Points

The Jungle Inferno ConTracker starts at Gravel quality and is leveled up at 2500, 5000, and 6840 Contract Points. The model of the Jungle Inferno ConTracker changes to reflect its progress.

Leveling up to Australium requires obtaining 6840 Contract Points, which is only possible after completing all Primary and Bonus Objectives.

Level 1 Gravel Jungle Inferno ConTracker Gravel Jungle Inferno ConTracker
Level 2
(2500 CP)
Bronze Jungle Inferno ConTracker Bronze Jungle Inferno ConTracker
Level 3
(5000 CP)
Silver Jungle Inferno ConTracker Silver Jungle Inferno ConTracker
Level 4
(6840 CP)
Australium Jungle Inferno ConTracker Australium Jungle Inferno ConTracker

Blood Money

Blood Money is currency awarded to players after turning in Jungle Inferno Contracts with a completed Primary Objective. If Blood Money is listed as a reward for a Contract, the player receives the amount listed (maximum of 4000 total). Blood Money may be used to purchase merchandise available in the Mercenary Park Gift Shop. Certain items, such as the Jungle Jackpot War Paint Case, have a limited supply, becoming unavailable after a set amount is purchased. If a player exhausts the supply of the limited items (with a total cost of 1600 Blood Money), they will have 2400 Blood Money left over to use on the remaining items. Blood Money cannot be traded or otherwise transferred between players.

Items available for purchase
Items Supply Price
Infernal Reward War Paint Case
Infernal Reward War Paint Case
2 Blood Money 
200
Jungle Jackpot War Paint Case
Jungle Jackpot War Paint Case
2 Blood Money 
200
Decorated War Hero War Paint Civilian Grade Keyless Case
'Decorated War Hero' War Paint Civilian Grade Keyless Case
Blood Money 
100
Decorated War Hero War Paint Freelance Grade Keyless Case
'Decorated War Hero' War Paint Freelance Grade Keyless Case
2 Blood Money 
200
Decorated War Hero War Paint Mercenary Grade Keyless Case
'Decorated War Hero' War Paint Mercenary Grade Keyless Case
1 Blood Money 
400
War Paint Civic Duty Mk.II
Civic Duty Mk.II War Paint
Blood Money 
125
War Paint Civil Servant Mk.II
Civil Servant Mk.II War Paint
Blood Money 
125
War Paint Autumn Mk.II
Autumn Mk.II War Paint
Blood Money 
250
War Paint Plaid Potshotter Mk.II
Plaid Potshotter Mk.II War Paint
Blood Money 
250
War Paint Forest Fire Mk.II
Forest Fire Mk.II War Paint
Blood Money 
500
War Paint Night Owl Mk.II
Night Owl Mk.II War Paint
Blood Money 
500
War Paint Woodsy Widowmaker Mk.II
Woodsy Widowmaker Mk.II War Paint
Blood Money 
500

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Equippable ConTracker to customize and track your campaign experience.

October 20, 2017 Patch #2

  • Fixed being able to select a style for the ConTracker in the loadout screen.

March 28, 2018 Patch #1

  • Fixed a bug related to the ConTracker not displaying the correct number of earned contract points.
  • Fixed not being able to move if you opened the ConTracker menu while dead and closed it after you respawned.

May 17, 2018 Patch

  • Fixed some languages having missing characters in the ConTracker menu.

July 12, 2023 Patch (Summer 2023 Update)

  • Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed.

Bugs

  • Sometimes, the player model does not switch away from the "checking ConTracker pose", resulting in the player getting stuck in this animation.

Gallery