Difference between revisions of "Custom maps/ko"
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{{anchor|CP|cp|Control point}} | {{anchor|CP|cp|Control point}} | ||
− | == | + | == 점령지점 == |
{{main|Control Point}} | {{main|Control Point}} | ||
− | + | cp_ prefix을 운반합니다. | |
=== Standard Control Point === | === Standard Control Point === | ||
{| class="wikitable grid" | {| class="wikitable grid" | ||
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|- | |- | ||
| [[File:CP_Gullywash_3.jpg|100px|link=Gullywash]] | | [[File:CP_Gullywash_3.jpg|100px|link=Gullywash]] | ||
− | | '''[[Gullywash]]''' | + | | '''[[Gullywash/ko|굴리워시]]''' |
| cp_gullywash | | cp_gullywash | ||
| Final | | Final | ||
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|- | |- | ||
| [[File:CP_Obscure_4.jpg|100px|link=Obscure]] | | [[File:CP_Obscure_4.jpg|100px|link=Obscure]] | ||
− | | '''[[Obscure]]''' | + | | '''[[Obscure/ko|옵스큐어]]''' |
| cp_obscure | | cp_obscure | ||
| Final | | Final | ||
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|} | |} | ||
− | === | + | === 공격/방어=== |
{| class="wikitable grid" | {| class="wikitable grid" | ||
! class="header" | | ! class="header" | | ||
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|- | |- | ||
| [[File:Furnace_point_c.jpg|100px|link=Furnace Creek]] | | [[File:Furnace_point_c.jpg|100px|link=Furnace Creek]] | ||
− | | '''[[Furnace Creek]]''' | + | | '''[[Furnace Creek/ko|Furnace Creek]]''' |
| cp_furnace_creak_rs | | cp_furnace_creak_rs | ||
| Release Candidate | | Release Candidate | ||
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|- | |- | ||
| [[File:cp_glacier_3.jpg|100px|link=Glacier]] | | [[File:cp_glacier_3.jpg|100px|link=Glacier]] | ||
− | | '''[[Glacier]]''' | + | | '''[[Glacier/ko|Glacier]]''' |
| cp_glacier_rc7 | | cp_glacier_rc7 | ||
| Release Candidate 7 | | Release Candidate 7 |
Revision as of 11:37, 9 February 2011
“ | 저건 내가 지엇어.
클릭하시면 들을 수 있습니다
— 엔지니어
|
” |
만약 당신이 커스텀 맵을 이용하는 서버에 가면, 게임이 자동적으로 맵을 다운로드 시키고 폴더안에 넣을 것입니다.
만약 당신이 웹사이트에서 직접 맵을 다운로드 받았다면, 맵 파일을 (.BSP 확장자) 이 경로로 넣으면 됩니다:
C:\Program Files\Steam\steamapps\[당신의 스팀 아이디]\team fortress 2\tf\maps
이것은 당신의 스팀 설치 경로에 따라 조금씩 달라질 수 있습니다. 만약 당신이 데디 케이트 서버를 돌린다면, 당신은 sv_downloadurl
에 BZ2파일을 넣어야 합니다. 만약 제작자가 BZ2 파일을 첨부하지 않았다면 당신이 직접 만들어야 합니다.
목차
아레나
본문: Arena
아레나 맵은 arena_ prefix가 필요합니다.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
하드햇 | arena_hardhat | Beta 2 | Construction |
정보원
본문: Capture the Flag
정보원 맵은 ctf_ prefix가 필요합니다.
스탠다드 정보원
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
어트로티 ( 정보원 ) | ctf_atrophy_b4 | Beta 4 | Alpine | |
베드 록 | ctf_bedrock_b3a | Beta 3 | Desert | |
클라우드브러스트 | ctf_cloudburst_b4 | Beta 4 | Arctic | |
콘버지 | ctf_converge_b2 | Beta 2 | Alpine | |
콘보이 | ctf_convoy_v2 | Version 2 | Desert | |
델리버렌스 | ctf_deliverance_b3 | Beta 3 | Alpine | |
퓨젼 | ctf_fusion_b2 | Beta 2 | Arctic | |
랜드폴 | ctf_landfall_rc | Release Candidate | Alpine | |
머시 | ctf_mercy | Final | Industrial | |
오버룩 | ctf_overlook_b1 | Beta 1 | Desert | |
스톡파일 | ctf_stockpile_b2 | Beta 2 | Farm | |
와일드파이어 | ctf_wildfire_b1 | Release Candidate | Industrial | |
와이어탭 | ctf_wiretap_b1 | Beta 1 | Industrial |
공격/방어
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
하프 | ctf_haarp | Final | Arctic | |
프리뮤다 | ctf_premuda_b1b | Beta 1 | Desert | |
슬레이트 | ctf_slate_b2 | Beta 2 | Alpine | |
벡터 | ctf_vector_v1 | Version 1 | Spytech |
점령지점
본문: Control Point
cp_ prefix을 운반합니다.
Standard Control Point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | 굴리워시 | cp_gullywash | Final | Desert |
옵스큐어 | cp_obscure | Final | Arctic |
공격/방어
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert | |
Glacier | cp_glacier_rc7 | Release Candidate 7 | Arctic |
King of the Hill
본문: King of the Hill
King of the Hill maps carry the koth_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Moonshine | koth_moonshine | Release Candidate | Industrial/Alpine |
Payload
본문: Payload
Payload maps carry the pl_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Cashworks | pl_cashworks_rc2 | Release Candidate 2 | Alpine | |
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
Frontier | pl_frontier | Version 1 | Alpine | |
Swiftwater | pl_swiftwater12 | Release Candidate | Alpine/Farm | |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload Race
Payload Race maps carry the plr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Animus | plr_animus_a8 | Alpha 8 | Harvest | |
Cornfield | pl_cornfield_s1_a1 | Alpha 1 | Industrial | |
Highwind | plr_highwind | Alpha 5 | Village | |
Nightfall | plr_nightfall | Release Candidate | Alpine | |
Panic | plr_panic_b2 | Beta 2 | Industrial | |
Scoville | plr_scoville_c2 | Alpha 7 | Industrial | |
Solitude | plr_solitude | Beta 1 | Desert |
Territorial Control
Territorial control maps carry the tc_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Meridian | tc_meridian_rc3 | Release Candidate | Tropical |
Training
본문: Training mode
Training maps carry the tr_ prefix.
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official Maps
See List of maps.
Collections
There are many custom map collections on the internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://pl.tf2maps.net - Single Stage Payload Contest.
- www.teamfortress2fort.com - A community forum with custom maps.
See also
External links
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