Difference between revisions of "Saxxy"

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{{hatnote|This article is about the all-class weapon. For other uses, see [[Saxxy (disambiguation)]].}}
+
{{Other uses|this=the all-class weapon|Saxxy (disambiguation)}}
 +
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
 
| image            = Saxxy.png
 
| image            = Saxxy.png
| used-by          = [[Classes|All]]
+
| kill-icon-2      = backstab
 +
| kill-icon-3      = high noon
 +
| kill-icon-4      = fencing
 +
| kill-tooltip-2  = Spy Only
 +
| kill-tooltip-3  = Heavy Taunt Only
 +
| kill-tooltip-4  = Spy Taunt Only
 +
| used-by          = {{used by|all}}
 
| slot            = melee
 
| slot            = melee
| released        = [[June 8, 2011 Patch]]
+
| released        = {{Patch name|6|8|2011}}
| availability    = Distributed
+
| availability    = {{tooltip|{{avail|distributed}} <small>(periodical)</small>|This item can be earned during certain events}}
 
| trade            = no
 
| trade            = no
 
| gift            = no
 
| gift            = no
 
| paint            = no
 
| paint            = no
 +
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 25 Weapon Symbol
+
   | quality        = strange
   | item-flags    = Not Tradable
+
  | item-kind      = {{item kind|Award}}
   | att-1-positive = Winner: [Category] [Year]
+
   | item-flags    = {{attribute|CannotTrade}}
   | att-2-positive = Imbued with an ancient power
+
  | rankson        = Kills
 +
   | att-1-positive = {{attribute|SaxxyAward|[Category]|[Year]}}
 +
   | att-2-positive = {{attribute|TurnToGold}}
 
}}
 
}}
{{Quotation|'''Saxxy Awards''' page|HEAVY ENOUGH TO KILL A MAN WITH!}}
 
The '''Saxxy''' is a limited [[Weapons#allmelee|melee weapon]] for all classes. It is an [[Australium]]-plated statuette of [[Saxton Hale]] set into a small plinth.
 
  
This weapon acts identically to the default melee weapon of each class, sharing the same statistics and abilities. As such, [[Spy|Spies]] can perform [[backstab]]s and [[Engineer]]s can upgrade their [[buildings]]. Its distinguishing feature, however, is that enemies killed by it will turn into motionless golden statues instead of ragdolls, similar to the [[Golden Wrench]]. This effect applies to [[jiggle bones]] which freeze in place.
+
{{Quotation|'''Saxxy Awards''' publicity blurb|What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.}}
 +
 
 +
The '''Saxxy''' is a limited [[Weapons#allmelee|melee weapon]] for [[Classes|all classes]]. It is a 100% [[Australium]]-plated statuette of [[Saxton Hale]] set into a small plinth.
 +
 
 +
This weapon functions identically to the wielder's default melee weapon, but with an added cosmetic function: any enemies killed with it produce motionless statues of [[Self-illumination|pure Australium]], instead of the normal [[ragdoll]]s. Any [[Jiggle bones|jiggle bones]] on enemy ragdolls are also frozen by this effect. In addition, a special [[Media:saxxy_impact_gen_06.wav|sound effect]] unique to this weapon, the [[Golden Wrench]], and the [[Golden Frying Pan]] is played upon killing any enemy. However, unlike the [[Spy]]'s other melee weapons, the Saxxy does not have a unique raising animation to indicate an enemy can be [[backstab]]bed.
 +
 
 +
Upon killing an enemy as Engineer, [[Engineer responses#Kill-related responses|unique voice lines]] play.
  
The Saxxy was awarded to the winners of the [[First Annual Saxxy Awards]] in their respective categories. Winning entries created by more than one player resulted in Saxxys being bestowed to each contributor; the award was not limited to the submitter.  
+
The Saxxy was awarded to winners of the Annual Saxxy Awards, a filmmaking contest hosted by [[Valve]]. Saxxys were bestowed upon all contributors in winning entries created by more than one player.
  
 
== Damage and function times ==
 
== Damage and function times ==
{|style="width: 100%; max-width: 575px;"
+
<div style="float:left; margin-right:1em;">
|- style="vertical-align: top;"
+
'''{{Class link|Scout}}'''
|'''{{Class link|Scout}}'''
 
 
{{Damage table
 
{{Damage table
| damage             = yes
+
| identical        = [[Bat]]
|  base             = 35
+
| damagetype      = Melee
|  point blank      = 30-40
+
| rangetype        = Melee
|  crit             = 105
+
 
|  minicrit         = 40-54
+
| damage           = yes
| function times     = yes
+
|  base           = 35
|  attack interval   = 0.5 s
+
|  crit           = 105
 +
|  minicrit       = 47
 +
| function times   = yes
 +
|  attack interval = 0.5 s
 
}}
 
}}
|'''{{Class link|Soldier}}, {{Class link|Pyro}}, {{Class link|Demoman}}''',
+
 
'''{{Class link|Heavy}}, {{Class link|Medic}}, {{Class link|Sniper}}'''
+
'''{{Class link|Engineer}}'''
 
{{Damage table
 
{{Damage table
| damage             = yes
+
| identical            = [[Wrench]]
|  base             = 65
+
| damagetype            = Melee
point blank       = 59-72
+
| rangetype            = Melee
crit              = 195
+
 
minicrit          = 88
+
| damage               = yes
| function times     = yes
+
|  base                 = 65
|  attack interval   = 0.8
+
crit                = 195
 +
|  minicrit            = 88
 +
|  damage repaired      = 102
 +
|  upgrade amount       = 25
 +
metal cost repairing = 1 + damage / 3
 +
metal cost reloading = 1 / bullet<br/>2 / rocket salvo
 +
| function times       = yes
 +
|  attack interval     = 0.8 s
 
}}
 
}}
|-
+
 
| colspan="3" height="10" |
+
<div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Soldier}}<br />{{Class link|Pyro}}<br />{{Class link|Demoman}}'''</div>
|- style="vertical-align: top;"
+
<div style="float:left; margin:1em 0; margin-right:0.5em;">'''{{Class link|Heavy}}<br />{{Class link|Medic}}<br />{{Class link|Sniper}}'''</div>
|'''{{Class link|Engineer}}'''
+
{{clr}}
 
{{Damage table
 
{{Damage table
| damage            = yes
+
| identical        = [[Bonesaw]], [[Bottle]], [[Fire Axe]], [[Fists]], [[Kukri]], [[Shovel]]
|  base              = 65
+
| damagetype       = Melee
| point blank       = 59-72
+
| rangetype        = Melee
| crit              = 195
+
 
|  minicrit          = 88
+
| damage           = yes
| damage repaired  = 105
+
base            = 65
upgrade amount    = 25
+
crit            = 195
metal cost repairing = 1 + damage / 5
+
minicrit        = 88
metal cost reloading = 1 / bullet<br/>2 / rocket salvo
+
| function times   = yes
| function times     = yes
+
|  attack interval = 0.8 s
|  attack interval   = 0.8 s
 
 
}}
 
}}
|'''{{Class link|Spy}}'''
+
 
 +
'''{{Class link|Spy}}'''
 
{{Damage table
 
{{Damage table
 +
| identical        = [[Knife]]
 +
| damagetype      = Melee
 +
| rangetype        = Melee
 +
 
| damage          = yes
 
| damage          = yes
 
|  base            = 40
 
|  base            = 40
|  point blank    = 28-54
 
 
|  backstab        = {{tooltip|600%|Of target's current health}}
 
|  backstab        = {{tooltip|600%|Of target's current health}}
 
|  minicrit        = 54
 
|  minicrit        = 54
 
|  crit            = {{tooltip|120|While crit boosted}}
 
|  crit            = {{tooltip|120|While crit boosted}}
 
| function times  = yes
 
| function times  = yes
|  attack interval = 0.8
+
|  attack interval = 0.8 s
 
}}
 
}}
|}
+
</div>
 +
{{clr}}
 +
 
 +
{{Weapon Demonstration}}
  
== Related Achievements ==
+
== Related achievements ==
 
=== {{class link|Soldier}} ===
 
=== {{class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
Line 83: Line 112:
 
| 2 = {{Show achievement|Soldier|War Crime Spybunal}}
 
| 2 = {{Show achievement|Soldier|War Crime Spybunal}}
 
}}
 
}}
 +
 +
 
=== {{class link|Pyro}} ===
 
=== {{class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Clearcutter}}
 
| 1 = {{Show achievement|Pyro|Clearcutter}}
      {{Show achievement|Pyro|Freezer Burn}}
 
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
| 2 = {{Show achievement|Pyro|Lumberjack}}
 
}}
 
}}
 +
 +
 
=== {{class link|Demoman}} ===
 
=== {{class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|The Scottish Play}}
 
| 1 = {{Show achievement|Demoman|The Scottish Play}}
 
}}
 
}}
 +
 +
 
==={{class link|Heavy}}===
 
==={{class link|Heavy}}===
 
{{Achievement table
 
{{Achievement table
Line 98: Line 132:
 
| 2 = {{Show achievement|Heavy|Communist Mani-Fisto}}
 
| 2 = {{Show achievement|Heavy|Communist Mani-Fisto}}
 
}}
 
}}
 +
 +
 
=== {{class link|Engineer}} ===
 
=== {{class link|Engineer}} ===
 
{{Wrench related achievements}}
 
{{Wrench related achievements}}
 +
 +
 
=== {{class link|Medic}} ===
 
=== {{class link|Medic}} ===
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Medic|FYI I am a Medic}}
+
| 1 = {{Show achievement|Medic|Blunt Trauma}}
      {{Show achievement|Medic|Peer Review}}
+
      {{Show achievement|Medic|FYI I am a Medic}}
| 2 = {{Show achievement|Medic|Sawbones}}
+
| 2 = {{Show achievement|Medic|Peer Review}}
 +
      {{Show achievement|Medic|Sawbones}}
 
}}
 
}}
==={{Class link|Sniper}}===
+
 
 +
 
 +
=== {{class link|Sniper}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Sniper|Be Polite}}
 
| 1 = {{Show achievement|Sniper|Be Polite}}
 +
      {{Show achievement|Sniper|Consolation Prize}}
 
       {{Show achievement|Sniper|Jarate Chop}}
 
       {{Show achievement|Sniper|Jarate Chop}}
 
| 2 = {{Show achievement|Sniper|Kook the Spook}}
 
| 2 = {{Show achievement|Sniper|Kook the Spook}}
       {{Show achievement|Sniper|Consolation Prize}}
+
       {{Show achievement|Sniper|Shock Treatment}}
| 3 = {{Show achievement|Sniper|Shock Treatment}}
 
 
}}
 
}}
  
==={{Class link|Spy}}===
+
 
 +
=== {{class link|Spy}} ===
 
{{Knife related achievements}}
 
{{Knife related achievements}}
  
 
== Update history ==
 
== Update history ==
'''[[May 5, 2011 Patch]]''' ([[Replay Update]])
+
{{Update history|
 +
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
 
* {{Undocumented}} Materials for the Saxxy were added to the game.
 
* {{Undocumented}} Materials for the Saxxy were added to the game.
  
'''[[June 8, 2011 Patch]]'''
+
'''{{Patch name|6|8|2011}}'''
*The Saxxy was added to the game.
+
* The Saxxy was added to the game.
* {{Undocumented}} One-handed melee animations have been added for most classes, currently for use with the Saxxy.
+
 
 +
'''{{Patch name|7|1|2011}}'''
 +
* {{Undocumented}} Fixed a bug allowing players to switch from the Saxxy to [[Heavy]]'s primary weapon after eating a [[Buffalo Steak Sandvich]].
  
==Bugs==
+
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
* The Saxxy allocates many unfitting class taunts and sound effects, such as those of the [[Demoman]]'s [[Bottle]], the [[Pyro]]'s melee taunt, and the [[Scout]]'s [[Bat]].
+
* The Saxxy now uses the same taunt as the [[Grenade Launcher]] for the [[Demoman]].
* The Saxxy does not have distinguishing icons for [[backstabs]], the [[Fencing]] taunt, or the [[Showdown]] taunt.
+
* The Saxxy now uses the same kill lines as the Golden Wrench.
* The Saxxy does not Cloak with the Spy during first person view.
+
* The Saxxy now uses the same taunt as the [[Medi Gun]] for the [[Medic]].
* Voice responses related to melee weapons have no discretion when the Saxxy is equipped.
+
* The Saxxy now uses the same taunt as the [[Buff Banner]] for the [[Soldier]].
* [[Miscellaneous items|Miscellaneous]] and slot items equipped will not be frozen upon death by this weapon.
+
* The [[Sniper]] no longer refers to the Saxxy as a knife when taunting.
* After eating a [[Buffalo Steak Sandvich]], a Heavy is able to switch from the Saxxy to his primary weapon.
+
* Fixed gold ragdolls playing custom death animations when they should be locked in a pose.
* In world view the [[Engineer]] holds the Saxxy with the same animation as his default Wrench, with both hands. However in client view he holds it with one hand like everyone else.
 
* If the Saxxy is equipped, killing an enemy with the [[Chargin' Targe]] shield bash will cause the [[ragdoll]] to turn gold.
 
* If a backstab with this weapon triggers an animation on the target, his statue will only freeze once the animation ends.
 
  
==Trivia==
+
'''{{Patch name|4|3|2013}}'''
* As with a [[Golden Wrench]], in the event a Saxxy is deleted by its owner, a message will be broadcast in-game to all players.
+
* {{Undocumented}} Fixed missing Cloak effect for the Saxxy.
* Despite having the saxxy equiped, taunt killing as the heavy does not turn players into golden statues.
+
 
==Gallery==
+
'''{{Patch name|10|31|2013}}'''
 +
* Fixed broken melee animations for some all-class weapons.
 +
 
 +
'''{{Patch name|3|28|2018}} #1'''
 +
* Updated past Saxxy items to be [[Strange]].
 +
 
 +
'''{{Patch name|7|3|2020}}'''
 +
* {{Undocumented}} Updated the Saxxy with community fixes from rabscootle.
 +
** {{Undocumented}} Fixed the fire texture appearing on the item.
 +
** {{undocumented}} Fixed the item type not showing up.
 +
 
 +
'''{{Patch name|9|16|2021}}'''
 +
* Updated Golden Wrench, Saxxy, and [[Golden Frying Pan]] kills to use the Australium background for death notices
 +
}}
 +
 
 +
== Bugs ==
 +
* Switching from the Saxxy to another stock weapon and back causes the Saxxy to retain the attributes of the stock weapon, even after changing classes.
 +
* After being killed, statue versions of models still move their mouths while finishing their death lines.
 +
* Player statues produced on kill are sometimes an icy gold color instead of the normal gold.
 +
** This bug is shared with both the Golden Frying Pan and Golden Wrench.
 +
 
 +
== Trivia ==
 +
* As with the [[Golden Wrench]] and [[Golden Frying Pan]], in the event a Saxxy is deleted by its owner, a message is broadcast in-game to all players.
 +
** The message is '''"[Player] has destroyed their Saxxy, awarded for [Category]!"'''<!--TF_Event_Saxxy_Deleted-->
 +
* The overall design of the Saxxy is loosely based on statuettes for the "[[w:Academy Awards|Academy Awards]]"; prestigious awards for artistic and technical merit in the film industry.
 +
 
 +
== Gallery ==
 +
{{Tabs
 +
| noalign = 1
 +
| width = 90%
 +
| title = {{common string|Gallery}}
 +
| orientation = horizontal
 +
| icon1 = First-person views
 +
| icon2 = Statues
 +
| icon3 = Other
 +
| content1 = <nowiki></nowiki>
 
<gallery>
 
<gallery>
File:Saxxy Scout 1st person.png|Scout first-person view.
+
File:Saxxy Scout 1st person.png|[[Scout]] first-person view.
File:Saxxy Soldier 1st person red.png|RED Soldier first-person view.
+
File:Saxxy Soldier 1st person red.png|[[RED]] [[Soldier]] first-person view.
File:Saxxy Soldier 1st person blu.png|BLU Soldier first-person view.
+
File:Saxxy Soldier 1st person blu.png|[[BLU]] Soldier first-person view.
File:Saxxy Pyro 1st person red.png|RED Pyro first-person view.
+
File:Saxxy Pyro 1st person red.png|RED [[Pyro]] first-person view.
 
File:Saxxy Pyro 1st person blu.png|BLU Pyro first-person view.
 
File:Saxxy Pyro 1st person blu.png|BLU Pyro first-person view.
File:Saxxy Demoman 1st person.png|Demoman first-person view.
+
File:Saxxy Demoman 1st person.png|[[Demoman]] first-person view.
File:Saxxy Heavy 1st person.png|Heavy first-person view.
+
File:Saxxy Heavy 1st person.png|[[Heavy]] first-person view.
File:Saxxy Engineer 1st person.png|Engineer first-person view.
+
File:Saxxy Engineer 1st person.png|[[Engineer]] first-person view.
File:Saxxy Medic 1st person red.png|RED Medic first-person view.
+
File:Saxxy Medic 1st person red.png|RED [[Medic]] first-person view.
 
File:Saxxy Medic 1st person blu.png|BLU Medic first-person view.
 
File:Saxxy Medic 1st person blu.png|BLU Medic first-person view.
File:Saxxy Sniper 1st person.png|Sniper first-person view.
+
File:Saxxy Sniper 1st person.png|[[Sniper]] first-person view.
File:Saxxy Spy 1st person red.png|RED Spy first-person view.
+
File:Saxxy Spy 1st person red.png|RED [[Spy]] first-person view.
 
File:Saxxy Spy 1st person blu.png|BLU Spy first-person view.
 
File:Saxxy Spy 1st person blu.png|BLU Spy first-person view.
 +
</gallery>
 +
| content2 = <nowiki></nowiki>
 +
<gallery perrow="3">
 
File:Gold Scout.png|Scout statue.
 
File:Gold Scout.png|Scout statue.
 
File:Gold Soldier.png|Soldier statue.
 
File:Gold Soldier.png|Soldier statue.
Line 164: Line 244:
 
File:Gold Sniper.png|Sniper statue.
 
File:Gold Sniper.png|Sniper statue.
 
File:Gold Spy.png|Spy statue.
 
File:Gold Spy.png|Spy statue.
 +
</gallery>
 +
| content3 = <nowiki></nowiki>
 +
<gallery>
 
File:Spy saxxy.png|Promotional image of the BLU Spy holding a Saxxy.
 
File:Spy saxxy.png|Promotional image of the BLU Spy holding a Saxxy.
File:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Blog|Blog]].
+
File:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Website|official website]].
 +
File:Notification Destroy Saxxy.png|In-game notification when a Saxxy is deleted.
 
</gallery>
 
</gallery>
 +
}}
  
 
== See also ==
 
== See also ==
* [[First Annual Saxxy Awards|The First Annual Saxxy Awards]]
+
* [[Basic Scout strategy#Bat + reskins|Saxxy strategy (Scout)]]
 +
* [[Basic Soldier strategy#Shovel + reskins|Saxxy strategy (Soldier)]]
 +
* [[Basic Pyro strategy#Fire Axe + reskins|Saxxy strategy (Pyro)]]
 +
* [[Basic Demoman strategy#Bottle + reskins|Saxxy strategy (Demoman)]]
 +
* [[Basic Heavy strategy#Fists + reskins|Saxxy strategy (Heavy)]]
 +
* [[Basic Engineer strategy#Wrench + reskins|Saxxy strategy (Engineer)]]
 +
* [[Basic Medic strategy#Bonesaw + reskins|Saxxy strategy (Medic)]]
 +
* [[Basic Sniper strategy#Kukri + reskins|Saxxy strategy (Sniper)]]
 +
* [[Basic Spy strategy#Knife + reskins|Saxxy strategy (Spy)]]
 +
* [[Saxxy (disambiguation)]]
 
* [[List of Saxxy owners]]
 
* [[List of Saxxy owners]]
 +
* [[Golden Frying Pan]]
 
* [[Golden Wrench]]
 
* [[Golden Wrench]]
  
 
== External links ==
 
== External links ==
* [http://www.teamfortress.com/replayupdate/ Replay Update page]
+
* [https://www.teamfortress.com/replayupdate/ Replay Update page]
  
{{ReplayUpdateNav}}
+
{{Replay Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 +
 
[[Category:Limited items]]
 
[[Category:Limited items]]
 +
[[Category:Reskins]]
 +
[[Category:Self-illuminated]]

Latest revision as of 16:41, 27 June 2024

This article is about the all-class weapon. For other uses, see Saxxy (disambiguation).
What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.
Saxxy Awards publicity blurb

The Saxxy is a limited melee weapon for all classes. It is a 100% Australium-plated statuette of Saxton Hale set into a small plinth.

This weapon functions identically to the wielder's default melee weapon, but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal ragdolls. Any jiggle bones on enemy ragdolls are also frozen by this effect. In addition, a special sound effect unique to this weapon, the Golden Wrench, and the Golden Frying Pan is played upon killing any enemy. However, unlike the Spy's other melee weapons, the Saxxy does not have a unique raising animation to indicate an enemy can be backstabbed.

Upon killing an enemy as Engineer, unique voice lines play.

The Saxxy was awarded to winners of the Annual Saxxy Awards, a filmmaking contest hosted by Valve. Saxxys were bestowed upon all contributors in winning entries created by more than one player.

Damage and function times

Leaderboard class scout.png Scout

See also: Damage
Identical to: Bat
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 35
Critical 105
Mini-crit 47
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.

Leaderboard class engineer.png Engineer

See also: Damage
Identical to: Wrench
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Damage repaired per hit 102
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 3
Metal cost for reloading ammo 1 / bullet
2 / rocket salvo
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.
See also: Damage
Identical to: Bonesaw, Bottle, Fire Axe, Fists, Kukri, Shovel
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Leaderboard class spy.png Spy

See also: Damage
Identical to: Knife
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 40
Backstab 600%
Critical 120
Mini-crit 54
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class soldier.png Soldier

Trench Warfare
Trench Warfare
Kill your nemesis with a shovel.
War Crime Spybunal
War Crime Spybunal
Kill a Spy who just backstabbed a teammate.


Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.


Leaderboard class demoman.png Demoman

The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.


Leaderboard class heavy.png Heavy

Show Trial
Show Trial
Kill an enemy with a taunt.
Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.


Leaderboard class engineer.png Engineer

Built to Last
Built to Last
Help a single building tank over 2000 damage without being destroyed.


Circle the Wagons
Circle the Wagons
Repair 50,000 damage to friendly buildings constructed by other players.


Doc, Stock, and Barrel
Doc, Stock, and Barrel
Repair a sentry gun under fire while being healed by a Medic.


Fistful of Sappers
Fistful of Sappers
Destroy 25 sappers on buildings built by other team members.


Get Along!
Get Along!
Manage to get to, and then remove, a sapper placed on your building while you were several meters away.
Land Grab
Land Grab
Help a teammate construct a building.


Quick Draw
Quick Draw
Kill a Spy and two sappers within 10 seconds.


Rio Grind
Rio Grind
Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer.


Silent Pardner
Silent Pardner
Upgrade 50 buildings built by other team members.


The Wrench Connection
The Wrench Connection
Kill a disguised spy with your Wrench.


Leaderboard class medic.png Medic

Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.


FYI I am A Medic
FYI I am A Medic
Use your bonesaw to kill a spy who has been calling for 'Medic!'.
Peer Review
Peer Review
Kill 10 Medics with your bone saw.


Sawbones
Sawbones
Hit enemies with your bonesaw 5 times in a row without dying or missing.


Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.


Consolation Prize
Consolation Prize
Get backstabbed 50 times.


Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.
Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.


Shock Treatment
Shock Treatment
Kill a spy whose backstab attempt was blocked by your Razorback.


Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.


Agent Provocateur
Agent Provocateur
Backstab your Steam Community friends 10 times.


Come in From the Cold
Come in From the Cold
Get a Revenge kill with a backstab.


Counter Espionage
Counter Espionage
Backstab a disguised Spy.


Die Another Way
Die Another Way
Kill a Sniper after your backstab breaks his Razorback.


Dr. Nooooo
Dr. Nooooo
Backstab a Medic that is ready to deploy an ÜberCharge.


Fast Fingers
Fast Fingers
Backstab a Scout that is using the Back Scatter.


FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.


High Value Target
High Value Target
Backstab an enemy who is dominating 3 or more of your teammates.


Identity Theft
Identity Theft
Backstab the enemy that you're currently disguised as.
Is It Safe?
Is It Safe?
Backstab 50 enemies who are capturing control points.


May I Cut In?
May I Cut In?
Backstab an enemy and the Medic healing him within 10 seconds of each other.


Sapsucker
Sapsucker
Sap an enemy building, then backstab the Engineer who built it within 5 seconds.


Slash and Burn
Slash and Burn
Backstab an enemy, who then switches to Pyro before they respawn.


Spymaster
Spymaster
Backstab 1000 enemies.


The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.


The Man with the Broken Guns
The Man with the Broken Guns
Backstab an Engineer, then sap 3 of his buildings within 10 seconds.


Triplecrossed
Triplecrossed
Backstab 3 Snipers in a single life.


Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.


You Only Shiv Thrice
You Only Shiv Thrice
Backstab 3 enemies within 10 seconds.

Update history

May 5, 2011 Patch (Replay Update)
  • [Undocumented] Materials for the Saxxy were added to the game.

June 8, 2011 Patch

  • The Saxxy was added to the game.

July 1, 2011 Patch

October 13, 2011 Patch (Manniversary Update & Sale)

  • The Saxxy now uses the same taunt as the Grenade Launcher for the Demoman.
  • The Saxxy now uses the same kill lines as the Golden Wrench.
  • The Saxxy now uses the same taunt as the Medi Gun for the Medic.
  • The Saxxy now uses the same taunt as the Buff Banner for the Soldier.
  • The Sniper no longer refers to the Saxxy as a knife when taunting.
  • Fixed gold ragdolls playing custom death animations when they should be locked in a pose.

April 3, 2013 Patch

  • [Undocumented] Fixed missing Cloak effect for the Saxxy.

October 31, 2013 Patch

  • Fixed broken melee animations for some all-class weapons.

March 28, 2018 Patch #1

  • Updated past Saxxy items to be Strange.

July 3, 2020 Patch

  • [Undocumented] Updated the Saxxy with community fixes from rabscootle.
    • [Undocumented] Fixed the fire texture appearing on the item.
    • [Undocumented] Fixed the item type not showing up.

September 16, 2021 Patch

  • Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices

Bugs

  • Switching from the Saxxy to another stock weapon and back causes the Saxxy to retain the attributes of the stock weapon, even after changing classes.
  • After being killed, statue versions of models still move their mouths while finishing their death lines.
  • Player statues produced on kill are sometimes an icy gold color instead of the normal gold.
    • This bug is shared with both the Golden Frying Pan and Golden Wrench.

Trivia

  • As with the Golden Wrench and Golden Frying Pan, in the event a Saxxy is deleted by its owner, a message is broadcast in-game to all players.
    • The message is "[Player] has destroyed their Saxxy, awarded for [Category]!"
  • The overall design of the Saxxy is loosely based on statuettes for the "Academy Awards"; prestigious awards for artistic and technical merit in the film industry.

Gallery

[hide]Gallery
  • First-person views
  • Statues
  • Other
show;hide

See also

External links