Difference between revisions of "TF2 x10"
m (Corrected stock weapons) |
SpriteFan3 (talk | contribs) (Updated with certain discrepancies, due to recent update changes to base weapons.) |
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Line 216: | Line 216: | ||
| | | | ||
{{buff|100% faster firing speed}} | {{buff|100% faster firing speed}} | ||
− | {{buff| | + | {{buff|Stronger knockback}} |
{{buff|+200% bullets per shot}} | {{buff|+200% bullets per shot}} | ||
{{nerf|-50% damage penalty}} | {{nerf|-50% damage penalty}} | ||
{{nerf|-80% clip size}} | {{nerf|-80% clip size}} | ||
− | {{note|The bonus firing speed is useless because of the clip size of 1}} | + | {{note|The bonus firing speed is useless because of the clip size of 1.}} |
|- | |- | ||
! {{Table icon|Shortstop}} | ! {{Table icon|Shortstop}} | ||
| | | | ||
+ | {{grey|+50% slower reload speed}} | ||
{{grey|When weapon is active:}} | {{grey|When weapon is active:}} | ||
− | |||
− | |||
{{grey|+40% push force on wearer}} | {{grey|+40% push force on wearer}} | ||
| | | | ||
+ | {{buff|No decreased reload speed penalty}} | ||
{{grey|When weapon is active:}} | {{grey|When weapon is active:}} | ||
{{buff|+250 max health on wearer}} | {{buff|+250 max health on wearer}} | ||
{{buff|+200% bonus healing while deployed}} | {{buff|+200% bonus healing while deployed}} | ||
{{buff|Leave a calling card on your victims}} | {{buff|Leave a calling card on your victims}} | ||
− | |||
{{nerf|+400% push force taken on wearer}} | {{nerf|+400% push force taken on wearer}} | ||
{{note|This simulates the [[Special Delivery (item set)|Special Delivery]] item set}} | {{note|This simulates the [[Special Delivery (item set)|Special Delivery]] item set}} | ||
Line 239: | Line 238: | ||
! {{Table icon|Soda Popper}} | ! {{Table icon|Soda Popper}} | ||
| | | | ||
+ | {{grey|+50% faster firing speed}} | ||
{{grey|+25% faster reloading speed}} | {{grey|+25% faster reloading speed}} | ||
− | {{grey| | + | {{grey|On hit: Builds Hype}} |
{{grey|-66% clip size}} | {{grey|-66% clip size}} | ||
| | | | ||
Line 246: | Line 246: | ||
{{buff|+100% faster firing speed}} | {{buff|+100% faster firing speed}} | ||
{{nerf|-80% clip size}} | {{nerf|-80% clip size}} | ||
− | {{note|The bonus firing speed is useless because the clip size of 1}} | + | {{note|The bonus firing speed is useless because the clip size of 1.}} |
+ | {{note|Currently, it builds Hype by moving around.}} | ||
|- | |- | ||
! {{Table icon|Baby Face's Blaster}} | ! {{Table icon|Baby Face's Blaster}} | ||
Line 264: | Line 265: | ||
! {{Table icon|Back Scatter}} | ! {{Table icon|Back Scatter}} | ||
| | | | ||
− | {{grey| | + | {{grey|-34% clip size}} |
− | |||
{{grey|20% less accurate}} | {{grey|20% less accurate}} | ||
| | | | ||
− | + | {{buff|Crits when it would normally mini-crit}} | |
− | {{buff|Crits | ||
{{nerf|-10% clip size}} | {{nerf|-10% clip size}} | ||
{{nerf|200% less accurate}} | {{nerf|200% less accurate}} | ||
Line 310: | Line 309: | ||
{{grey|When weapon is active:}} | {{grey|When weapon is active:}} | ||
{{grey|On hit: Gain up to +5 health}} | {{grey|On hit: Gain up to +5 health}} | ||
− | |||
{{grey|25% slower firing speed}} | {{grey|25% slower firing speed}} | ||
{{grey|20% damage vulnerability on wearer}} | {{grey|20% damage vulnerability on wearer}} | ||
Line 316: | Line 314: | ||
{{grey|When weapon is active:}} | {{grey|When weapon is active:}} | ||
{{buff|On hit: Gain up to +50 health}} | {{buff|On hit: Gain up to +50 health}} | ||
− | |||
{{nerf|250% slower firing speed}} | {{nerf|250% slower firing speed}} | ||
{{nerf|500% damage vulnerability on wearer}} | {{nerf|500% damage vulnerability on wearer}} | ||
Line 795: | Line 792: | ||
! {{Table icon|Ali Baba's Wee Booties}} | ! {{Table icon|Ali Baba's Wee Booties}} | ||
| rowspan=2 | | | rowspan=2 | | ||
+ | {{grey|+200% increase in turning control while charging}} | ||
{{grey|+25 max health on wearer}} | {{grey|+25 max health on wearer}} | ||
− | |||
{{grey|Kills while charging refill 25% of your charge meter}} | {{grey|Kills while charging refill 25% of your charge meter}} | ||
{{grey|10% faster move speed on wearer}} | {{grey|10% faster move speed on wearer}} | ||
| rowspan=2 | | | rowspan=2 | | ||
+ | {{buff|+1000% increase in turning control while charging}} | ||
{{buff|+250 max health on wearer}} | {{buff|+250 max health on wearer}} | ||
− | |||
{{buff|Kills while charging refill 100% of your charge meter}} | {{buff|Kills while charging refill 100% of your charge meter}} | ||
{{buff|+100% faster move speed on wearer}} | {{buff|+100% faster move speed on wearer}} | ||
Line 811: | Line 808: | ||
| | | | ||
{{grey|Grenades have very little bounce and roll}} | {{grey|Grenades have very little bounce and roll}} | ||
− | {{grey|- | + | {{grey|-15% explosion radius}} |
− | {{grey|- | + | {{grey|-30% fuse time on grenades}} |
| | | | ||
{{buff|+100% firing speed}} | {{buff|+100% firing speed}} | ||
Line 818: | Line 815: | ||
{{nerf|-99% explosion radius}} | {{nerf|-99% explosion radius}} | ||
{{nerf|+1 degree random projectile deviation}} | {{nerf|+1 degree random projectile deviation}} | ||
+ | {{note|Currently, -100% damage on grenades that explode on timer}} | ||
|- | |- | ||
! rowspan=6 | Secondary | ! rowspan=6 | Secondary | ||
Line 827: | Line 825: | ||
{{buff|+50% fire damage resistance on wearer}} | {{buff|+50% fire damage resistance on wearer}} | ||
{{buff|+100% explosive damage resistance on wearer}} | {{buff|+100% explosive damage resistance on wearer}} | ||
− | {{note|This weapon | + | {{note|This weapon doesn't negate damage from critical hits.}} |
+ | {{note|The explosion resistance doesn't negate self-damage.} | ||
|- | |- | ||
! {{Table icon|Scottish Resistance}} | ! {{Table icon|Scottish Resistance}} | ||
Line 860: | Line 859: | ||
{{grey|+15% explosive damage resistance on wearer}} | {{grey|+15% explosive damage resistance on wearer}} | ||
{{grey|+70% increase in charge impact damage}} | {{grey|+70% increase in charge impact damage}} | ||
+ | {{grey|+50% increase in charge recharge rate}} | ||
| | | | ||
{{buff|+40% fire damage resistance on wearer}} | {{buff|+40% fire damage resistance on wearer}} | ||
{{buff|+30% explosive damage resistance on wearer}} | {{buff|+30% explosive damage resistance on wearer}} | ||
{{buff|+700% increase in charge impact damage}} | {{buff|+700% increase in charge impact damage}} | ||
− | {{buff|+ | + | {{buff|+100% increase in charge recharge rate}} |
|- | |- | ||
! {{Table icon|Tide Turner}} | ! {{Table icon|Tide Turner}} | ||
Line 896: | Line 896: | ||
{{nerf|-15% damage penalty}} | {{nerf|-15% damage penalty}} | ||
{{nerf|-90% clip size}} | {{nerf|-90% clip size}} | ||
− | {{nerf|Stickybombs fizzle | + | {{nerf|Stickybombs fizzle 40 seconds after landing}} |
|- | |- | ||
! rowspan=9 | Melee | ! rowspan=9 | Melee | ||
Line 948: | Line 948: | ||
| | | | ||
{{grey|Explosive may only be used once}} | {{grey|Explosive may only be used once}} | ||
− | |||
| | | | ||
{{buff|Explosive may be used up to 10 times}} | {{buff|Explosive may be used up to 10 times}} | ||
{{buff|+100% fire damage resistance on wearer}} | {{buff|+100% fire damage resistance on wearer}} | ||
{{nerf|+200% fire rate penalty}} | {{nerf|+200% fire rate penalty}} | ||
− | {{nerf| | + | {{nerf|Deploys 100% slower}} |
{{note|This simulates the The [[Expert's Ordnance]] item set}} | {{note|This simulates the The [[Expert's Ordnance]] item set}} | ||
{{note|The fire resistance doesn't negate self-damage}} | {{note|The fire resistance doesn't negate self-damage}} | ||
Line 978: | Line 977: | ||
| | | | ||
{{grey|+100% increase in charge recharge rate}} | {{grey|+100% increase in charge recharge rate}} | ||
− | |||
{{grey|No random crits}} | {{grey|No random crits}} | ||
| | | | ||
Line 1,477: | Line 1,475: | ||
! {{Table icon|Ambassador}} | ! {{Table icon|Ambassador}} | ||
| | | | ||
− | |||
{{grey|-15% damage penalty}} | {{grey|-15% damage penalty}} | ||
{{grey|20% slower firing speed}} | {{grey|20% slower firing speed}} |
Revision as of 20:09, 12 July 2016
TF2 x10, also known as Team Fortress 20 is a SourceMod plugin and server modification for Team Fortress 2. The plugin/server mod was created by UltiMario and Mr. Blue, with additional coding by Isatis and InvisGhost.
Please use the servers found on the Official TF2 servers found here
Contents
Gameplay
The main characteristic of this game mode is the fact that all weapon attributes are multiplied by 10. This includes both the positive and negative stats of each weapon, and often results in incredibly powerful or ridiculous weapon and player abilities.
For instance, a Spy wielding a Conniver's Kunai will spawn with only 1 health; however, achieving a backstab will boost their health to a temporary 1800 and slowly drain like the Medi Gun's overheal. This boost also applies to damage buffs or resistances; wielding a Chargin' Targe will cause the responsible Demoman to have full immunity to explosive and fire damage; a Heavy wielding the Gloves of Running Urgently cannot deal any damage with them; a Soldier wielding the Gunboats will take no damage from Rocket Jumping regardless of which Rocket Launcher is equipped. Certain weapons which would otherwise be direct upgrades from each other thanks to the stat boost, such as the Splendid Screen from the Chargin' Targe, will either not gain the boost or receive a smaller one.
In order to extend the spirit of the mod to Stock weapons (which have no attributes to multiply), some of their properties are altered. A notable instance of this is the Grenade Launcher, which loads the magazine similarly to a Beggar's Bazooka and accumulated grenades being fired extremely quickly.
Weapon changes
Changes to stock weapons
Class | Item | Old | New |
---|---|---|---|
![]() |
![]() Scattergun |
~ |
|
![]() Bat |
~ |
| |
![]() |
![]() Rocket Launcher |
~ |
|
![]() Shovel |
~ |
| |
![]() |
![]() Flame Thrower |
Airblast costs 20 ammo |
|
![]() Fire Axe |
~ |
| |
![]() |
![]() Grenade Launcher |
~ |
|
![]() Stickybomb Launcher |
~ |
| |
![]() Bottle |
~ |
| |
![]() |
![]() Minigun |
~ |
|
![]() Fists |
~ |
| |
![]() |
![]() Wrench |
~ |
|
![]() Building |
~ |
| |
![]() |
![]() Syringe Gun |
~ |
|
![]() Medi Gun |
~ |
| |
![]() Bonesaw |
~ |
| |
![]() |
![]() Sniper Rifle |
~ |
|
![]() SMG |
~ |
| |
![]() Kukri |
~ |
| |
![]() |
![]() Revolver |
~ |
|
![]() Knife |
~ |
| |
![]() Invis Watch |
~ |
| |
![]() ![]() |
![]() Pistol |
~ |
|
![]() ![]() ![]() ![]() |
![]() Shotgun |
~ |
|
Scout
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Force-A-Nature |
50% faster firing speed |
|
![]() Shortstop |
+50% slower reload speed |
| |
![]() Soda Popper |
+50% faster firing speed |
| |
![]() Baby Face's Blaster |
On Hit: Builds Boost |
| |
![]() Back Scatter |
-34% clip size |
| |
Secondary | ![]() Bonk! Atomic Punch |
~ |
|
![]() Crit-a-Cola |
~ |
| |
![]() Mad Milk |
Extinguishing allies reduces the cooldown by 20% |
| |
![]() Mutated Milk | |||
![]() Winger |
+15% damage bonus |
| |
![]() Pretty Boy's Pocket Pistol |
When weapon is active: |
When weapon is active: | |
![]() Flying Guillotine |
~ |
| |
![]() C.A.P.P.E.R |
~ |
| |
![]() Lugermorph | |||
Melee | ![]() Holy Mackerel |
~ |
|
![]() Unarmed Combat | |||
![]() Batsaber | |||
![]() Sandman |
-15 max health on wearer |
| |
![]() Candy Cane |
On kill: A small health kit is dropped |
| |
![]() Boston Basher |
On hit: Bleed for 5 seconds |
| |
![]() Three-Rune Blade | |||
![]() Sun-on-a-Stick |
Crits burning players |
| |
![]() Fan O'War |
-75% damage penalty |
| |
![]() Atomizer |
2 mid-air jumps |
| |
![]() Wrap Assassin |
-65% damage penalty |
|
Soldier
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Direct Hit |
+25% damage bonus |
|
![]() Black Box |
On-hit: Gain up to +20 health per attack |
| |
![]() Rocket Jumper |
+200% max primary ammo on wearer |
| |
![]() Liberty Launcher |
+40% projectile speed |
| |
![]() Cow Mangler 5000 |
~ |
| |
![]() Beggar's Bazooka |
Hold Fire to load up to 3 rockets |
| |
![]() Air Strike |
-15% blast damage from rocket jumps |
| |
Secondary | ![]() Buff Banner |
~ |
|
![]() Gunboats |
-60% blast damage taken from rocket jumps |
| |
![]() Battalion's Backup |
+20 max health on wearer |
| |
![]() Concheror |
+2 health regenerated per second on wearer |
| |
![]() Mantreads |
-75% reduction in push force taken from damage |
| |
![]() Righteous Bison |
Deals only 20% damage to buildings |
| |
Melee | ![]() Equalizer |
-90% less healing from Medic sources while active |
|
![]() Pain Train |
+1 capture rate on wearer |
| |
![]() Half-Zatoichi |
On kill: Restores you to 100% health. |
| |
![]() Disciplinary Action |
+70% range bonus |
| |
![]() Market Gardener |
~ |
| |
![]() Escape Plan |
-90% less healing from Medic sources while active |
When weapon is active: |
Pyro
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Backburner |
Crits from behind |
|
![]() Degreaser |
65% faster weapon switch |
| |
![]() Rainblower |
Airblast costs 20 ammo |
| |
![]() Nostromo Napalmer | |||
![]() Phlogistinator |
Damage from any weapon charges mmmph |
| |
Secondary | ![]() Flare Gun |
~ |
|
![]() Detonator |
+50% damage to self |
| |
![]() Manmelter |
+50% projectile speed |
| |
![]() Scorch Shot |
-50% damage penalty |
| |
Melee | ![]() Axtinguisher |
Crits burning players from behind |
|
![]() Postal Pummeler | |||
![]() Homewrecker |
+100% damage vs buildings |
When weapon is active: | |
![]() Maul | |||
![]() Powerjack |
When weapon is active: |
| |
![]() Back Scratcher |
+25% damage bonus |
| |
![]() Sharpened Volcano Fragment |
On Hit: target is engulfed in flames |
| |
![]() Lollichop |
~ |
| |
![]() Third Degree |
~ |
| |
![]() Neon Annihilator |
Damage removes Sappers |
|
Demoman
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Loch-n-Load |
+20% damage bonus vs buildings |
|
![]() Loose Cannon |
Cannonballs push players back on impact |
| |
![]() Ali Baba's Wee Booties |
+200% increase in turning control while charging |
| |
![]() Bootlegger | |||
![]() Iron Bomber |
Grenades have very little bounce and roll |
| |
Secondary | ![]() Chargin' Targe |
+50% fire damage resistance on wearer |
|
![]() Scottish Resistance |
+25% faster firing speed |
| |
![]() Sticky Jumper |
+200% max secondary ammo on wearer |
| |
![]() Splendid Screen |
+20% fire damage resistance on wearer |
| |
![]() Tide Turner |
+25% fire damage resistance on wearer |
| |
![]() Quickiebomb Launcher |
Able to destroy enemy stickybombs |
| |
Melee | ![]() Eyelander |
+37% longer melee range |
|
![]() Horseless Headless Horsemann's Headtaker | |||
![]() Nessie's Nine Iron |
+37% longer melee range |
| |
![]() Pain Train |
+1 capture rate on wearer |
| |
![]() Scotsman's Skullcutter |
When weapon is active: |
When weapon is active: | |
![]() Ullapool Caber |
Explosive may only be used once |
| |
![]() Claidheamh Mòr |
0.5 sec increase in charge duration |
| |
![]() Half-Zatoichi |
On kill: Restores you to 100% health. |
| |
![]() Persian Persuader |
+100% increase in charge recharge rate |
|
Heavy
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Natascha |
On Hit: Slows target |
|
![]() Brass Beast |
+20% damage bonus |
| |
![]() Tomislav |
+20% faster spin up time |
| |
![]() Huo-Long Heater |
6 ammo consumed per second while deployed |
| |
Secondary | ![]() Sandvich |
~ |
|
![]() Robo-Sandvich | |||
![]() Dalokohs Bar |
Restores 100 health points per consumption |
| |
![]() Fishcake | |||
![]() Buffalo Steak Sandvich |
After eating: |
| |
![]() Family Business |
+33% clip size |
| |
Melee | ![]() Killing Gloves of Boxing |
On Kill: 5 seconds of 100% critical chance |
|
![]() Gloves of Running Urgently |
When weapon is active: |
When weapon is active: | |
![]() Bread Bite | |||
![]() Warrior's Spirit |
+30% damage bonus |
| |
![]() Fists of Steel |
-40% damage from ranged sources while active |
| |
![]() Eviction Notice |
+50% faster firing speed |
| |
![]() Holiday Punch |
~ |
|
Engineer
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Frontier Justice |
Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed |
|
![]() Widowmaker |
On hit: damage dealt is returned as ammo |
| |
![]() Pomson 6000 |
On Hit: Victim loses 10% Medigun charge |
| |
![]() Rescue Ranger |
-33% clip size |
| |
Secondary | ![]() C.A.P.P.E.R |
~ |
|
![]() Lugermorph | |||
Melee | ![]() Gunslinger |
+25 max health on wearer |
|
![]() Southern Hospitality |
On Hit: Bleed for 5 seconds |
| |
![]() Jag |
Construction speed boost increased by 30% |
| |
![]() Eureka Effect |
Construction speed boost decreased by 50% |
|
Medic
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Blutsauger |
On Hit: +3 health |
|
![]() Crusader's Crossbow |
~ |
| |
![]() Overdose |
-10% damage penalty |
While weapon is active: | |
Secondary | ![]() Kritzkrieg |
+25% ÜberCharge rate |
|
![]() Quick-Fix |
+40% heal rate |
| |
![]() Vaccinator |
+50% Übercharge rate |
| |
Melee | ![]() Ubersaw |
On Hit: 25% ÜberCharge added |
|
![]() Vita-Saw |
On death up to 20% of your stored Übercharge is retained |
| |
![]() Amputator |
When weapon is active: |
When weapon is active: | |
![]() Solemn Vow |
10% slower firing speed |
|
Sniper
Slot | Item | Old | New |
---|---|---|---|
Primary | ![]() Huntsman |
~ |
|
![]() Fortified Compound | |||
![]() Sydney Sleeper |
+25% charge rate |
| |
![]() Machina |
At Full Charge: +15% Damage |
| |
![]() Shooting Star | |||
![]() Hitman's Heatmaker |
In Focus: +25% faster charge rate and no unscoping |
| |
![]() Classic |
Charge and fire shots independent of scoping |
| |
Secondary | ![]() Jarate |
~ |
|
![]() Self-Aware Beauty Mark | |||
![]() Darwin's Danger Shield |
+25 max health on wearer |
| |
![]() Cozy Camper |
Up to +4 health regenerated per second on wearer |
| |
![]() Cleaner's Carbine |
On Kill: gain 8 seconds of mini-crits for all weapons |
| |
Melee | ![]() Tribalman's Shiv |
On Hit: Bleed for 6 seconds |
|
![]() Bushwacka |
20% fire damage vulnerability on wearer |
| |
![]() Shahanshah |
+25% increase in damage when health <50% of max |
|
Spy
Slot | Item | Old | New |
---|---|---|---|
Secondary | ![]() Ambassador |
-15% damage penalty |
|
![]() L'Etranger |
+40% cloak duration |
| |
![]() Enforcer |
+20% damage bonus while disguised |
| |
![]() Diamondback |
Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill |
| |
Melee | ![]() Conniver's Kunai |
On Backstab: Absorbs the health from your victim |
|
![]() Big Earner |
+30% cloak on kill |
| |
![]() Spy-cicle |
On Hit by Fire: Become fireproof for 2 seconds |
| |
![]() Your Eternal Reward |
~ |
| |
![]() Wanga Prick | |||
PDA2 | ![]() Cloak and Dagger |
+100% cloak regen rate |
|
![]() Dead Ringer |
+80% cloak regen rate |
|
Multiple Class
Slot | Item | Old | New |
---|---|---|---|
Primary / Secondary | ![]() Panic Attack |
34% faster reload |
|
Secondary | ![]() Reserve Shooter |
+15% faster weapon switch |
|
Melee | |||
![]() Frying Pan |
~ |
| |
![]() Saxxy |
Imbued with an ancient power |
| |
![]() Bat Outta Hell |
~ |
| |
![]() Ham Shank |
~ |
| |
![]() Golden Frying Pan |
Imbued with an ancient power |
| |
![]() Conscientious Objector |
~ |
| |
![]() Freedom Staff | |||
![]() Memory Maker | |||
![]() Necro Smasher | |||
![]() Crossing Guard |
External links
|