Difference between revisions of "Stock weapons"
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{{TOC limit|2}} | {{TOC limit|2}} | ||
− | =={{Class link|Scout}}== | + | == {{Class link|Scout}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 23: | Line 23: | ||
|- | |- | ||
! {{Table icon|Scattergun}} | ! {{Table icon|Scattergun}} | ||
− | + | | {{Icon killicon|weapon=Scattergun}} | |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 32: | Line 32: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 47: | Line 47: | ||
|- | |- | ||
! {{Table icon|Pistol}} | ! {{Table icon|Pistol}} | ||
− | + | | {{Icon killicon|weapon=Pistol}} | |
| 12 | | 12 | ||
| 36 | | 36 | ||
Line 56: | Line 56: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 67: | Line 67: | ||
|- | |- | ||
! {{Table icon|Bat}} | ! {{Table icon|Bat}} | ||
− | + | | {{Icon killicon|weapon=Bat}} | |
| 0.5 seconds | | 0.5 seconds | ||
| 35 | | 35 | ||
Line 73: | Line 73: | ||
|} | |} | ||
− | =={{Class link|Soldier}}== | + | == {{Class link|Soldier}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 91: | Line 91: | ||
|- | |- | ||
! {{Table icon|Rocket Launcher}} | ! {{Table icon|Rocket Launcher}} | ||
− | + | | {{Icon killicon|weapon=Rocket Launcher}} | |
| 4 | | 4 | ||
| 20 | | 20 | ||
Line 100: | Line 100: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 115: | Line 115: | ||
|- | |- | ||
! {{Table icon|Shotgun}} | ! {{Table icon|Shotgun}} | ||
− | + | | {{Icon killicon|weapon=Shotgun}} | |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 124: | Line 124: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 135: | Line 135: | ||
|- | |- | ||
! {{Table icon|Shovel}} | ! {{Table icon|Shovel}} | ||
− | + | | {{Icon killicon|weapon=Shovel}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 141: | Line 141: | ||
|} | |} | ||
− | =={{Class link|Pyro}}== | + | == {{Class link|Pyro}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 159: | Line 159: | ||
|- | |- | ||
! {{Table icon|Flamethrower}} | ! {{Table icon|Flamethrower}} | ||
− | + | | {{Icon killicon|weapon=Flamethrower}} | |
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 168: | Line 168: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 183: | Line 183: | ||
|- | |- | ||
! {{Table icon|Shotgun}} | ! {{Table icon|Shotgun}} | ||
− | + | | {{Icon killicon|weapon=Shotgun}} | |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 192: | Line 192: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 203: | Line 203: | ||
|- | |- | ||
! {{Table icon|Fire Axe}} | ! {{Table icon|Fire Axe}} | ||
− | + | | {{Icon killicon|weapon=Fire Axe}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 209: | Line 209: | ||
|} | |} | ||
− | =={{Class link|Demoman}}== | + | == {{Class link|Demoman}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 227: | Line 227: | ||
|- | |- | ||
! {{Table icon|Grenade Launcher}} | ! {{Table icon|Grenade Launcher}} | ||
− | + | | {{Icon killicon|weapon=Grenade Launcher}} | |
| 4 | | 4 | ||
| 16 | | 16 | ||
Line 236: | Line 236: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 251: | Line 251: | ||
|- | |- | ||
! {{Table icon|Stickybomb Launcher}} | ! {{Table icon|Stickybomb Launcher}} | ||
− | + | | {{Icon killicon|weapon=Stickybomb Launcher}} | |
| 8 | | 8 | ||
| 24 | | 24 | ||
Line 260: | Line 260: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 271: | Line 271: | ||
|- | |- | ||
! {{Table icon|Bottle}} | ! {{Table icon|Bottle}} | ||
− | + | | {{Icon killicon|weapon=Bottle}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 277: | Line 277: | ||
|} | |} | ||
− | =={{Class link|Heavy}}== | + | == {{Class link|Heavy}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 295: | Line 295: | ||
|- | |- | ||
! {{Table icon|Minigun}} | ! {{Table icon|Minigun}} | ||
− | + | | {{Icon killicon|weapon=Minigun}} | |
| 200 | | 200 | ||
| N/A | | N/A | ||
Line 304: | Line 304: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 319: | Line 319: | ||
|- | |- | ||
! {{Table icon|Shotgun}} | ! {{Table icon|Shotgun}} | ||
− | + | | {{Icon killicon|weapon=Shotgun}} | |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 328: | Line 328: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 339: | Line 339: | ||
|- | |- | ||
! {{Table icon|Fists}} | ! {{Table icon|Fists}} | ||
− | + | | {{Icon killicon|weapon=Fists}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 345: | Line 345: | ||
|} | |} | ||
− | =={{Class link|Engineer}}== | + | == {{Class link|Engineer}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 363: | Line 363: | ||
|- | |- | ||
! {{Table icon|Shotgun}} | ! {{Table icon|Shotgun}} | ||
− | + | | {{Icon killicon|weapon=Shotgun}} | |
| 6 | | 6 | ||
| 32 | | 32 | ||
Line 372: | Line 372: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 387: | Line 387: | ||
|- | |- | ||
! {{Table icon|Pistol}} | ! {{Table icon|Pistol}} | ||
− | + | | {{Icon killicon|weapon=Pistol}} | |
| 12 | | 12 | ||
| 200 | | 200 | ||
Line 396: | Line 396: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 407: | Line 407: | ||
|- | |- | ||
! {{Table icon|Wrench}} | ! {{Table icon|Wrench}} | ||
− | + | | {{Icon killicon|weapon=Wrench}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 413: | Line 413: | ||
|} | |} | ||
− | ===PDA=== | + | === PDA === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="25%" | Item | ! class="header" width="25%" | Item | ||
Line 425: | Line 425: | ||
|} | |} | ||
− | =={{Class link|Medic}}== | + | == {{Class link|Medic}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 443: | Line 443: | ||
|- | |- | ||
! {{Table icon|Syringe Gun}} | ! {{Table icon|Syringe Gun}} | ||
− | + | | {{Icon killicon|weapon=Syringe Gun}} | |
| 40 | | 40 | ||
| 150 | | 150 | ||
Line 452: | Line 452: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 476: | Line 476: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 487: | Line 487: | ||
|- | |- | ||
! {{Table icon|Bonesaw}} | ! {{Table icon|Bonesaw}} | ||
− | + | | {{Icon killicon|weapon=Bonesaw}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 493: | Line 493: | ||
|} | |} | ||
− | =={{Class link|Sniper}}== | + | == {{Class link|Sniper}} == |
{{to top}} | {{to top}} | ||
− | ===Primary=== | + | === Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 511: | Line 511: | ||
|- | |- | ||
! {{Table icon|Sniper Rifle}} | ! {{Table icon|Sniper Rifle}} | ||
− | + | | {{Icon killicon|weapon=Sniper Rifle}} | |
| 25 | | 25 | ||
| N/A | | N/A | ||
Line 520: | Line 520: | ||
|} | |} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 535: | Line 535: | ||
|- | |- | ||
! {{Table icon|Submachine Gun}} | ! {{Table icon|Submachine Gun}} | ||
− | + | | {{Icon killicon|weapon=Submachine Gun}} | |
| 25 | | 25 | ||
| 75 | | 75 | ||
Line 544: | Line 544: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 555: | Line 555: | ||
|- | |- | ||
! {{Table icon|Kukri}} | ! {{Table icon|Kukri}} | ||
− | + | | {{Icon killicon|weapon=Kukri}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 65 | | 65 | ||
Line 561: | Line 561: | ||
|} | |} | ||
− | =={{Class link|Spy}}== | + | == {{Class link|Spy}} == |
{{to top}} | {{to top}} | ||
− | ===Secondary=== | + | === Secondary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 579: | Line 579: | ||
|- | |- | ||
! {{Table icon|Revolver}} | ! {{Table icon|Revolver}} | ||
− | + | | {{Icon killicon|weapon=Revolver}} | |
| 6 | | 6 | ||
| 24 | | 24 | ||
Line 588: | Line 588: | ||
|} | |} | ||
− | ===Melee=== | + | === Melee === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="20%" rowspan=2 | Weapon | ! class="header" width="20%" rowspan=2 | Weapon | ||
Line 599: | Line 599: | ||
|- | |- | ||
! {{Table icon|Knife}} | ! {{Table icon|Knife}} | ||
− | + | | {{Icon killicon|weapon=Knife}} | |
| 0.8 seconds | | 0.8 seconds | ||
| 40 | | 40 | ||
Line 605: | Line 605: | ||
|} | |} | ||
− | ===PDA=== | + | === PDA === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="25%" | Item | ! class="header" width="25%" | Item | ||
Line 626: | Line 626: | ||
|} | |} | ||
− | ===Building=== | + | === Building === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | Weapon | ! class="header" width="17%" rowspan=2 | Weapon | ||
Line 638: | Line 638: | ||
|- | |- | ||
! {{Table icon|Electro Sapper}} | ! {{Table icon|Electro Sapper}} | ||
− | + | | {{Icon killicon|weapon=Electro Sapper}} | |
| 150HP = 7 sec. | | 150HP = 7 sec. | ||
| 180HP = 8 sec. | | 180HP = 8 sec. | ||
Line 645: | Line 645: | ||
|} | |} | ||
− | =={{Class link|All Classes}}== | + | == {{Class link|All Classes}} == |
{{to top}} | {{to top}} | ||
− | ===Action=== | + | === Action === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="25%" | Item | ! class="header" width="25%" | Item | ||
Line 655: | Line 655: | ||
|- | |- | ||
! rowspan=10 | {{Table icon|Spellbook Magazine}} | ! rowspan=10 | {{Table icon|Spellbook Magazine}} | ||
− | + | | [[File:Fireball kill icon.png]] | |
| rowspan=10 | Enables the class to cast [[magic spells]]. | | rowspan=10 | Enables the class to cast [[magic spells]]. | ||
|- | |- | ||
− | + | | [[File:Teleport kill icon.png]] | |
|- | |- | ||
− | + | | [[File:Killicon superjump.png]] | |
|- | |- | ||
− | + | | [[File:Batball kill icon.png]] | |
|- | |- | ||
− | + | | [[File:Pumpkin MIRV kill icon.png]] | |
|- | |- | ||
− | + | | [[File:MONOCULUS kill icon.png]] | |
|- | |- | ||
− | + | | [[File:Killicon skeletons.png]] | |
|- | |- | ||
− | + | | [[File:Tesla Bolt kill icon.png]] | |
|- | |- | ||
− | + | | [[File:Meteor Shower kill icon.png]] | |
|- | |- | ||
− | + | | [[File:Minify kill icon.png]] | |
|- | |- | ||
! {{Table icon|Grappling Hook}} | ! {{Table icon|Grappling Hook}} | ||
− | + | | [[File:Killicon skull.png]] | |
| Allows the class to use the grappling hook in [[Mannpower]]. | | Allows the class to use the grappling hook in [[Mannpower]]. | ||
|- | |- | ||
Line 683: | Line 683: | ||
| | | | ||
| Allows the use of power ups in [[Mann vs. Machine]]. ('''Note:''' this was previously an achievement-only item until the {{Patch name|2|29|2016}} and can also be [[Crafting|crafted]].) | | Allows the use of power ups in [[Mann vs. Machine]]. ('''Note:''' this was previously an achievement-only item until the {{Patch name|2|29|2016}} and can also be [[Crafting|crafted]].) | ||
− | |||
|} | |} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Lists]] | [[Category:Lists]] |
Revision as of 21:38, 21 March 2020
Stock weapons are the default weapons available to all players upon launching the game for the first time. Stock weapons are the default loadout for each class, and are the original set of weapons introduced with the first release of Team Fortress 2. Stock weapons have the Normal quality, however, customizing a Stock weapon with a Name or Description Tag will create a Unique quality variant.
When the item system is unavailable or down, custom loadouts cannot be used and the player can only make use of the Stock weapons.
Scout
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Scattergun |
![]() |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Pistol |
![]() |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Bat |
![]() |
0.5 seconds | 35 | 105 |
Soldier
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Rocket Launcher |
![]() |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Shotgun |
![]() |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Shovel |
![]() |
0.8 seconds | 65 | 195 |
Pyro
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Flame Thrower |
![]() |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Shotgun |
![]() |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Fire Axe |
![]() |
0.8 seconds | 65 | 195 |
Demoman
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Grenade Launcher |
![]() |
4 | 16 | 64-110 (D/H) | 64-110 (D/H) | 64-110 (D/H) | 280-300 (D/H) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Stickybomb Launcher |
![]() |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Bottle |
![]() |
0.8 seconds | 65 | 195 |
Heavy
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Minigun |
![]() |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Shotgun |
![]() |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Fists |
![]() |
0.8 seconds | 65 | 195 |
Engineer
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Shotgun |
![]() |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Pistol |
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12 | 200 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Wrench |
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0.8 seconds | 65 | 195 |
PDA
Item | Details |
---|---|
![]() Primary PDA Build Tool |
Enables the Engineer to build Buildings. |
![]() Secondary PDA Demolish Tool |
Enables the Engineer to destroy his own Buildings. |
Medic
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Syringe Gun |
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40 | 150 | 10-15 | 5-10 | 5-6 | 30 |
Secondary
Weapon | Kill Icon | Ammo | Amount Healed | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Medi Gun |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Bonesaw |
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0.8 seconds | 65 | 195 |
Sniper
[↑ to top]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Sniper Rifle |
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25 | N/A | 50-150 | 50-150 | 50-150 | 150-450 (Headshot, or buff Crit only) |
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() SMG |
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25 | 75 | 8-12 | 4-6 | 4-5 | 24 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Kukri |
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0.8 seconds | 65 | 195 |
Spy
[↑ to top]
Secondary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
![]() Revolver |
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6 | 24 | 55-60 | 35-45 | 20-25 | 120 |
Melee
Weapon | Kill Icon | Attack Interval | Damage | |
---|---|---|---|---|
Point Blank | Critical | |||
![]() Knife |
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0.8 seconds | 40 | 120 |
PDA
Item | Details |
---|---|
![]() Primary PDA Disguise Kit |
Enables the Spy to Disguise himself. |
Watch | Cloak Type | Duration | Details |
---|---|---|---|
![]() Secondary PDA Invis Watch |
Timed | 9 seconds | Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked. |
Building
Weapon | Kill Icon | Damage | |||
---|---|---|---|---|---|
Level 1 Building | Level 2 Building | Level 3 Building | Critical | ||
![]() Sapper |
![]() |
150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
All classes
[↑ to top]
Action
Item | Kill Icons | Details |
---|---|---|
![]() Spellbook Magazine |
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Enables the class to cast magic spells. |
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![]() Grappling Hook |
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Allows the class to use the grappling hook in Mannpower. |
![]() Power Up Canteen |
Allows the use of power ups in Mann vs. Machine. (Note: this was previously an achievement-only item until the February 29, 2016 Patch and can also be crafted.) |