Difference between revisions of "Festive weapons"
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File:Festive Frontier Justice 1st person blu.png| Festive Frontier Justice BLU variant first person view. | File:Festive Frontier Justice 1st person blu.png| Festive Frontier Justice BLU variant first person view. | ||
File:Festive Frontier Justice with Gunslinger 1st person red.png| Festive Frontier Justice with [[Gunslinger]] equipped RED variant first person view. | File:Festive Frontier Justice with Gunslinger 1st person red.png| Festive Frontier Justice with [[Gunslinger]] equipped RED variant first person view. | ||
− | File:Festive Frontier Justice with Gunslinger 1st person blu.png| Festive Frontier Justice BLU variant first person view. | + | File:Festive Frontier Justice with Gunslinger 1st person blu.png| Festive Frontier Justice with Gunslinger BLU variant first person view. |
</gallery> | </gallery> | ||
Revision as of 04:46, 27 December 2012
Festive weapons are a special classification of items. They are Weapons for each class wrapped in blinking Template:W powered by a battery pack, similar to the ones found on the Industrial Festivizer. Some also have bells, light baubles, ribbons, or a different texture. Festive weapons were added to the game during both the Australian Christmas 2011 and the Mecha Update events.
The lights are green, yellow, and team-colored, even though the backpack icons depict both red and blue colors being on a weapon at the same time. The only exception is the Festive Stickybomb Launcher's lights, which are all white.
They function exactly the same as normal weapons. The visual additions are purely cosmetic changes and have no effect on gameplay. Festive items could only be found by unlocking Naughty Winter Crates and are available in both Unique and Strange quality, though the Strange versions are much rarer.
Contents
List
Update history
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive weapons to the game.
- Updated the Festive weapons so they can be gift-wrapped.
- [Undocumented] Updated the Festive Stickybomb Launcher's backpack icon to now show white lights.
December 20, 2012 Patch (Mecha Update)
- Added more Festive weapons to the game.
Bugs
- The lights of the 2011 festive items disappear on death.
- The Festive Holy Mackerel plays Bat sounds instead of its normal sounds and is not usable as part of the Milkman item set.
- The Festive Axtinguisher and Festive Sandvich do not glow when crit boosted.
Gallery
Scout weapons
Festive Scattergun RED variant first person view.
Festive Scattergun BLU variant first person view.
Festive Bat RED variant first person view.
Festive Holy Mackerel RED variant first person view.
Soldier weapons
Festive Rocket Launcher RED variant first person view.
Festive Buff Banner RED variant.
Pyro weapons
Festive Flamethrower RED variant first person view.
Festive Axtinguisher RED variant first person view.
Demoman weapons
Festive Grenade Launcher RED variant first person view.
Festive Stickybomb Launcher first person view.
Heavy weapons
Festive Minigun RED variant first person view.
Festive Sandvich RED variant first person view.
Festive Sandvich RED variant first person view, nommed.
Engineer weapons
Festive Wrench RED variant first person view.
Festive Frontier Justice RED variant first person view.
Festive Frontier Justice with Gunslinger equipped RED variant first person view.
Medic weapons
Sniper weapons
Festive Sniper Rifle RED variant first person view.
Festive Huntsman RED variant first person view.
Spy weapons
Festive Knife RED variant first person view.
Festive Ambassador RED variant first person view.
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