Difference between revisions of "Anti-Sniper strategy"
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Tribalman's Shiv}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Tribalman's Shiv}} | ||
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− | * The Tribalman's Shiv does less damage upfront, | + | * The Tribalman's Shiv does less damage upfront, giving you an immediate advantage in melee combat. However, it causes you to [[bleed]] and take extra damage over time, so end the fight quickly and know where you can find healing. |
* Do not let the Sniper get close to you if you have been doused in Jarate, as bleeding is affected by Mini-Crits. | * Do not let the Sniper get close to you if you have been doused in Jarate, as bleeding is affected by Mini-Crits. | ||
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Bushwacka}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Bushwacka}} | ||
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− | * A Sniper will typically pull out | + | * A Sniper will typically pull out the Bushwacka weapon after dousing you in Jarate. Fight from outside his melee range, where his primary weapon is still difficult to aim. |
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Shahanshah}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Shahanshah}} | ||
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− | * | + | * The Shahanshah deals increased damage if the Sniper is below half health. If fighting him in melee combat, know that his strikes may become stronger after landing a hit or two. |
− | + | * A Sniper who takes out the Shahanshah is likely injured and trying to take advantage of its damage bonus. Kill him before he can reach you. | |
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Revision as of 20:15, 24 September 2014
“ | Perhaps they can bury you in that van you call 'home.'
Click to listen
— The Spy
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” |
The Sniper specializes in eliminating enemies at long range. He will typically position himself at a calm vantage point away from the battlefield, scanning the area for targets. His primary weapons can charge and deliver headshots, so ignoring him is never an option. Fortunately, the Sniper is horrible at close quarters combat. A cornered Sniper can only run or engage you with weaker armaments, such as his Submachine Gun or melee weapon. The best way to deal with a Sniper is awareness; if you know he's watching one route, try taking another one or forcing his attention somewhere else.
Contents
General
Attributes | Anti-Sniper strategy |
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Weapon-specific
Main article: Sniper weapons
Primary weapons
Weapon | Anti-Sniper strategy |
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![]() Sniper Rifle + reskins |
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![]() Huntsman + reskins |
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![]() Sydney Sleeper |
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![]() Bazaar Bargain |
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![]() Machina |
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![]() Hitman's Heatmaker |
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Secondary weapons
Weapon | Anti-Sniper strategy |
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![]() SMG |
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![]() Razorback |
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![]() Jarate + reskins |
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![]() Darwin's Danger Shield |
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![]() Cozy Camper |
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![]() Cleaner's Carbine |
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Melee Weapons
Weapon | Anti-Sniper strategy |
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![]() Tribalman's Shiv |
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![]() Bushwacka |
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![]() Shahanshah |
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See also
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