Difference between revisions of "Saxxy"
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GrampaSwood (talk | contribs) (As ar as I'm aware, it's never described as actually fully australium.) |
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− | {{ | + | {{Other uses|this=the all-class weapon|Saxxy (disambiguation)}} |
− | |||
{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | image | + | | image = Saxxy.png |
− | | used-by | + | | kill-icon-2 = backstab |
− | | slot | + | | kill-icon-3 = high noon |
− | | released | + | | kill-icon-4 = fencing |
− | | availability | + | | kill-tooltip-2 = Spy Only |
− | | trade | + | | kill-tooltip-3 = Heavy Taunt Only |
− | | gift | + | | kill-tooltip-4 = Spy Taunt Only |
− | | paint | + | | used-by = {{used by|all}} |
− | | loadout | + | | slot = melee |
− | | | + | | released = {{Patch name|6|8|2011}} |
− | | att-1-positive = | + | | availability = {{tooltip|{{avail|distributed}} <small>(periodical)</small>|This item can be earned during certain events}} |
+ | | trade = no | ||
+ | | gift = no | ||
+ | | paint = no | ||
+ | | numbered = no | ||
+ | | loadout = yes | ||
+ | | quality = strange | ||
+ | | item-kind = {{item kind|Award}} | ||
+ | | item-flags = {{attribute|CannotTrade}} | ||
+ | | rankson = Kills | ||
+ | | att-1-positive = {{attribute|SaxxyAward|[Category]|[Year]}} | ||
+ | | att-2-positive = {{attribute|TurnToGold}} | ||
}} | }} | ||
− | |||
− | + | {{Quotation|'''Saxxy Awards''' publicity blurb|What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.}} | |
− | + | The '''Saxxy''' is a limited [[Weapons#allmelee|melee weapon]] for [[Classes|all classes]]. It is a 100% [[Australium]]-plated statuette of [[Saxton Hale]] set into a small plinth. | |
− | + | This weapon functions identically to the wielder's default melee weapon, but with an added cosmetic function: any enemies killed with it produce motionless statues of [[Self-illumination|pure Australium]], instead of the normal [[ragdoll]]s. Any [[Jiggle bones|jiggle bones]] on enemy ragdolls are also frozen by this effect. In addition, a special [[Media:saxxy_impact_gen_06.wav|sound effect]] unique to this weapon, the [[Golden Wrench]], and the [[Golden Frying Pan]] is played upon killing any enemy. However, unlike the [[Spy]]'s other melee weapons, the Saxxy does not have a unique raising animation to indicate an enemy can be [[backstab]]bed. | |
+ | Upon killing an enemy as Engineer, [[Engineer responses#Kill-related responses|unique voice lines]] play. | ||
− | + | The Saxxy was awarded to winners of the Annual Saxxy Awards, a filmmaking contest hosted by [[Valve]]. Saxxys were bestowed upon all contributors in winning entries created by more than one player. | |
− | |||
− | |||
− | == | + | == Damage and function times == |
− | + | <div style="float:left; margin-right:1em;"> | |
− | + | '''{{Class link|Scout}}''' | |
+ | {{Damage table | ||
+ | | identical = [[Bat]] | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
− | == | + | | damage = yes |
− | *The | + | | base = 35 |
− | *As a | + | | crit = 105 |
+ | | minicrit = 47 | ||
+ | | function times = yes | ||
+ | | attack interval = 0.5 s | ||
+ | }} | ||
+ | |||
+ | '''{{Class link|Engineer}}''' | ||
+ | {{Damage table | ||
+ | | identical = [[Wrench]] | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 65 | ||
+ | | crit = 195 | ||
+ | | minicrit = 88 | ||
+ | | damage repaired = 102 | ||
+ | | upgrade amount = 25 | ||
+ | | metal cost repairing = 1 + damage / 3 | ||
+ | | metal cost reloading = 1 / bullet<br/>2 / rocket salvo | ||
+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | }} | ||
+ | |||
+ | <div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Soldier}}<br />{{Class link|Pyro}}<br />{{Class link|Demoman}}'''</div> | ||
+ | <div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Heavy}}<br />{{Class link|Medic}}<br />{{Class link|Sniper}}'''</div> | ||
+ | {{clr}} | ||
+ | {{Damage table | ||
+ | | identical = [[Bonesaw]], [[Bottle]], [[Fire Axe]], [[Fists]], [[Kukri]], [[Shovel]] | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 65 | ||
+ | | crit = 195 | ||
+ | | minicrit = 88 | ||
+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | }} | ||
+ | |||
+ | '''{{Class link|Spy}}''' | ||
+ | {{Damage table | ||
+ | | identical = [[Knife]] | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 40 | ||
+ | | backstab = {{tooltip|600%|Of target's current health}} | ||
+ | | minicrit = 54 | ||
+ | | crit = {{tooltip|120|While crit boosted}} | ||
+ | | function times = yes | ||
+ | | attack interval = 0.8 s | ||
+ | }} | ||
+ | </div> | ||
+ | {{clr}} | ||
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{class link|Soldier}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Soldier|Trench Warfare}} | ||
+ | | 2 = {{Show achievement|Soldier|War Crime Spybunal}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Pyro}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Pyro|Clearcutter}} | ||
+ | | 2 = {{Show achievement|Pyro|Lumberjack}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Demoman}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Demoman|The Scottish Play}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==={{class link|Heavy}}=== | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Heavy|Show Trial}} | ||
+ | | 2 = {{Show achievement|Heavy|Communist Mani-Fisto}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Engineer}} === | ||
+ | {{Wrench related achievements}} | ||
+ | |||
+ | |||
+ | === {{class link|Medic}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Medic|Blunt Trauma}} | ||
+ | {{Show achievement|Medic|FYI I am a Medic}} | ||
+ | | 2 = {{Show achievement|Medic|Peer Review}} | ||
+ | {{Show achievement|Medic|Sawbones}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Sniper}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Sniper|Be Polite}} | ||
+ | {{Show achievement|Sniper|Consolation Prize}} | ||
+ | {{Show achievement|Sniper|Jarate Chop}} | ||
+ | | 2 = {{Show achievement|Sniper|Kook the Spook}} | ||
+ | {{Show achievement|Sniper|Shock Treatment}} | ||
+ | }} | ||
+ | |||
+ | |||
+ | === {{class link|Spy}} === | ||
+ | {{Knife related achievements}} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history| | ||
+ | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | ||
+ | * {{Undocumented}} Materials for the Saxxy were added to the game. | ||
+ | |||
+ | '''{{Patch name|6|8|2011}}''' | ||
+ | * The Saxxy was added to the game. | ||
+ | |||
+ | '''{{Patch name|7|1|2011}}''' | ||
+ | * {{Undocumented}} Fixed a bug allowing players to switch from the Saxxy to [[Heavy]]'s primary weapon after eating a [[Buffalo Steak Sandvich]]. | ||
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * The Saxxy now uses the same taunt as the [[Grenade Launcher]] for the [[Demoman]]. | ||
+ | * The Saxxy now uses the same kill lines as the Golden Wrench. | ||
+ | * The Saxxy now uses the same taunt as the [[Medi Gun]] for the [[Medic]]. | ||
+ | * The Saxxy now uses the same taunt as the [[Buff Banner]] for the [[Soldier]]. | ||
+ | * The [[Sniper]] no longer refers to the Saxxy as a knife when taunting. | ||
+ | * Fixed gold ragdolls playing custom death animations when they should be locked in a pose. | ||
+ | |||
+ | '''{{Patch name|4|3|2013}}''' | ||
+ | * {{Undocumented}} Fixed missing Cloak effect for the Saxxy. | ||
+ | |||
+ | '''{{Patch name|10|31|2013}}''' | ||
+ | * Fixed broken melee animations for some all-class weapons. | ||
+ | |||
+ | '''{{Patch name|3|28|2018}} #1''' | ||
+ | * Updated past Saxxy items to be [[Strange]]. | ||
+ | |||
+ | '''{{Patch name|7|3|2020}}''' | ||
+ | * {{Undocumented}} Updated the Saxxy with community fixes from rabscootle. | ||
+ | ** {{Undocumented}} Fixed the fire texture appearing on the item. | ||
+ | ** {{undocumented}} Fixed the item type not showing up. | ||
+ | |||
+ | '''{{Patch name|9|16|2021}}''' | ||
+ | * Updated Golden Wrench, Saxxy, and [[Golden Frying Pan]] kills to use the Australium background for death notices | ||
+ | }} | ||
+ | |||
+ | == Bugs == | ||
+ | * Switching from the Saxxy to another stock weapon and back causes the Saxxy to retain the attributes of the stock weapon, even after changing classes. | ||
+ | * After being killed, statue versions of models still move their mouths while finishing their death lines. | ||
+ | * Player statues produced on kill are sometimes an icy gold color instead of the normal gold. | ||
+ | ** This bug is shared with both the Golden Frying Pan and Golden Wrench. | ||
+ | |||
+ | == Trivia == | ||
+ | * As with the [[Golden Wrench]] and [[Golden Frying Pan]], in the event a Saxxy is deleted by its owner, a message is broadcast in-game to all players. | ||
+ | ** The message is '''"[Player] has destroyed their Saxxy, awarded for [Category]!"'''<!--TF_Event_Saxxy_Deleted--> | ||
+ | * The overall design of the Saxxy is loosely based on statuettes for the "[[w:Academy Awards|Academy Awards]]"; prestigious awards for artistic and technical merit in the film industry. | ||
+ | * According to the [[Replay Update (teaser)|Replay Update teaser]], the Saxxy is 75% Australium. | ||
+ | |||
+ | == Gallery == | ||
+ | {{Tabs | ||
+ | | noalign = 1 | ||
+ | | width = 90% | ||
+ | | title = {{common string|Gallery}} | ||
+ | | orientation = horizontal | ||
+ | | icon1 = First-person views | ||
+ | | icon2 = Statues | ||
+ | | icon3 = Other | ||
+ | | content1 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Saxxy Scout 1st person.png|[[Scout]] first-person view. | ||
+ | File:Saxxy Soldier 1st person red.png|[[RED]] [[Soldier]] first-person view. | ||
+ | File:Saxxy Soldier 1st person blu.png|[[BLU]] Soldier first-person view. | ||
+ | File:Saxxy Pyro 1st person red.png|RED [[Pyro]] first-person view. | ||
+ | File:Saxxy Pyro 1st person blu.png|BLU Pyro first-person view. | ||
+ | File:Saxxy Demoman 1st person.png|[[Demoman]] first-person view. | ||
+ | File:Saxxy Heavy 1st person.png|[[Heavy]] first-person view. | ||
+ | File:Saxxy Engineer 1st person.png|[[Engineer]] first-person view. | ||
+ | File:Saxxy Medic 1st person red.png|RED [[Medic]] first-person view. | ||
+ | File:Saxxy Medic 1st person blu.png|BLU Medic first-person view. | ||
+ | File:Saxxy Sniper 1st person.png|[[Sniper]] first-person view. | ||
+ | File:Saxxy Spy 1st person red.png|RED [[Spy]] first-person view. | ||
+ | File:Saxxy Spy 1st person blu.png|BLU Spy first-person view. | ||
+ | </gallery> | ||
+ | | content2 = <nowiki></nowiki> | ||
+ | <gallery perrow="3"> | ||
+ | File:Gold Scout.png|Scout statue. | ||
+ | File:Gold Soldier.png|Soldier statue. | ||
+ | File:Gold Pyro.png|Pyro statue. | ||
+ | File:Gold Demoman.png|Demoman statue. | ||
+ | File:Gold Heavy.png|Heavy statue. | ||
+ | File:Gold Engineer.png|Engineer statue. | ||
+ | File:Gold Medic.png|Medic statue. | ||
+ | File:Gold Sniper.png|Sniper statue. | ||
+ | File:Gold Spy.png|Spy statue. | ||
+ | </gallery> | ||
+ | | content3 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Spy saxxy.png|Promotional image of the BLU Spy holding a Saxxy. | ||
+ | File:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Website|official website]]. | ||
+ | File:Notification Destroy Saxxy.png|In-game notification when a Saxxy is deleted. | ||
+ | </gallery> | ||
+ | }} | ||
+ | |||
+ | == See also == | ||
+ | * [[Basic Scout strategy#Bat + reskins|Saxxy strategy (Scout)]] | ||
+ | * [[Basic Soldier strategy#Shovel + reskins|Saxxy strategy (Soldier)]] | ||
+ | * [[Basic Pyro strategy#Fire Axe + reskins|Saxxy strategy (Pyro)]] | ||
+ | * [[Basic Demoman strategy#Bottle + reskins|Saxxy strategy (Demoman)]] | ||
+ | * [[Basic Heavy strategy#Fists + reskins|Saxxy strategy (Heavy)]] | ||
+ | * [[Basic Engineer strategy#Wrench + reskins|Saxxy strategy (Engineer)]] | ||
+ | * [[Basic Medic strategy#Bonesaw + reskins|Saxxy strategy (Medic)]] | ||
+ | * [[Basic Sniper strategy#Kukri + reskins|Saxxy strategy (Sniper)]] | ||
+ | * [[Basic Spy strategy#Knife + reskins|Saxxy strategy (Spy)]] | ||
+ | * [[Saxxy (disambiguation)]] | ||
+ | * [[List of Saxxy owners]] | ||
+ | * [[Golden Frying Pan]] | ||
+ | * [[Golden Wrench]] | ||
== External links == | == External links == | ||
− | * [ | + | * [https://www.teamfortress.com/replayupdate/ Replay Update page] |
+ | |||
+ | {{Replay Update Nav}} | ||
+ | {{Allweapons Nav}} | ||
− | |||
[[Category:Limited items]] | [[Category:Limited items]] | ||
+ | [[Category:Reskins]] | ||
+ | [[Category:Self-illuminated]] |
Latest revision as of 20:36, 9 December 2024
“ | What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.
— Saxxy Awards publicity blurb
|
” |
The Saxxy is a limited melee weapon for all classes. It is a 100% Australium-plated statuette of Saxton Hale set into a small plinth.
This weapon functions identically to the wielder's default melee weapon, but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal ragdolls. Any jiggle bones on enemy ragdolls are also frozen by this effect. In addition, a special sound effect unique to this weapon, the Golden Wrench, and the Golden Frying Pan is played upon killing any enemy. However, unlike the Spy's other melee weapons, the Saxxy does not have a unique raising animation to indicate an enemy can be backstabbed.
Upon killing an enemy as Engineer, unique voice lines play.
The Saxxy was awarded to winners of the Annual Saxxy Awards, a filmmaking contest hosted by Valve. Saxxys were bestowed upon all contributors in winning entries created by more than one player.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 35 |
Critical | 105 | |
Mini-crit | 47 | |
Function times | ||
Attack interval | 0.5 s | |
Values are approximate and determined by community testing. |
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Damage repaired per hit | 102 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 3 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 40 |
Backstab | 600% | |
Critical | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Soldier
|
|
Pyro
|
|
Demoman
|
Heavy
|
|
Engineer
|
|
Medic
|
|
Sniper
|
|
Spy
|
|
Update history
- [Undocumented] Materials for the Saxxy were added to the game.
- The Saxxy was added to the game.
- [Undocumented] Fixed a bug allowing players to switch from the Saxxy to Heavy's primary weapon after eating a Buffalo Steak Sandvich.
October 13, 2011 Patch (Manniversary Update & Sale)
- The Saxxy now uses the same taunt as the Grenade Launcher for the Demoman.
- The Saxxy now uses the same kill lines as the Golden Wrench.
- The Saxxy now uses the same taunt as the Medi Gun for the Medic.
- The Saxxy now uses the same taunt as the Buff Banner for the Soldier.
- The Sniper no longer refers to the Saxxy as a knife when taunting.
- Fixed gold ragdolls playing custom death animations when they should be locked in a pose.
- [Undocumented] Fixed missing Cloak effect for the Saxxy.
- Fixed broken melee animations for some all-class weapons.
- Updated past Saxxy items to be Strange.
- [Undocumented] Updated the Saxxy with community fixes from rabscootle.
- [Undocumented] Fixed the fire texture appearing on the item.
- [Undocumented] Fixed the item type not showing up.
- Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
Bugs
- Switching from the Saxxy to another stock weapon and back causes the Saxxy to retain the attributes of the stock weapon, even after changing classes.
- After being killed, statue versions of models still move their mouths while finishing their death lines.
- Player statues produced on kill are sometimes an icy gold color instead of the normal gold.
- This bug is shared with both the Golden Frying Pan and Golden Wrench.
Trivia
- As with the Golden Wrench and Golden Frying Pan, in the event a Saxxy is deleted by its owner, a message is broadcast in-game to all players.
- The message is "[Player] has destroyed their Saxxy, awarded for [Category]!"
- The overall design of the Saxxy is loosely based on statuettes for the "Academy Awards"; prestigious awards for artistic and technical merit in the film industry.
- According to the Replay Update teaser, the Saxxy is 75% Australium.
Gallery
- First-person views
- Statues
- Other
See also
- Saxxy strategy (Scout)
- Saxxy strategy (Soldier)
- Saxxy strategy (Pyro)
- Saxxy strategy (Demoman)
- Saxxy strategy (Heavy)
- Saxxy strategy (Engineer)
- Saxxy strategy (Medic)
- Saxxy strategy (Sniper)
- Saxxy strategy (Spy)
- Saxxy (disambiguation)
- List of Saxxy owners
- Golden Frying Pan
- Golden Wrench
External links
|