Difference between revisions of "Community Distillery strategy"
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== General Strategy (All Classes) == | == General Strategy (All Classes) == | ||
{{See also|Community Versus Saxton Hale strategy}} | {{See also|Community Versus Saxton Hale strategy}} | ||
+ | * Try luring Hale towards the grinder and knocking him into it. Your melee is enough to knock him back sufficiently. | ||
==Class-specific strategy== | ==Class-specific strategy== | ||
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=== {{class link|Spy}} === | === {{class link|Spy}} === | ||
− | + | == Saxton Hale == | |
+ | * If the Mercs try to knock you into the grinder, try double jumping to avoid landing in it. | ||
{{Map Strategy Nav}} | {{Map Strategy Nav}} | ||
[[Category:Versus Saxton Hale maps]] | [[Category:Versus Saxton Hale maps]] |
Revision as of 17:51, 27 July 2023
“Sun Tzu's got nothing on us!” This article is a Community strategy stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. |
Community Distillery strategy | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Alpine, Industrial |
Setting: | Daylight, sunny |
Hazards: | Grinder (and banana peel) |
Map Photos | |
This article is about Community Distillery strategy.
Note: It is recommended to read the main Distillery article first to become familiar with the names of key map locations used in this article.
General Strategy (All Classes)
See also: Community Versus Saxton Hale strategy
- Try luring Hale towards the grinder and knocking him into it. Your melee is enough to knock him back sufficiently.
Class-specific strategy
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
Saxton Hale
- If the Mercs try to knock you into the grinder, try double jumping to avoid landing in it.