Difference between revisions of "Sandvich"

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*The promotional poster for the Sandvich contains a typo.  The word "Health" relating to the cheese and dairy group is misspelled.
 
*The promotional poster for the Sandvich contains a typo.  The word "Health" relating to the cheese and dairy group is misspelled.
 
*It is possible to drop the Sandvich while stunned by the Sandman.
 
*It is possible to drop the Sandvich while stunned by the Sandman.
*With the addition of the Mann-conomy update, six classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Heavy (with his edible devices), the Engineer (with his dispenser), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt).
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*With the addition of the Mann-conomy update, six classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Heavy (with his edible devices), the Engineer (with his Dispenser), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt).
  
 
== Gallery ==
 
== Gallery ==

Revision as of 13:23, 2 October 2010

Template:Weapon infobox

A thrown Sandvich

The Sandvich (in full, the Sandvich Edible Device) is an unlockable secondary weapon for the Heavy. It consists of two triangular slices of bread containing lettuce, tomatoes, cheese, ham, and bologna. Topping it is an Olive through a toothpick.

The Sandvich can be consumed by pressing the correct bound keys for either primary fire or taunting. Using the taunt button will allow the player to bypass the one second delay when switching weapons. When eaten, it will replenish 100% health (300 HP) over a four second duration. During this time, the player will be forced into third person as the Heavy becomes completely immobile and emits loud munching noises. The healing given by the Sandvich does not extinguish fire although it heals the Heavy much faster than he is burned. As eating the Sandvich is considered a taunt, it cannot be consumed whilst underwater. When eaten, critical Sandviches deliver no additional benefits.

A generous Heavy can use the alternate fire to drop the Sandvich ahead of him for teammates to pick up, healing the collector 50% of his maximum health. The dropped Sandvich will only last a total of 30 seconds. Once dropped, the Sandvich will recharge for about 30 seconds unless collected from a Resupply cabinet or a Medikit while at full health. unless he collects a Medkit at full health, or returns to a resupply cabinet. Should the Heavy be killed whilst holding the Sandvich, it will be dropped as a collectible for 50 health (75 for a Scout).

Damage

See also: Damage

None. Heals 300HP over 4 seconds.

Function times

  • Eating Time: 4.3
  • Dropped Sandvich Expiry / Recharge: 0 (In the Polycount Update the Sandvich was changed to a 0% recharge meaning you can eat multiple ones at a time. Same for Dalokohs Bar)

All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

Scout

64px Dodgers 1, Giants 0

Kill an enemy Heavy and take his Sandvich.

Heavy

Konspicuous Konsumption.png Konspicuous Konsumption

Eat 100 sandviches.

Related updates

  • September 15, 2009 Patch
    • Alt-fire on the Sandvich now drops Sandviches.
      • A single Sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
      • A Heavy can regain his Sandvich by collecting a healthkit while already being at full health.
      • Eating a Sandvich using the taunt method now heals a Heavy to full health.
      • Dropped Sandviches heal 50% of the collector's health.
  • October 14, 2009 Patch
    • Added 1/2 Bonus Point for healing a teammate with a dropped Sandvich.
    • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
    • Fixed thrown Sandvich traveling through players before being activated.
    • Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.
  • April 28, 2010 Patch
    • Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).
  • July 8, 2010 Patch
    • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.

Trivia

TF Industries' Sandvich Edible Device user manual
  • The Sandvich was first portrayed to the playing community in the Meet the Scout video, weeks before it was released as an in-game item.
  • Despite the Sandvich being made of bread, meat, cheese, and vegetables, it can somehow be crafted into scrap metal.
  • The Sandvich user guide says that the bread and grains group heals 20 health, the vegetable group heals 40 health, the cheese and dairy group heals 20 health, the meat and poultry group heals 20 health, and the other bread and grains group heals 20 health. This sums to only 120 health, the amount of health that the Sandvich originally replenished. The ability of the Sandvich to heal 300 points of health was added in a later update.
  • The promotional poster for the Sandvich contains a typo. The word "Health" relating to the cheese and dairy group is misspelled.
  • It is possible to drop the Sandvich while stunned by the Sandman.
  • With the addition of the Mann-conomy update, six classes are now capable of healing themselves. The Scout (with Mad Milk), the Soldier (through successful hits with the Black Box), the Pyro (by killing an enemy with the Powerjack), the Heavy (with his edible devices), the Engineer (with his Dispenser), and the Medic (passive healing, successful hits with the Blutsauger, or the Oktoberfest taunt).

Gallery

See also

External links