Difference between revisions of "Jag"

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m (Targeted page for update.)
(Made a major edit to this page, sorry if I did wrong anywhere. Read over the editing guide but still a little nervous as if im going to be instabanned :P)
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According to Robin Walker in [http://www.cubeupload.com/files/52cf41robbin.png an email] to community author Jman, the Jag was originally intended to be a part of The [[Engineer Update]], however it was eventually cut when Valve couldn't figure out attributes for it. Since its assets were mistakenly included in the [[Mann-Conomy Update]], Robin says he intends to give it its own stats and include it as a stand-alone weapon in a future update.
 
According to Robin Walker in [http://www.cubeupload.com/files/52cf41robbin.png an email] to community author Jman, the Jag was originally intended to be a part of The [[Engineer Update]], however it was eventually cut when Valve couldn't figure out attributes for it. Since its assets were mistakenly included in the [[Mann-Conomy Update]], Robin says he intends to give it its own stats and include it as a stand-alone weapon in a future update.
 +
Despite no information being released about this weapon, there are some rumoured stats. This was rumoured to have been replaced by the addition of [[The Gunslinger]] as it had a similar ability to the rumours of this weapon. The [[P.D.Q.]] would have had the same abilities as this wrench, had it been implemented in the recent Team Fortress 2 Beta.
  
<!-- ==Damage==
+
Rumoured Stats:
{{See also|Damage}}
+
* Build buildings 150% faster.
 +
* Cannot upgrade buildings.
 +
* Cannot repair buildings.
 +
 
 +
Tested Stats:
 
* Base: 65 (59 to 72 damage)
 
* Base: 65 (59 to 72 damage)
* Mini-Crit: 88
+
* [[Mini-Crit]]: 88
 
* [[Critical hit]]: 195
 
* [[Critical hit]]: 195
 
* Damage Repaired per Hit: 105
 
* Damage Repaired per Hit: 105
* Upgrade Amount per Hit: 25 (Corresponding loss in [[metal]])
+
* Upgrade Amount per Hit: 25 (Corresponding loss in [[metal]]) (Rumoured to be none.)
 
* Metal Cost per Repairing Stroke: 1 + Damage / 5  
 
* Metal Cost per Repairing Stroke: 1 + Damage / 5  
 
* Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
 
* Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
 +
* Attack Interval: 0.8
 +
All times are in seconds. Times are approximate and determined by community testing.
  
 +
Some stats are rumoured and yet to be confirmed.
 
Damages are approximate and determined by community testing.
 
Damages are approximate and determined by community testing.
  
==Function times==
 
* Attack Interval: 0.8
 
All times are in seconds. Times are approximate and determined by community testing.
 
  
 
==Related Achievements==
 
==Related Achievements==
{{Wrench related achievements}}
+
*No related Achievements as of yet.
 
 
== Gallery ==
 
<gallery>
 
File:Jag 1st person cropped.png|1st person view.
 
File:Jag 1st person.png|Full 1st person view.
 
</gallery> -->
 
 
 
== Gallery == <!-- NOTE: merge the two gallery sections when the other images are uploaded. -->
 
<gallery>
 
File:MannCoJag.png|The original Steam popup with the Jag.
 
</gallery>
 
  
 
==See also==
 
==See also==
<!-- *[[Engineer strategy#Jag|Jag strategy]] -->
 
 
*[[Building]]
 
*[[Building]]
 +
*[[The Gunslinger]]
 +
*[[P.D.Q.]]
  
 
[[Category:Melee weapons]]
 
[[Category:Melee weapons]]
 
{{Scrappedweapons Nav}}
 
{{Scrappedweapons Nav}}

Revision as of 21:20, 22 October 2010

Template:Targeted

Template:Weapon infobox

Come here, sissy!
The Engineer

The Jag is an unlockable community-made melee weapon for the Engineer. The Jag is currently not obtainable in game. It can be found fully textured in the Team Fortress 2 game files, and was displayed in the Steam Update image for the Mann-Conomy Update, implying that it is to be shipped out in a future update. Its abilities, design and stats are currently unknown.

According to Robin Walker in an email to community author Jman, the Jag was originally intended to be a part of The Engineer Update, however it was eventually cut when Valve couldn't figure out attributes for it. Since its assets were mistakenly included in the Mann-Conomy Update, Robin says he intends to give it its own stats and include it as a stand-alone weapon in a future update. Despite no information being released about this weapon, there are some rumoured stats. This was rumoured to have been replaced by the addition of The Gunslinger as it had a similar ability to the rumours of this weapon. The P.D.Q. would have had the same abilities as this wrench, had it been implemented in the recent Team Fortress 2 Beta.

Rumoured Stats:

  • Build buildings 150% faster.
  • Cannot upgrade buildings.
  • Cannot repair buildings.

Tested Stats:

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal) (Rumoured to be none.)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Some stats are rumoured and yet to be confirmed. Damages are approximate and determined by community testing.


Related Achievements

  • No related Achievements as of yet.

See also