Difference between revisions of "Team Fortress 2 Closed Beta"
m (Applied filters to Beta weapons (Review RC#205844)) |
SuperMario12 (talk | contribs) (→Primary Weapons: added Nataschas) |
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! class="header" width="16%" | Damage Range | ! class="header" width="16%" | Damage Range | ||
! class="header" width="45%" | Notes / Special Abilities | ! class="header" width="45%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Natascha|icon-size=100x100px}} | ||
+ | | '''[[Natascha]]''' | ||
+ | | rowspan="3"|{{Icon class|class=Heavy|link=Heavy}} <br/> [[Heavy]] | ||
+ | | 200 | ||
+ | | N/A | ||
+ | | '''Base''':<br/>340 / sec.<br/>'''[[Crit]]''':<br/>720 / sec. | ||
+ | | | ||
+ | {{Pro}} On Hit: 100% chance to slow target<br/> | ||
+ | {{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/> | ||
+ | {{Con}} -25% damage<br/> | ||
+ | {{Con}} 30% slower spin-up time | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Natascha|icon-size=100x100px}} | ||
+ | | '''[[Natascha]] Variant 1''' | ||
+ | | 200 | ||
+ | | N/A | ||
+ | | '''Base''':<br/>312 / sec.<br/>'''[[Crit]]''':<br/>648 / sec. | ||
+ | | | ||
+ | {{Pro}} On Hit: 100% chance to slow target<br/> | ||
+ | {{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/> | ||
+ | {{Con}} -40% damage | ||
+ | |- | ||
+ | ! {{Icon weapon|weapon=Natascha|icon-size=100x100px}} | ||
+ | | '''[[Natascha]] Variant 2''' | ||
+ | | 200 | ||
+ | | N/A | ||
+ | | '''Base''':<br/>340 / sec.<br/>'''[[Crit]]''':<br/>720 / sec. | ||
+ | | | ||
+ | {{Pro}} On Hit: 100% chance to slow target<br/> | ||
+ | {{Con}} [[Slowdown]]-on-hit effect falls off over distance<br/> | ||
+ | {{Con}} -25% damage<br/> | ||
+ | {{Con}} -25% health | ||
|- | |- | ||
! {{Icon weapon|weapon=Blutsauger|icon-size=100x100px}} | ! {{Icon weapon|weapon=Blutsauger|icon-size=100x100px}} |
Revision as of 18:41, 3 December 2010
“ | Here's something you shoulda built: A Not-Dyin'-Machine!
Click to listen
— The Scout to a dominated Engineer
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” |
The Team Fortress 2 Closed Beta is a version of regular TF2 that includes experimental Beta weapons and features that are privately tested by competitive players. These weapons are not necessarily destined to appear in future versions of TF2, nor does their presence reflect the consensus or desires of beta participants.
Primary Weapons
Weapon | Class | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|---|
![]() |
Natascha | ![]() Heavy |
200 | N/A | Base: 340 / sec. Crit: 720 / sec. |
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Natascha Variant 1 | 200 | N/A | Base: 312 / sec. Crit: 648 / sec. |
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![]() |
Natascha Variant 2 | 200 | N/A | Base: 340 / sec. Crit: 720 / sec. |
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![]() |
Blutsauger Beta 1 | ![]() Medic |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
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![]() |
Blutsauger Beta 2 | 40 | 150 | Base: 7 Crit: 23 [10 syringes / sec.] |
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![]() |
Fire retardant suit Beta 1 | ![]() Spy |
N/A | N/A | N/A |
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![]() |
Fire retardant suit Beta 2 | N/A | N/A | N/A |
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Secondary Weapons
Weapon | Class | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|---|---|
![]() |
Medi Gun Beta 1 | ![]() Medic |
N/A | N/A | N/A |
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Melee Weapons
Weapon | Class | Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
![]() |
G.R.U. Beta 1 | ![]() Heavy |
Base: 33
Crit: 98 |
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![]() |
G.R.U. Beta 2 | Base: 33
Crit: 98 |
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![]() |
G.R.U. Beta 3 1 | Base: 33
Crit: 98 |
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![]() |
P.D.Q. 2 | ![]() Engineer |
Base: 65
Crit: 195 |
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![]() |
Übersaw Beta 1 | ![]() Medic |
Base: 49
Crit: 146 |
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![]() |
Übersaw Beta 2 | Base: 65
Crit: 195 |
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1 This version of the G.R.U. was officially added to the game during the Mann-Conomy Update, making it the first of these Beta weapons to be implemented.
2 The idea for this weapon was eventually carried on into the Gunslinger, which builds buildings (Only Sentry Guns in this case though) at a much faster rate. However, the P.D.Q.'s build rate was 1.5x faster, where the Gunslinger's build rate is 4x.
See also
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