Difference between revisions of "Gadget Token"

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{{unreleased}}
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{{beta|cut}}
 
{{Item infobox
 
{{Item infobox
| type         = tools
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| type     = tool
| unused       = yes
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| unused   = yes
| image       = Unknownweapon.png
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| image   = Unknownweapon.png
| released     = Unreleased
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| released = Unreleased
| availability = Unavailable
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| numbered = no
| trade        = Unknown
 
| craft        = Unknown
 
| numbered     = no
 
| loadout      = no
 
 
}}
 
}}
  
 
{{Quotation|'''The Engineer'''|Y'all might be flame retardant, but ya sure ain't bulletproof.|sound=Engineer_dominationpyro09.wav}}
 
{{Quotation|'''The Engineer'''|Y'all might be flame retardant, but ya sure ain't bulletproof.|sound=Engineer_dominationpyro09.wav}}
  
The '''Gadget Token''' is a [[scrapped]] [[tool]], assumed to give the ability for customization of weapon's attributes. It was added to the game files in the [[December 23, 2010 Patch]] and removed in the [[September 16, 2011 Patch]]. According to Robin Walker, the Gadget Token "...was an experiment we tested internally, but didn't like enough to ship."
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The '''Gadget Token''' is a [[scrapped]] [[tool]] that was added to the game files in the {{Patch name|12|23|2010}}, and removed in the {{Patch name|9|16|2011}}.  
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According to [[Robin Walker]], the Gadget Token "...was an experiment we tested internally, but didn't like enough to ship."
  
 
== Weapon attributes ==
 
== Weapon attributes ==
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"TF_Unique_BleedingSocketItem" "Leakium"
 
"TF_Unique_BleedingSocketItem" "Leakium"
 
"TF_Unique_BulletResistItem" "Bulletproofium"
 
"TF_Unique_BulletResistItem" "Bulletproofium"
"TF_Unique_FireResistItem" "Fireproofium"
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"TF_Unique_FireResistItem" "Fireproofium"
"TF_Unique_BlastResistItem" "Blastproofium"
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"TF_Unique_BlastResistItem" "Blastproofium"
"TF_Unique_HealthRegenItem" "Firstaidium"
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"TF_Unique_HealthRegenItem" "Firstaidium"
"TF_Unique_SpeedBoostItem" "Sprintium"
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"TF_Unique_SpeedBoostItem" "Sprintium"
"TF_Unique_MetalRegenItem" "Harvestine"
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"TF_Unique_MetalRegenItem" "Harvestine"
"TF_Unique_CloakRegenItem" "Invisine"
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"TF_Unique_CloakRegenItem" "Invisine"
 
"TF_Unique_CloakConsumeItem" "Longvisine"
 
"TF_Unique_CloakConsumeItem" "Longvisine"
"TF_Unique_RepairRateItem" "Wrenchine"
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"TF_Unique_RepairRateItem" "Wrenchine"
 
"TF_Unique_ConstructionRateItem" "Constructine"
 
"TF_Unique_ConstructionRateItem" "Constructine"
 
</pre>
 
</pre>
  
 
== Update history ==
 
== Update history ==
'''[[September 16, 2011 Patch]]'''
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'''{{Patch name|12|23|2010}}'''
* {{Undocumented}} The strings above were removed.
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* {{undocumented}} Added content strings for the Gadget Token
  
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'''{{Patch name|9|16|2011}}'''
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* {{Undocumented}} Removed content strings for the Gadget Token
  
{{Scrappedweapons Nav}}
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{{Unused Content Nav}}

Latest revision as of 13:05, 23 December 2024

The Gadget Token is a scrapped tool that was added to the game files in the December 23, 2010 Patch, and removed in the September 16, 2011 Patch.

According to Robin Walker, the Gadget Token "...was an experiment we tested internally, but didn't like enough to ship."

Weapon attributes

From tf_english.txt:

"CI_T_G"				"Gadget Token"
"TF_Unique_BleedingSocketItem"		"Leakium"
"TF_Unique_BulletResistItem"		"Bulletproofium"
"TF_Unique_FireResistItem"		"Fireproofium"
"TF_Unique_BlastResistItem"		"Blastproofium"
"TF_Unique_HealthRegenItem"		"Firstaidium"
"TF_Unique_SpeedBoostItem"		"Sprintium"
"TF_Unique_MetalRegenItem"		"Harvestine"
"TF_Unique_CloakRegenItem"		"Invisine"
"TF_Unique_CloakConsumeItem"		"Longvisine"
"TF_Unique_RepairRateItem"		"Wrenchine"
"TF_Unique_ConstructionRateItem"	"Constructine"

Update history

December 23, 2010 Patch

  • [Undocumented] Added content strings for the Gadget Token

September 16, 2011 Patch

  • [Undocumented] Removed content strings for the Gadget Token