Difference between revisions of "Detonator"
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== Update history == | == Update history == | ||
− | [[ | + | '''[[June 20, 2008 Patch]]''' |
+ | * Fixed Flare Gun trail particles on DX8. | ||
+ | '''[[August 19, 2008 Patch]]''' | ||
+ | * Fixed bug where switching from Flare Gun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn. | ||
+ | '''[[February 2, 2009 Patch]]''' | ||
+ | * Increased flare {{botignore|direct hit}} damage from 20 to 30. | ||
+ | '''[[June 8, 2009 Patch]]''' | ||
+ | * Flare Gun will now Mini-Crit on a burning enemy. | ||
+ | '''[[May 19, 2010 Patch]]''' | ||
+ | * Flares that hit a burning player at mid-to-long range will Crit. | ||
+ | '''[[April 29, 2010 Patch]]''' | ||
+ | * Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction. | ||
+ | '''[[February 3, 2011 Patch]]''' | ||
+ | * Updated model with optimizations and new [[LOD]]s. | ||
+ | '''[[Patches_(Beta)#February_11.2C_2011|(Beta) February 11, 2011 Patch]]''' | ||
*The Detonator, a new Flare Gun, has been added. Its stats are: | *The Detonator, a new Flare Gun, has been added. Its stats are: | ||
** Alt-fire detonates flare in flight | ** Alt-fire detonates flare in flight |
Revision as of 04:27, 12 February 2011
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
The Detonator is currently a secondary weapon for the Pyro in Team Fortress 2 Beta. Currently, it is remodeled after the Flare Gun. The Alt-fire detonates flare in flight, and the detonation does a small explosion that catches players on fire. The explosion can also be used to boost yourself. It has a 20% explosion damage vulnerability.
Contents
Damage
See also: Damage
- Base: 30
- Mini-Crit: 41
- Critical hit: 90
- Base: 3 damage every 0.5 seconds for 10 seconds (60 damage total)
- Mini-Crit: 4 damage every 0.5 seconds for 10 seconds (80 damage total)
Distance from the target does not affect the Detonator's damage. All damages are approximate and determined by community testing. Note that detonated flares won't receive the Crit bonus for hitting a burning enemy.
Function times
- Attack Interval: 2.02
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Pyro
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Update history
- Fixed Flare Gun trail particles on DX8.
- Fixed bug where switching from Flare Gun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn.
- Increased flare direct hit damage from 20 to 30.
- Flare Gun will now Mini-Crit on a burning enemy.
- Flares that hit a burning player at mid-to-long range will Crit.
- Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
- Updated model with optimizations and new LODs.
(Beta) February 11, 2011 Patch
- The Detonator, a new Flare Gun, has been added. Its stats are:
- Alt-fire detonates flare in flight
- Does a small explosion that catches players on fire
- 20% explosion damage vulnerability
- Alt-fire detonates flare in flight
Bugs
- The afterburn of a flare projectile can harm a Scout under the effect of Bonk! Atomic Punch.
- If a Pyro were to reflect a flare and hit a target who then dies from the afterburn, the kill icon will be that of the Flare Gun and not the reflected flare icon.
- From a first person view the flare seems to fire from behind the Flare Gun, just like the Huntsman.
- When an enemy is hit with a detonated flare the blood particles will come from where the flare was detonated, instead of the player.
Gallery
See also
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