Difference between revisions of "Community Payload Race strategy"
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== General strategy == | == General strategy == | ||
+ | * Remember that stopping the other from pushing their cart is just as important as pushing your own. | ||
+ | * There is a limit to how fast the cart can go, once you reach that point focus on stopping the other team. | ||
+ | |||
== Class-specific strategy == | == Class-specific strategy == | ||
=== {{class link|Scout}} === | === {{class link|Scout}} === | ||
+ | *Remember you can push the cart twice as fast. | ||
=== {{class link|Soldier}} === | === {{class link|Soldier}} === | ||
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
+ | *The cart acts as a mobile dispenser, crouch jump on top of the cart and lay waste to the other team. | ||
=== {{class link|Demoman}} === | === {{class link|Demoman}} === | ||
+ | *Use your Sticky Bombs to perform area-denial on the cart. | ||
=== {{class link|Heavy}} === | === {{class link|Heavy}} === | ||
+ | *The cart acts as a mobile dispenser, crouch jump on top of the cart and lay waste to the other team. | ||
=== {{class link|Engineer}} === | === {{class link|Engineer}} === |
Revision as of 03:54, 26 June 2011
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Payload Race strategy.
Contents
General strategy
- Remember that stopping the other from pushing their cart is just as important as pushing your own.
- There is a limit to how fast the cart can go, once you reach that point focus on stopping the other team.
Class-specific strategy
Scout
- Remember you can push the cart twice as fast.
Soldier
Pyro
- The cart acts as a mobile dispenser, crouch jump on top of the cart and lay waste to the other team.
Demoman
- Use your Sticky Bombs to perform area-denial on the cart.
Heavy
- The cart acts as a mobile dispenser, crouch jump on top of the cart and lay waste to the other team.