Difference between revisions of "Gadget Token"
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− | {{ | + | {{beta|cut}} |
{{Item infobox | {{Item infobox | ||
− | | type | + | | type = tool |
− | | unused | + | | unused = yes |
− | | image | + | | image = Unknownweapon.png |
− | | released | + | | released = Unreleased |
− | + | | numbered = no | |
− | |||
− | |||
− | | numbered | ||
− | |||
}} | }} | ||
{{Quotation|'''The Engineer'''|Y'all might be flame retardant, but ya sure ain't bulletproof.|sound=Engineer_dominationpyro09.wav}} | {{Quotation|'''The Engineer'''|Y'all might be flame retardant, but ya sure ain't bulletproof.|sound=Engineer_dominationpyro09.wav}} | ||
− | The '''Gadget Token''' is a [[scrapped]] [[tool]] | + | The '''Gadget Token''' is a [[scrapped]] [[tool]] that was added to the game files in the {{Patch name|12|23|2010}}, and removed in the {{Patch name|9|16|2011}}. According to [[Robin Walker]], the Gadget Token "...was an experiment we tested internally, but didn't like enough to ship." |
− | + | == Weapon attributes == | |
− | + | From [[:File:Tf_english.txt|{{code|tf_english.txt}}]]: | |
− | "TF_Unique_BleedingSocketItem" "Leakium" | + | <pre> |
− | "TF_Unique_BulletResistItem" "Bulletproofium" | + | "CI_T_G" "Gadget Token" |
− | "TF_Unique_FireResistItem" | + | "TF_Unique_BleedingSocketItem" "Leakium" |
− | "TF_Unique_BlastResistItem" | + | "TF_Unique_BulletResistItem" "Bulletproofium" |
− | "TF_Unique_HealthRegenItem" | + | "TF_Unique_FireResistItem" "Fireproofium" |
− | "TF_Unique_SpeedBoostItem" | + | "TF_Unique_BlastResistItem" "Blastproofium" |
− | "TF_Unique_MetalRegenItem" | + | "TF_Unique_HealthRegenItem" "Firstaidium" |
− | "TF_Unique_CloakRegenItem" | + | "TF_Unique_SpeedBoostItem" "Sprintium" |
− | "TF_Unique_CloakConsumeItem" "Longvisine" | + | "TF_Unique_MetalRegenItem" "Harvestine" |
− | "TF_Unique_RepairRateItem" | + | "TF_Unique_CloakRegenItem" "Invisine" |
− | "TF_Unique_ConstructionRateItem" "Constructine" | + | "TF_Unique_CloakConsumeItem" "Longvisine" |
+ | "TF_Unique_RepairRateItem" "Wrenchine" | ||
+ | "TF_Unique_ConstructionRateItem" "Constructine" | ||
+ | </pre> | ||
− | {{ | + | == Update history == |
+ | '''{{Patch name|12|23|2010}}''' | ||
+ | * {{undocumented}} Added content strings for the Gadget Token | ||
+ | |||
+ | '''{{Patch name|9|16|2011}}''' | ||
+ | * {{Undocumented}} Removed content strings for the Gadget Token | ||
+ | |||
+ | {{Unused Content Nav}} |
Latest revision as of 05:30, 2 April 2023
“Ok guys, bad news: we lost that last one.” This article documents content for Team Fortress 2 that was removed from the game. It may contain speculation, broken links or errors. |
“ | Y'all might be flame retardant, but ya sure ain't bulletproof.
Click to listen
— The Engineer
|
” |
The Gadget Token is a scrapped tool that was added to the game files in the December 23, 2010 Patch, and removed in the September 16, 2011 Patch. According to Robin Walker, the Gadget Token "...was an experiment we tested internally, but didn't like enough to ship."
Weapon attributes
From tf_english.txt
:
"CI_T_G" "Gadget Token" "TF_Unique_BleedingSocketItem" "Leakium" "TF_Unique_BulletResistItem" "Bulletproofium" "TF_Unique_FireResistItem" "Fireproofium" "TF_Unique_BlastResistItem" "Blastproofium" "TF_Unique_HealthRegenItem" "Firstaidium" "TF_Unique_SpeedBoostItem" "Sprintium" "TF_Unique_MetalRegenItem" "Harvestine" "TF_Unique_CloakRegenItem" "Invisine" "TF_Unique_CloakConsumeItem" "Longvisine" "TF_Unique_RepairRateItem" "Wrenchine" "TF_Unique_ConstructionRateItem" "Constructine"
Update history
- [Undocumented] Added content strings for the Gadget Token
- [Undocumented] Removed content strings for the Gadget Token
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