Difference between revisions of "Festive weapons"
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'''{{Patch name|12|20|2013}}''' | '''{{Patch name|12|20|2013}}''' | ||
− | *Added the Festive Crusader's Crossbow, the Festive Killing Gloves of Boxing, the Festive Eyelander, the Festive Wrangler, the Festive Jarate | + | *Added the Festive Crusader's Crossbow, the Festive Killing Gloves of Boxing, the Festive Eyelander, the Festive Wrangler, and the Festive Jarate. |
== Bugs == | == Bugs == |
Revision as of 18:41, 20 December 2013
Festive weapons are a special classification of items. They are Weapons for each class wrapped in blinking Christmas lights powered by a battery pack, similar to the ones found on the Industrial Festivizer. Some also have dangling bells, light bulbs, baubles, ribbons, or a different texture. Festive weapons were added to the game during both the Australian Christmas 2011 and the Mecha Update events.
The lights are green, yellow, and team-colored, even though the backpack icons depict both red and blue colors being on a weapon at the same time. The only exception is the Festive Stickybomb Launcher's lights, which are all white when its default style is selected.
They function exactly the same as normal weapons. The visual additions are purely cosmetic changes and have no effect on gameplay. Festive items could only be found by unlocking Naughty Winter Crates and are available in both Unique and Strange quality, though the Strange versions are much rarer.
Contents
List
Update history
{{Update history|December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive Scattergun, Festive Bat, Festive Rocket Launcher, Festive Flame Thrower, Festive Sticky Launcher, Festive Minigun, Festive Wrench, Festive Medi Gun, Festive Sniper Rifle and Festive Knife.
- Updated the Festive weapons so they can be gift-wrapped.
- [Undocumented] Updated the Festive Stickybomb Launcher's backpack icon to now show white lights.
December 20, 2012 Patch (Mecha Update)
- Added Festive Holy Mackerel, Festive Buff Banner, Festive Axtinguisher, Festive Grenade Launcher, Festive Sandvich, Festive Frontier Justice, Festive Übersaw, Festive Huntsman and Festive Ambassador.
- Fixed Festive versions of weapons not completing a set when equipped.
- Added Festive Sandvich, Festive Buff Banner, and Festive Huntsman to the list of items allowed in Medieval mode.
- Added multicolored-lights style to the Festive Stickybomb Launcher.
- The Festive Grenade Launcher can now accept Critical Kills strange parts.
- Fixed the Festive Axtinguisher sometimes floating in the world after death.
- Fixed the Festive Frontier Justice using the incorrect skin for the Blue team.
- Updated Killstreak Kits to work on Festive variants of target weapons.
- Added the Festive Crusader's Crossbow, the Festive Killing Gloves of Boxing, the Festive Eyelander, the Festive Wrangler, and the Festive Jarate.
Bugs
- The lights of the 2011 festive items disappear on death.
Gallery
Scout weapons
Festive Scattergun RED variant first person view.
Festive Scattergun BLU variant first person view.
Festive Bat RED variant first person view.
Festive Holy Mackerel RED variant first person view.
Soldier weapons
Festive Rocket Launcher RED variant first person view.
Festive Buff Banner RED variant.
Pyro weapons
Festive Flamethrower RED variant first person view.
Festive Axtinguisher RED variant first person view.
Demoman weapons
Festive Grenade Launcher RED variant first person view.
Festive Stickybomb Launcher first person view, Festive style.
Heavy weapons
Engineer weapons
Festive Wrench RED variant first person view.
Festive Frontier Justice RED variant first person view.
Festive Frontier Justice with Gunslinger equipped RED variant first person view.
Medic weapons
Sniper weapons
Festive Sniper Rifle RED variant first person view.
Festive Huntsman RED variant first person view.
Spy weapons
Festive Knife RED variant first person view.
Festive Ambassador RED variant first person view.
See also
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