Difference between revisions of "Community Enclosure strategy"

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m (Sync map infobox)
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   | file-name                = pl_enclosure_final
 
   | file-name                = pl_enclosure_final
 
   | map-image                = Enclosure main.jpg
 
   | map-image                = Enclosure main.jpg
   | developer                = [http://steamcommunity.com/id/barnwellewell Stiffy360]<br>[http://steamcommunity.com/id/tumbolisu Tumbolisu]<br>[http://steamcommunity.com/id/drspud Dr. Spud]<br>[http://steamcommunity.com/id/fuzzymellow - fuzzymellow -]<br>[http://steamcommunity.com/id/void001 void~]<br>[http://steamcommunity.com/id/ceruleanblue Freyja]<br>[http://steamcommunity.com/id/AsG_Alligator AsG_Alligator]<br>[http://steamcommunity.com/id/kruvbar Scarecrowbar]<br>[http://steamcommunity.com/id/earkham E-Arkham]
+
   | developer                = [http://steamcommunity.com/id/barnwellewell Stiffy360]<br>[http://steamcommunity.com/id/drspud Dr. Spud]<br>[http://steamcommunity.com/id/fuzzymellow - fuzzymellow -]<br>[http://steamcommunity.com/id/void001 void~]<br>[http://steamcommunity.com/id/ceruleanblue Freyja]<br>[http://steamcommunity.com/id/AsG_Alligator AsG_Alligator]<br>[http://steamcommunity.com/id/kruvbar Scarecrowbar]<br>[http://steamcommunity.com/id/earkham E-Arkham]<br/>{{Steamid|76561197999091748|PEAR}}
 
   | release-date              = October 20, 2017
 
   | release-date              = October 20, 2017
 
   | last-updated              = June 26, 2018
 
   | last-updated              = June 26, 2018
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   | map-setting              = Daylight, sunny
 
   | map-setting              = Daylight, sunny
 
   | map-deep-water            = Yes
 
   | map-deep-water            = Yes
   | map-hazards              = [[Environmental death#Deadly waters|White water]], [[Environmental death#Grinder|Raptors]],<br>[[Environmental death#Payload Cart explosion|''Tyrannosaurus rex'']],<br>[[Environmental death#Pitfall|Pitfall]]s, [[Environmental death#Crushing|Crushing]]
+
   | map-hazards              = [[Environmental death#Deadly waters|White water]], [[Environmental death#Grinder|Raptors]],<br>[[Environmental death#Tyrannosaurus Rex|''Tyrannosaurus rex'']],<br>[[Environmental death#Pitfall|Pitfall]]s, [[Environmental death#Crushing|Crushing]]
 
   | map-health-pickups-small  = 12
 
   | map-health-pickups-small  = 12
 
   | map-health-pickups-medium = 24
 
   | map-health-pickups-medium = 24
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   | map-ammo-pickups-medium  = 16
 
   | map-ammo-pickups-medium  = 16
 
   | map-ammo-pickups-large    = 10
 
   | map-ammo-pickups-large    = 10
 +
  | map-bots = 1
 
}}
 
}}
  

Revision as of 13:51, 18 April 2021

Community Enclosure strategy
Enclosure main.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Jungle, industrial
Setting: Daylight, sunny
Hazards: White water, Raptors,
Tyrannosaurus rex,
Pitfalls, Crushing
Map Photos
Loading screen photos.

This article is about Community Enclosure strategy.

Note: It is recommended to read the main Enclosure article first to become familiar with the names of key map locations used in this article.

General strategy

See also: Community Payload strategy

Class-specific strategy

Leaderboard class scout.png Scout

  • Use your high speed to take alternate routes and catch enemies off guard.

Leaderboard class soldier.png Soldier

  • There are many tight spaces in Enclosure. Try to ambush enemies in these areas to prevent them from dodging your splash damage.

Leaderboard class pyro.png Pyro

  • If your team controls it, the Service Hall can get you several Backburner kills, especially for a RED Pyro before BLU gets into the Observation Room.
  • Both sides of the Wood Structure (the end nearest the Boathouse) have a Medium Health Kit, close to each other and in sheltered positions for waiting out a Pickup respawn.
    • When the Cart is on the Wood Structure, this situation sets up a close quarters, continuous motion, defensive patrol for a Pyro. The Health pickup in the shed next to the Triceratops Enclosure can add a secondary route to your patrol.
    • Pop around corners and up and down levels for single ambushes, then hit one of Health Kits (once a heavier class notices you, you should run off and heal) -- the Pickup under the ramp is particularly good for waiting for the respawn.
    • The Back Scratcher is useful here due to the numerous health packs.

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy