Difference between revisions of "Community Brickyard strategy"
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TheMemeDream (talk | contribs) (Added several tips for playing engineer in pass_Brickyard) |
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=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
+ | the engineer can be a godsend to players if they're losing quickly , try your best to support any friendly engineers that are building their nests by the center ( taking out any snipers on the roofs or the rooms that give said snipers a nest for them to attack.) Set up | ||
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+ | 1) The central area is a good place to setup a base , allowing friendly team members to reach the Jack before the enemies do , this also allows your sentry to demolish any enemies if they're making a beeline for the jack. | ||
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+ | 2) Enemy spies will target you and other friendly engineers quickly if they see you and their sentries gunning down their allies , constantly spy check any suspicious "team mates" to prevent losing your sentry and dispenser or worse , being backstabbed. | ||
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+ | 3) Its not just spies that are after you , snipers will take advantage of the upper rooms that overlook where the jack spawns to potshot you or any other engineers (said rooms are out of a sentries kill range). try and harass the sniper or inform your teammates that a sniper is nearby. | ||
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+ | 4) Building a teleporter from spawn to the jack spawn is a surefire way of assisting your team (especially scouts), how ever , DO NOT build it where spies and snipers can easily destroy it. | ||
=== {{class link|Medic}} === | === {{class link|Medic}} === |
Revision as of 14:16, 26 September 2016
Community Brickyard strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Urban City |
Setting: | Daylight (sunset), Sunny |
Contents
General strategy
Class-specific strategy
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
the engineer can be a godsend to players if they're losing quickly , try your best to support any friendly engineers that are building their nests by the center ( taking out any snipers on the roofs or the rooms that give said snipers a nest for them to attack.) Set up
1) The central area is a good place to setup a base , allowing friendly team members to reach the Jack before the enemies do , this also allows your sentry to demolish any enemies if they're making a beeline for the jack.
2) Enemy spies will target you and other friendly engineers quickly if they see you and their sentries gunning down their allies , constantly spy check any suspicious "team mates" to prevent losing your sentry and dispenser or worse , being backstabbed.
3) Its not just spies that are after you , snipers will take advantage of the upper rooms that overlook where the jack spawns to potshot you or any other engineers (said rooms are out of a sentries kill range). try and harass the sniper or inform your teammates that a sniper is nearby.
4) Building a teleporter from spawn to the jack spawn is a surefire way of assisting your team (especially scouts), how ever , DO NOT build it where spies and snipers can easily destroy it.