Difference between revisions of "Heads-up display/fi"
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* Tappo ilmoittaja (Nimien ja[[kill icons/fi|tappoikonien]]kanssa näyttää [[death/fi|kuoleman]] tavan, sekä onnistuneet tehtävät) | * Tappo ilmoittaja (Nimien ja[[kill icons/fi|tappoikonien]]kanssa näyttää [[death/fi|kuoleman]] tavan, sekä onnistuneet tehtävät) | ||
− | ==== | + | ==== Muut elementit ==== |
− | * | + | * Sinun tähtäimesi – ''näytön keskellä'' |
− | * | + | * Esineen valinnan valikko (Näytetään kun painetaan aseen valinta näppäintä) – ''näytön keskellä oikeassa reunassa'' |
− | * | + | * Pelaajan nimi ja terveys – ''Näytetään katsomalla pelaajaa'' |
− | * | + | * Sinun joukkuetoverisi tämänhetkiset varusteut esineet(Näytetään painamalla oletuksena{{Key|I}} joukkueen jäsentä katsomalla.) – Alhaalla oikealla näyttöä'' (Painaessa uudestaan {{Key|L}} rullaa esinelistan läpi) |
− | * | + | * Aiheutetun vahingon ja parantamisen määrä (taistelu teksti) – ''kohteen yläpuolella'' |
== Scoreboard == | == Scoreboard == |
Revision as of 15:09, 23 May 2012
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“ | Yo, heads up!
Kuuntele
— The Scout
|
” |
HUD (Heads-Up Display), antaa nopeasti tärkeää tietoa käyttäjälle. Se on kokoelma erilaisia tietolaatikoita pelaajan pelinsisäisen näkymän ympärillä. Penemmän version oletus HUD:sta voi laittaa Kehittyneistä moninpeliasetuksista. Peli myös sallii HUD:n muokkaus tiedostot(tai "itse tehdyn HUD:n") sopimaan käyttäjän omaan makuun (katso kohta alapuolella).
Sisällysluettelo
Yleinen HUD näytteillepano
Vasen alakulma
- Sinun terveytesi
- Sinun nykyinen hahmoluokkasi
- Keskustelu ja palvelimen ilmoitukset
Keskellä alhaalla
- Lipunryöstö pelimuoto – BLU ja RED joukkueiden Intelligence laukkujen sijainti ja tilanne (kuvattu pyörivällä nuolella, ja yhdellä kolmesta tilanne osoittimesta: pudotettu, otettu, ja turvattu) sekä tämänhetkiset pisteet
- Valtauspisteet, Arena, Alueiden hallinta, ja Kukkulan kuningas pelimuodot – Valtauspisteidentilanne kartalla (otettu, neutraali, valloitetaan, tai lukittu)
- Hyötykuorma ja Hyötykuorma kisa pelimuodot – Kärryn eteneminen, kärryn seisonta-ajastin, kärryn peruutus osoitin, tarkastusaseman tila, ja kaltevuudet.
Oikeassa alakulmassa
- Sinun panoksesi (Lippaassa/Kaikki kannettavat panokset)
- Äänikeskustelu (Näyttää pelaajien nimet keskellä oikealla kun he käyttävät äänikekustelua)
Näytön yläreuna
- Ottelun jäljellä oleva aika(mukana pieni ympyränmuotoinen ajastin)
- Tappo ilmoittaja (Nimien jatappoikonienkanssa näyttää kuoleman tavan, sekä onnistuneet tehtävät)
Muut elementit
- Sinun tähtäimesi – näytön keskellä
- Esineen valinnan valikko (Näytetään kun painetaan aseen valinta näppäintä) – näytön keskellä oikeassa reunassa
- Pelaajan nimi ja terveys – Näytetään katsomalla pelaajaa
- Sinun joukkuetoverisi tämänhetkiset varusteut esineet(Näytetään painamalla oletuksenaI joukkueen jäsentä katsomalla.) – Alhaalla oikealla näyttöä (Painaessa uudestaan L rullaa esinelistan läpi)
- Aiheutetun vahingon ja parantamisen määrä (taistelu teksti) – kohteen yläpuolella
Scoreboard
The scoreboard is a screen accessible with Tab ⇆ or at the end of a round. It displays player information, server name, team scores, duel score (when a duel is running), etc. Information is given about each player including their Steam ID, what team they are on, how many points they have, and what class they are playing as.
Team information
- Team names (RED & BLU by default)
- Number of points each team has
- Number of players on each team
Server information
- Server name – top left
- Map time left – top right
- Spectators – lower left
- Map name/Game mode – bottom right
Player information
- Friend icon (for Steam friends only)
- Steam avatar
- Player name
- Number of dominations
- The player's class (only applies to teammates)
- Domination target if you are dominating a player
- Player score
- A user's Template:W. If the player is a bot, it will display the word 'BOT' in place of a ping number
Personal statistics
- A photo of your current class
- Your player name
- Total points
- Various gameplay stats
Class-specific elements
Scout
- Baseball respawn timer for the Sandman or Wrap Assassin (slowly recharges after every launched baseball/bauble) – bottom right corner
- Recharge timer for Bonk! Atomic Punch or Crit-a-Cola drinks (slowly recharges) – bottom right corner
- Mad Milk respawn timer (slowly recharges after every toss) – bottom right corner
- Hype meter for the Soda Popper (slowly charges while moving with the Soda Popper equipped) – bottom right corner
Soldier
- Rage meter for Buff Banner (progresses with the damage inflicted by the player) – bottom right corner
- Rage meter for Battalion's Backup (progresses with the damage inflicted to the player) – bottom right corner
- Rage meter for Concheror (progresses both with the damage inflicted by and inflicted to the player) – bottom right corner
- Mangler meter for Cow Mangler 5000 (shows the remaining blasts) – bottom right corner
- Bison meter for Righteous Bison (shows the remaining projectiles) – bottom right corner
Pyro
- Mmmph! meter for Phlogistinator (fills up when causing fire damage to enemies) - bottom right corner to the left of ammo display
- Number of guaranteed critical hits for the Manmelter - bottom right corner
Demo
- Stickybomb charge for Stickybomb Launcher and Scottish Resistance (fills up the longer you hold the fire button to determine the sticky bomb's launch distance, and when a full charge is reached it will fire automatically) – bottom right corner beneath the ammo display
- Number of placed Stickybombs for the Stickybomb Launcher (max 8) and Scottish Resistance (max 14) – bottom right corner
- Charge meter for the Chargin' Targe and Splendid Screen (slowly regenerates after every charge) – bottom right corner
- Heads counter for the Eyelander, Nessie's Nine Iron, and Horseless Headless Horsemann's Headtaker (more heads contribute to more health and increased speed) – bottom right corner
Heavy
- Recharge timer for the Sandvich and Buffalo Steak Sandvich lunchbox items (slowly recharges) – bottom right corner
Engineer
- Metal count – bottom right corner
- Number of revenge criticals for the Frontier Justice – bottom right corner
- Engineer panel (displays information about your various buildings) – top left corner
- Sentry Gun status (displays health, number of kills, number of assists in parenthesis, bullet ammo, rocket ammo, upgrade meter, and whether or not your turret is being sapped or is in need of repair)
- Dispenser status (displays health, metal stock, upgrade meter, and whether or not your Dispenser is being sapped or is in need of repair)
- Teleporter Entrance and Exit status (displays health, number of times used, upgrade meter, and whether or not your Teleporter(s) are being sapped or are in need of repair – individual panels are shown for your entrance and exit.)
- Pomsom meter for Pomson 6000 (shows the remaining blasts) - bottom right corner
Medic
- ÜberCharge progress/drain meter for the Medi Gun, Kritzkrieg, or Übersaw (shows the progress of your charge when healing friendly (or enemy Spy) players and flashes when it's 100% ready – when the ÜberCharge is activated, it shows you the charge you have left before your meter resets) – bottom right corner
- Medic! calls – shown above any nearby friendly (or enemy Spy) players that call for medical assistance
- Auto-Medic! calls have a slightly different appearance than those invoked by players themselves, but serve the same general purpose. In the Advanced Options menu, the user can set the percent threshold of health points at which other players will automatically emit these beacons
Sniper
- Shot charge (charges when scoped, and amount of charge determines the damage output of your shot) – right of your crosshair when scoped with the Sniper Rifle or underneath ammo count with the Huntsman
- Jarate respawn timer (slowly recharges after every toss) – bottom right corner
- Headshots counter for the Bazaar Bargain (more headshots contribute to faster zoomed shot charge time) – bottom right corner
Spy
- Your current disguise – bottom left corner appearing over your own class picture
- Your Cloak drain/regen charge for the Invisibility Watch, Cloak and Dagger, or Dead Ringer – bottom right corner
- The Spycicle's recharge status - bottom right corner, to the left of Cloak meter
- Your cloaking visibility (The translucency of your class/disguise picture changes to reflect this)
- The health of currently sapped buildings – top left corner
- Number of guaranteed critical hits for the Diamondback – bottom right corner
HUD modification
Team Fortress 2 allows players to modify their HUD from the default layout. Many community members have made modifications that are shared with the public. Reasons for using custom HUDs vary widely, but most agree that they are primarily to improve visibility of important information, e.g. health, ammo, or ÜberCharge meters, and move non-vital HUD panels aside. Which custom HUD you choose or choose not to use is all up to personal preference; there is no one HUD that is "better" than another, though many would disagree. Custom HUDs can also be used on servers with an sv_pure setting.
- Note: Custom HUD modifications will often break after game updates. If your current HUD is not displaying properly, check the website of your custom HUD for an update, or delete the custom HUD files and restart your game to use the default HUD.
Installation
Each custom HUD contains different files and their correct destination may vary (see their individual documentation for exact locations). However, custom HUD modifications generally only modify files in two folders:
/tf/resource
/tf/scripts
After placing all files in their correct destinations, restart the game and play with your new HUD.
Bugs
- After a team switch, the HUD tabs may appear incorrectly colored, with a player on BLU having a RED HUD (but not vice-versa). Temporary Solution: Open Advanced Options and click Ok.
Trivia
- When choosing another class and respawning, you will shortly see a red Scout on your HUD, and "%HEAL" instead of your current health.
Update history
- Fixed crash on opening the scoreboard after having changed between windowed and fullscreen
- Added "Minimal HUD" option to Options->Multiplayer
- Team Goals panels stop appearing after you've played a map several times
- Deathcam screenshots now move the player id panel to the lower right, and hide other hud elements until the freezecam fades
- Fixed scoreboard team scores label getting cut off
- Freezepanel HUD improvements now trigger on usage of the "jpeg" command
15. marraskuuta 2007 -päivitys
- Fixed a bug that would cause NULLNAME to be shown as the player's name in the scoreboard for a short time
21. marraskuuta 2007 -päivitys
- Pass over spectator UI and scoreboard in SourceTV mode, disabled/changed some VGUI elements
- Prevented players from hiding their name in the scoreboard
- Tweaked achievement HUD fonts and color palette for more readability
- Added a new timer to the HUD to show the value of mp_timelimit. This is useful if you're playing a timed match on 2Fort, where you only set a timelimit on the server and no other win conditions.
- Fixed Setup timer not showing the correct percentage in the circular progress bar
- Fixed the desktop resolution not appearing in the list of valid resolutions when using windowed-mode.
- Made the training HUD code more robust, so it doesn't crash if the client has modified HUD resource files.
- Fixed a potential crash in the HUD during startup.
- Disabled quickswitch UI in training to reduce confusion.
30. syyskuuta 2010 -päivitys (Mann-Conomy Update)
- [Dokumentoimaton] A green number now shows up by your health bar when you pick up health, similar to when hitting enemies with the Blutsauger.
- Fixed seeing a partial health bar in the upper left corner of the spectator menu.
- Fixed the control point progress bar not being aligned properly when using cl_hud_minmode 1.
- Changed default crosshair to be more opaque, like the custom crosshairs.
- Tournament mode HUD fixes
- Fixed seeing an empty alert tray under the stopwatch timer.
- Fixed a bug where the time for the tournament mode stopwatch wasn't being displayed.
- Fixed the countdown when both teams are ready always reading "0 seconds"
11. maaliskuuta 2011 -päivitys
- Fixed the decapitation counters not being displayed for some weapons.
- Fixed the revenge crit label not being localized correctly.
- Fixed class names/descriptions not showing up on the class menu
- Added a checkbox to the Advanced Options dialog that will hide the HUD during freezecam screenshots
- Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players
- Added hud_fastswitch to the Advanced Options dialog
See also
External links
- Flame's HUD Guide (PDF) – a starter's guide to modifying the HUD.
Popular custom HUDs
- broeselhud (previously known as michaelll-hud): Official site – Screenshots – Download
- e.v.e HUD: Official site – Screenshots – Download
- Flame's Community HUD: Official site – Screenshots – Download
- FrankenHUD: Official site – Screenshots – Download
- G-Mang HUD: Official site – Screenshots – Download
- Garm3nhud (Custom HUD with Orange, Tanlight, 4MP, 7MF Variations): Official Site, Videos, and Download
- M0rehud: Official site – Screenshots – Download
- Oxide HUD: Official site – Screenshots – Download
- PVHUD: Official site – Screenshots – Download
- Revan XP HUD: Official site – Screenshots – Download
- Toasty HUD: Official site – Screenshots – Download
- Tranky MixtureHUD: Official site – Screenshots – Download
/fi