Difference between revisions of "Weapons"
(→Secondary Weapons) |
m (capitalization) |
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Line 44: | Line 44: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Rocket | + | | {{Icon weapon|weapon=Rocket Launcher|Rocket Launcher|icon-size=100x100px}} |
− | | {{Icon killicon|weapon=Rocket | + | | {{Icon killicon|weapon=Rocket Launcher}} |
− | | '''[[Rocket | + | | '''[[Rocket Launcher]]''' |
| [[Soldier]] | | [[Soldier]] | ||
| 4 | | 4 | ||
Line 56: | Line 56: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Direct | + | | {{Icon weapon|weapon=Direct Hit|Direct Hit|icon-size=100x100px}} |
− | | {{Icon killicon|weapon=Direct | + | | {{Icon killicon|weapon=Direct Hit}} |
− | | '''[[Direct | + | | '''[[Direct Hit]]''' |
| [[Soldier]] | | [[Soldier]] | ||
| 4 | | 4 | ||
Line 92: | Line 92: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Grenade | + | | {{Icon weapon|weapon=Grenade Launcher|Grenade Launcher|icon-size=100x100px}} |
− | | {{Icon killicon|weapon=Grenade | + | | {{Icon killicon|weapon=Grenade Launcher}} |
− | | '''[[Grenade | + | | '''[[Grenade Launcher]]''' |
| [[Demoman]] | | [[Demoman]] | ||
| 4 | | 4 | ||
Line 140: | Line 140: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Syringe | + | | {{Icon weapon|weapon=Syringe Gun|Syringe Gun|icon-size=100x100px}} |
− | | {{Icon killicon|weapon=Syringe | + | | {{Icon killicon|weapon=Syringe Gun}} |
| '''[[Syringe gun]]''' | | '''[[Syringe gun]]''' | ||
| [[Medic]] | | [[Medic]] | ||
Line 164: | Line 164: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Sniper | + | | {{Icon weapon|weapon=Sniper Rifle|Sniper Rifle|icon-size=100x100px}} |
− | | align="center"| {{Icon killicon|weapon=Sniper | + | | align="center"| {{Icon killicon|weapon=Sniper Rifle}} |
− | | '''[[Sniper | + | | '''[[Sniper Rifle]]''' |
| [[Sniper]] | | [[Sniper]] | ||
| 25 | | 25 | ||
Line 200: | Line 200: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Big | + | | {{Icon weapon|weapon=Big Kill|Big Kill|icon-size=100x100px}} |
− | | {{Icon killicon|weapon=Big | + | | {{Icon killicon|weapon=Big Kill}} |
| '''[[Big kill]]''' | | '''[[Big kill]]''' | ||
| [[Spy]] | | [[Spy]] | ||
Line 309: | Line 309: | ||
| {{Icon weapon|weapon=Buff Banner|Buff Banner|icon-size=100x100px}} | | {{Icon weapon|weapon=Buff Banner|Buff Banner|icon-size=100x100px}} | ||
| | | | ||
− | | '''[[Buff | + | | '''[[Buff Banner]]''' |
| [[Soldier]] | | [[Soldier]] | ||
| N/A | | N/A | ||
Line 331: | Line 331: | ||
| Drop | | Drop | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Flare | + | | {{Icon weapon|weapon=Flare Gun|Flare Gun|icon-size=100x100px}} |
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Flare Gun}} |
− | | '''[[Flare | + | | '''[[Flare Gun]]''' |
| [[Pyro]] | | [[Pyro]] | ||
| 16 | | 16 | ||
Line 343: | Line 343: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Sticky | + | | {{Icon weapon|weapon=Sticky Bomb Launcher|icon-size=100x100px}} |
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Sticky Bomb Launcher}} |
− | | '''[[Sticky | + | | '''[[Sticky Bomb Launcher]]''' |
| [[Demoman]] | | [[Demoman]] | ||
| 8 | | 8 | ||
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| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Scottish | + | | {{Icon weapon|weapon=Scottish Resistance|icon-size=100x100px}} |
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Scottish Resistance}} |
| '''[[Scottish Resistance]]''' | | '''[[Scottish Resistance]]''' | ||
| [[Demoman]] | | [[Demoman]] | ||
Line 368: | Line 368: | ||
|- | |- | ||
| {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}} | | {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}} | ||
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Chargin' Targe}} |
| '''[[Chargin' Targe]]''' | | '''[[Chargin' Targe]]''' | ||
| [[Demoman]] | | [[Demoman]] | ||
Line 379: | Line 379: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Dalokohs | + | | {{Icon weapon|weapon=Dalokohs Bar|icon-size=100x100px}} |
| | | | ||
− | |'''[[Dalokohs | + | |'''[[Dalokohs Bar]]''' |
| [[Heavy]] | | [[Heavy]] | ||
| 1 | | 1 | ||
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| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Submachine | + | | {{Icon weapon|weapon=Submachine Gun|icon-size=100x100px}} |
− | || {{Icon killicon|weapon= | + | || {{Icon killicon|weapon=Submachine Gun}} |
− | | '''[[Submachine | + | | '''[[Submachine Gun]]''' |
| [[Sniper]] | | [[Sniper]] | ||
| 25 | | 25 | ||
Line 463: | Line 463: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Electro | + | | {{Icon weapon|weapon=Electro Sapper|icon-size=100x100px}} |
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Electro Sapper}} |
− | | '''[[Electro | + | | '''[[Electro Sapper]]''' |
| [[Spy]] | | [[Spy]] | ||
| 1 | | 1 | ||
Line 509: | Line 509: | ||
|rowspan=2 | Unlock | |rowspan=2 | Unlock | ||
|- | |- | ||
− | | {{Icon killicon|weapon=Sandman | + | | {{Icon killicon|weapon=Sandman Ball}} |
| '''(Baseball)''' | | '''(Baseball)''' | ||
| 15 | | 15 | ||
Line 530: | Line 530: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Fire | + | | {{Icon weapon|weapon=Fire Axe|icon-size=100x100px}} |
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Fire Axe}} |
− | | '''[[Fire | + | | '''[[Fire Axe]]''' |
| [[Pyro]] | | [[Pyro]] | ||
| 43-87 | | 43-87 | ||
Line 562: | Line 562: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Pain | + | | {{Icon weapon|weapon=Pain Train|icon-size=100x100px}} |
− | | {{Icon killicon|weapon= | + | | {{Icon killicon|weapon=Pain Train}} |
− | | '''[[Pain | + | | '''[[Pain Train]]''' |
| [[Demoman]] and [[Soldier]] | | [[Demoman]] and [[Soldier]] | ||
| 59-72 | | 59-72 | ||
Line 642: | Line 642: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Tribalman's | + | | {{Icon weapon|weapon=Tribalman's Shiv|icon-size=100x100px}} |
− | | {{Icon killicon|weapon=Tribalman's | + | | {{Icon killicon|weapon=Tribalman's Shiv}} |
− | | '''[[Tribalman's | + | | '''[[Tribalman's Shiv]]''' |
| [[Sniper]] | | [[Sniper]] | ||
| 38-47 | | 38-47 | ||
Line 678: | Line 678: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Disguise | + | | {{Icon weapon|weapon=Disguise Kit|icon-size=100x100px}} |
− | | '''[[Disguise | + | | '''[[Disguise Kit]]''' |
| [[Spy]] | | [[Spy]] | ||
| Enables the Spy to [[disguise]] himself | | Enables the Spy to [[disguise]] himself | ||
Line 700: | Line 700: | ||
| Standard | | Standard | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Invisibility | + | | {{Icon weapon|weapon=Invisibility Watch|icon-size=100x100px}} |
− | | '''[[Invisibility | + | | '''[[Invisibility Watch]]''' |
| [[Spy]] | | [[Spy]] | ||
| Enables the Spy to [[cloak]]. Can be replenished by collecting [[metal]]. | | Enables the Spy to [[cloak]]. Can be replenished by collecting [[metal]]. | ||
Line 712: | Line 712: | ||
| Unlock | | Unlock | ||
|- | |- | ||
− | | {{Icon weapon|weapon=Dead | + | | {{Icon weapon|weapon=Dead Ringer|icon-size=100x100px}} |
| '''[[Dead Ringer]]''' | | '''[[Dead Ringer]]''' | ||
| [[Spy]] | | [[Spy]] | ||
Line 752: | Line 752: | ||
| '''[[Hadouken]]''' | | '''[[Hadouken]]''' | ||
| [[Pyro]] | | [[Pyro]] | ||
− | | [[Shotgun]]<br/>[[Flare | + | | [[Shotgun]]<br/>[[Flare Gun]]<br/>''(Must have ammo) |
| 500 (Instant kill) | | 500 (Instant kill) | ||
| 3 seconds | | 3 seconds |
Revision as of 17:42, 2 July 2010
Contents
Primary Weapons
Icon | Name | Class | Ammo | Damage | Availability | |||||
---|---|---|---|---|---|---|---|---|---|---|
Backpack | Kill | Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | |||
Scattergun | Scout | 6 | 32 | 85-105 | 10-40 | 3-10 | 180 | Standard | ||
Force-A-Nature | Scout | 2 | 32 | 92-113 | 11-43 | 3-11 | 194 | Unlock | ||
Rocket Launcher | Soldier | 4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | Standard | ||
Direct Hit | Soldier | 4 | 20 | 140 | 74-107 | 55-58 | 338 | Unlock | ||
Flamethrower | Pyro | 200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage(see range), per particle, then rounded. 11-19 (D/D) | Standard | ||
Backburner | Pyro | 200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage(see range) per particle, then rounded. 14-21 (D/D) | Unlock | ||
Grenade Launcher | Demoman | 4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) | Standard | ||
Minigun | Heavy | 200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | Standard | ||
Natascha | Heavy | 200 | N/A | 32-36 | 3-20 | 3-6 | 72 (18 per bullet) | Unlock | ||
Shotgun | Engineer | 6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Standard | ||
Syringe gun | Medic | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Standard | ||
Blutsauger | Medic | 40 | 150 | 10-15 | 5-10 | 5-6 | 30 | Unlock | ||
Sniper Rifle | Sniper | 25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot only) | Standard | ||
Huntsman | Sniper | 1 | 12 | 44-137 | 44-137 | 44-137 | 153-360 | Unlock | ||
Revolver | Spy | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Standard | ||
Big kill | Spy | 6 | 24 | 55-60 | 35-45 | 20-25 | 120 | Promotion | ||
Ambassador | Spy | 6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot only) | Unlock |
Note: D/D: Direct Damage. - N/A: Not Available. - Zoom: 100% Charged While Zoomed. - D/H: Direct hit. - M/R: Maximum Range.
Secondary Weapons
Icon | Name | Class | Ammo | Damage | Availability | |||||
---|---|---|---|---|---|---|---|---|---|---|
Backpack | Kill | Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | |||
Pistol | Scout/Engineer | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Standard | ||
Lugermorph | Scout/Engineer | 12 | 36 (Scout) 200 (Engineer) |
20-22 | 10-15 | 8-9 | 45 | Promotion | ||
Bonk! Atomic Punch | Scout | 1 | ∞ | N/A | N/A | N/A | N/A | Unlock | ||
Crit-a-Cola | Scout | 1 | ∞ | N/A | N/A | N/A | N/A | Drop | ||
Shotgun | Soldier/Pyro/Heavy | 6 | 32 | 80-90 | 10-30 | 3-10 | 180 | Standard | ||
Buff Banner | Soldier | N/A | N/A | N/A | N/A | N/A | N/A | Unlock | ||
Gunboats | Soldier | N/A | N/A | N/A | N/A | N/A | N/A | Drop | ||
Flare Gun | Pyro | 16 | N/A | 27-33 | 27-33 | 27-33 | 90 | Unlock | ||
File:Item icon Sticky Bomb Launcher.png | File:Killicon sticky bomb launcher.png | Sticky Bomb Launcher | Demoman | 8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Standard |
Scottish Resistance | Demoman | 8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | Unlock | ||
Chargin' Targe | Demoman | N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | Unlock | ||
Dalokohs Bar | Heavy | 1 | ∞ | N/A | N/A | N/A | N/A | Drop | ||
Sandvich | Heavy | 1 | ∞ | N/A | N/A | N/A | N/A | Unlock | ||
Medigun | Medic | N/A | N/A | 24 (<10 sec after injure) | 48 (>12.5 sec after injure) | 72 (>15 sec after injure) | N/D (Invulnerability) | Standard | ||
Kritzkrieg | Medic | N/A | N/A | 24 (<10 sec after injure) | 48 (>12.5 sec after injure) | 72 (>15 sec after injure) | N/D (100% crit) | Unlock | ||
Submachine Gun | Sniper | 25 | 75 | 8-12 | 4-6 | 4-5 | 24 | Standard | ||
Razorback | Sniper | 1 | N/A | N/A | N/A | N/A | N/A | Unlock | ||
Jarate | Sniper | 1 | ∞ | N/A | N/A | N/A | N/A | Unlock | ||
Electro Sapper | Spy | 1 | ∞ | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A | Standard |
Note: N/D: No Damage. - N/A: Not Available. - HP: Health. - sec.: Seconds. - N/R: No Range. - ∞: Unlimited.
Melee Weapons
Icon | Name | Class | Damage | Availability | ||
---|---|---|---|---|---|---|
Backpack | Kill | Point Blank | Critical | |||
Bat | Scout | 24-46 | 105 | Standard | ||
Sandman | Scout | 24-46 | 105 | Unlock | ||
(Baseball) | 15 | 45 | ||||
Shovel | Soldier | 43-87 | 195 | Standard | ||
Equalizer | Soldier | Varies | Varies | Unlock | ||
Fire Axe | Pyro | 43-87 | 195 | Standard | ||
Axtinguisher | Pyro | 23-43 | 195 | Unlock | ||
Homewrecker | Pyro | 42-55 | 146 | Drop | ||
Bottle | Demoman | 43-87 | 195 | Standard | ||
Pain Train | Demoman and Soldier | 59-72 | 195 | Drop | ||
Eyelander | Demoman | 43-87 | 195 | Unlock | ||
Scotsman's Skullcutter | Demoman | 78 | 234 | Drop | ||
Fists | Heavy | 43-87 | 195 | Standard | ||
K.G.B. | Heavy | 43-87 | 195 | Unlock | ||
Wrench | Engineer | 43-87 | 195 | Standard | ||
Golden Wrench | Engineer | 43-87 | 195 | Not obtainable | ||
Bonesaw | Medic | 43-87 | 195 | Standard | ||
Übersaw | Medic | 43-87 | 195 | Unlock | ||
Kukri | Sniper | 43-87 | 195 | Standard | ||
Tribalman's Shiv | Sniper | 38-47 | 127 | Drop | ||
Knife | Spy | 28-54 | 120 | Standard | ||
(Backstab) | N/A | Six times the target's current health. (Backstab) |
Primary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Item icon Builder.png | Build PDA | Engineer | Enables the Engineer to build buildings | Standard |
Disguise Kit | Spy | Enables the Spy to disguise himself | Standard |
Secondary PDAs
Icon | Name | Class | Details | Availability |
---|---|---|---|---|
File:Item icon Destroy.png | Destroy PDA | Engineer | Enables the Engineer to destroy buildings. | Standard |
Invisibility Watch | Spy | Enables the Spy to cloak. Can be replenished by collecting metal. | Standard | |
Cloak and Dagger | Spy | Enables the Spy to cloak. Motion sensitive, regenerates indefinitely when Spy is standing still. | Unlock | |
Dead Ringer | Spy | Cloaks Spy for 6.5 seconds upon a non-lethal hit and drops a fake corpse, heavily reducing the amount of damage the Spy takes during. Can be replenished by collecting metal, but doing so nullifies damage reduction after 6.5 seconds. | Unlock |
Taunt attacks
Kill Icon | Taunt | Class | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|---|---|
File:Item icon Bonk taunt.png | File:Killicon bonk taunt.png | Bonk | Scout | Sandman | 500 (Instant kill) | 5 seconds | |
File:Item icon Grenade.png | Grenade | Soldier | Equalizer | 500 (Instant kill) | 4 seconds | 6 ft blast radius Kills player upon completion | |
Hadouken | Pyro | Shotgun Flare Gun (Must have ammo) |
500 (Instant kill) | 3 seconds | Kills with fire effect | ||
Decapitation | Demoman | Eyelander | 500 (Instant kill) | 5 seconds | Adds a head to the killer's Head count | ||
Showdown | Heavy | Fists | 500 (Instant kill) | 3 seconds | Has medium range | ||
Oktoberfest | Medic | Kritzkrieg | None | 4 seconds | Heals player for 10 health | ||
Spinal Tap | Medic | Übersaw | 1 (swing) 500 (Instant kill) |
4 seconds approx. | One swing followed by the killing thrust Adds 50% to ÜberCharge meter | ||
Skewer | Sniper | Huntsman (Must have ammo) |
Initial Stab: None (stun effect). Removal: 500 (Instant kill) | 4 seconds | Arrow stab with stun effect followed by killing arrow removal | ||
Fencing | Spy | Knife | 50 (swings) 500 (Instant kill) |
5 seconds | Two swings followed by the killing thrust |
Notes
Due to odd quirks of the item system, some weapons display as in different slots:
- The Demoman's primary and secondary slots are reversed.
- The Spy's primary slot is displayed as secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't even have a slot and so is not interchangeable with any possible items as of yet.
- The Spy's PDA2 slot is displayed as PDA.
These do not affect gameplay, but have a bearing on crafting blueprints.
Weapon Availability
- Standard weapons are always available.
- Unlock weapons are available via achievements, crafting, or the drop system.
- Drop weapons are only available by crafting or the drop system.
- Promotion weapons require participation in Valve promotions, and are not obtainable in game.
See also
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