Difference between revisions of "Demoman responses"
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− | *[[Media:Cm_demo_matchwon_01.mp3|" | + | *[[Media:Cm_demo_matchwon_01.mp3|"'Course we won! You got a bloody Demo, don't ya?"]] |
+ | *[[Media:Cm_demo_matchwon_02.mp3|"'Course we won!"]] | ||
+ | *[[Media:Cm_demo_matchwon_03.mp3|"Hoh hor! Was that it then?"]] | ||
+ | *[[Media:Cm_demo_matchwon_04.mp3|"Are we done? I was just gettin' warmed up!"]] | ||
}} | }} | ||
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− | *[[Media:Cm_demo_gamewon_01.mp3|" | + | *[[Media:Cm_demo_gamewon_01.mp3|"Oh, we won? Heh heh, I dinnae know we were playing anybody!"]] |
+ | *[[Media:Cm_demo_gamewon_02.mp3|"We won? Ha ha ha!"]] | ||
+ | *[[Media:Cm_demo_gamewon_03.mp3|"Bottoms up, lads!"]] | ||
+ | *[[Media:Cm_demo_gamewon_04.mp3|"Oh, too bloody easy!"]] | ||
+ | *[[Media:Cm_demo_gamewon_05.mp3|"Hah, barely broke a sweat!"]] | ||
+ | *[[Media:Cm_demo_gamewon_06.mp3|"Done and done!"]] | ||
''Rare'' | ''Rare'' | ||
− | *[[Media:Cm_demo_gamewon_rare_01.mp3|" | + | *[[Media:Cm_demo_gamewon_rare_01.mp3|"Ah hah! They came to a ''sticky'' end dinnae they? That's a bomb joke."]] |
+ | *[[Media:Cm_demo_gamewon_rare_02.mp3|"Where was the other team during that last round? Oh that's right, they were in ''bits'' all over the point!"]] | ||
+ | *[[Media:Cm_demo_gamewon_rare_03.mp3|"I dinnae even know we were fightin' another team! I just thought we were just testing our weapons!"]] | ||
+ | *[[Media:Cm_demo_gamewon_rare_04.mp3|"Ha ha ha! I'm a drunk and glorious man!"]] | ||
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*[[Media:Cm_demo_rankup_01.mp3|"Rank up!"]] | *[[Media:Cm_demo_rankup_01.mp3|"Rank up!"]] | ||
+ | *[[Media:Cm_demo_rankup_02.mp3|"Aye, we've ranked up!"]] | ||
+ | *[[Media:Cm_demo_rankup_03.mp3|Well done, lad!"]] | ||
+ | *[[Media:Cm_demo_rankup_04.mp3|"Oh, a wee promotion? Don't mind if I do!"]] | ||
+ | *[[Media:Cm_demo_rankup_05.mp3|"Ha ha ha! Rank up!"]] | ||
+ | *[[Media:Cm_demo_rankup_06.mp3|"Ha ha! I love ranking up!"]] | ||
+ | *[[Media:Cm_demo_rankup_07.mp3|"Ho hah! Oh, I could rank up all day!"]] | ||
+ | *[[Media:Cm_demo_rankup_08.mp3|"Ho! A wee rank up!"]] | ||
+ | *[[Media:Cm_demo_rankup_09.mp3|"Oh! Now we're getting noticed!"]] | ||
+ | *[[Media:Cm_demo_rankup_10.mp3|"What rank up gets me eye back do you think?"]] | ||
''Top scoring'' | ''Top scoring'' | ||
− | *[[Media:Cm_demo_rankup_highest_01.mp3|" | + | *[[Media:Cm_demo_rankup_highest_01.mp3|"Remember lad, it wasn't the easy matches that got you here, it was the bloody ''impossible'' ones!"]] |
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− | *[[Media:Cm_demo_summary_callout_01.mp3|" | + | *[[Media:Cm_demo_summary_callout_01.mp3|"You did good!"]] |
+ | *[[Media:Cm_demo_summary_callout_02.mp3|"Nice work, lad!"]] | ||
+ | *[[Media:Cm_demo_summary_callout_03.mp3|"I'm bloody proud of ya!"]] | ||
+ | *[[Media:Cm_demo_summary_callout_04.mp3|"Well done, boyo!"]] | ||
+ | *[[Media:Cm_demo_summary_callout_05.mp3|"Ack, I knew you could do it!"]] | ||
+ | *[[Media:Cm_demo_summary_callout_06.mp3|"Ha ha ha! We did it lads!"]] | ||
+ | *[[Media:Cm_demo_summary_callout_07.mp3|"We did it, lad! Ha ha ha ha ha!"]] | ||
}} | }} | ||
Revision as of 00:29, 13 July 2016
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Demoman has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Halloween / Full Moon responses
- 11 Duel-related responses
- 12 Item-related responses
- 13 Unused responses
Main article: Demoman taunts
All voice lines associated with a player-initiated taunt are located in the Demoman taunts page along with a description of the animation.
After Killing More than 1 Enemy in 20 Seconds with a Secondary Weapon |
After Killing More than 3 Enemies in 20 Seconds with a Secondary Weapon |
Kill assist |
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Melee, Chargin' Targe or Splendid Screen Kill (Shield bash kills use the currently equipped melee lines) |
|
Destructions |
Domination |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Heavy |
Dominating a Medic |
Dominating a Sniper |
Dominating a Spy |
Revenge Kill |
Round Start |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
|
Taking damage |
Achievement Unlocked |
After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Competitive Mode responses
Setup
Previous round was a win |
Rare |
Previous round was a tie |
Outcomes
Match win |
Game summary |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Receiving a Killstreak Kit |
Common Loot Rare Loot Godlike Loot |
Halloween / Full Moon responses
Wheel of Fate outcomes
Big Head fate |
Small Head fate |
Positive fate |
Negative fate |
During battle with Merasmus
Successfully stun Merasmus |
Merasmus attempts to heal himself |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort |
Helltower responses
Round Start |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spell |
Casting Spells |
Attacked By Skeletons |
Duel Accepted |
Duel Rejected |
With Magical Mercenary equipped
These responses override the default responses for that category.
Round Start |
Domination |
Set on Fire |
Under the effects of an ÜberCharge |
Unused responses
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