Difference between revisions of "Overhealer"
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− | {{ | + | {{beta}} |
− | | weapon | + | {{Item infobox |
− | | | + | | type = weapon |
− | | | + | | unused = yes |
− | | | + | | image = Overhealer.png |
− | | | + | | hide-kill-icon = yes |
+ | | used-by = {{used by|Medic}} | ||
+ | | slot = secondary | ||
+ | | numbered = no | ||
}} | }} | ||
+ | {{Quotation|'''The Medic''' on massive healing capabilities|Ooh, zhis vill do nicely.|sound=Medic_mvm_loot_common01.wav}} | ||
− | The '''Overhealer''' is a scrapped [[ | + | The '''Overhealer''' is a [[Unused content|scrapped]] [[Achievement items|unlockable]] [[Weapons#medicsecondary|secondary weapon]] for the [[Medic]]. It appears nearly identical to the standard [[Medi Gun]], but has two nozzles in the front instead of one. |
− | + | The Overhealer would boost a player's [[health]] to 200% of their maximum; however, unlike the Medi Gun's 150% [[overheal]], this boost would not decay over time. The trade-off is that the Overhealer's [[ÜberCharge]] was to fill very slowly or possibly not at all.<ref>[https://www.ign.com/articles/2008/01/24/valve-planning-more-team-fortress-content Valve Planning More Team Fortress Content] article from IGN which mentioned the Overhealer</ref> | |
− | + | Eventually the Overhealer was shelved due to balancing issues in the game.<ref>[http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All], article from GameFront</ref> | |
− | ' | + | == Trivia == |
+ | * This weapon's functionality is very similar to [[Medi Gun Beta 1]], another scrapped Medi Gun with non-decaying overheal. | ||
+ | * This weapon was eventually replaced by the [[Kritzkrieg]]. The model and materials for the Kritzkrieg attachment bear the filename <code>overhealer</code> | ||
− | + | == References == | |
+ | <references/> | ||
− | + | {{Unused Content Nav}} | |
− | + | [[Category:Medic]] | |
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Latest revision as of 04:46, 11 November 2023
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | Ooh, zhis vill do nicely.
Click to listen
— The Medic on massive healing capabilities
|
” |
The Overhealer is a scrapped unlockable secondary weapon for the Medic. It appears nearly identical to the standard Medi Gun, but has two nozzles in the front instead of one.
The Overhealer would boost a player's health to 200% of their maximum; however, unlike the Medi Gun's 150% overheal, this boost would not decay over time. The trade-off is that the Overhealer's ÜberCharge was to fill very slowly or possibly not at all.[1]
Eventually the Overhealer was shelved due to balancing issues in the game.[2]
Trivia
- This weapon's functionality is very similar to Medi Gun Beta 1, another scrapped Medi Gun with non-decaying overheal.
- This weapon was eventually replaced by the Kritzkrieg. The model and materials for the Kritzkrieg attachment bear the filename
overhealer
References
- ↑ Valve Planning More Team Fortress Content article from IGN which mentioned the Overhealer
- ↑ Overhealer Not Coming to Team Fortress 2 After All, article from GameFront
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