Difference between revisions of "Saxxy"
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==Gallery== | ==Gallery== | ||
<gallery perrow="3"> | <gallery perrow="3"> | ||
− | Image:Gold Scout.png|[[Scout]] statue | + | Image:Gold Scout.png|[[Scout]] statue. |
− | Image:Gold Soldier.png|[[Soldier]] statue | + | Image:Gold Soldier.png|[[Soldier]] statue. |
− | Image:Gold Pyro.png|[[Pyro]] statue | + | Image:Gold Pyro.png|[[Pyro]] statue. |
− | Image:Gold Demoman.png|[[Demoman]] statue | + | Image:Gold Demoman.png|[[Demoman]] statue. |
− | Image:Gold Heavy.png|[[Heavy]] statue | + | Image:Gold Heavy.png|[[Heavy]] statue. |
− | Image:Gold Engineer.png|[[Engineer]] statue | + | Image:Gold Engineer.png|[[Engineer]] statue. |
− | Image:Gold Medic.png|[[Medic]] statue | + | Image:Gold Medic.png|[[Medic]] statue. |
− | Image:Gold Sniper.png|[[Sniper]] statue | + | Image:Gold Sniper.png|[[Sniper]] statue. |
− | Image:Gold Spy.png|[[Spy]] statue | + | Image:Gold Spy.png|[[Spy]] statue. |
− | Image:Spy saxxy.png|Promotional image of the Spy holding a Saxxy | + | Image:Spy saxxy.png|Promotional image of the Spy holding a Saxxy. |
Image:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Blog|Blog]]. | Image:TheSaxxy.png|The Saxxy, as shown on the [[TF2 Official Blog|Blog]]. | ||
</gallery> | </gallery> |
Revision as of 13:15, 9 June 2011
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“ | HEAVY ENOUGH TO KILL A MAN WITH!
— Saxxy Awards page
|
” |
The Saxxy is a melee weapon for all classes with limited availability. It is an Australium-plated statuette of Saxton Hale set into a small plinth.
This weapon acts identically to each class's default melee weapon, sharing the same statistics and abilities. As such, Spies can perform backstabs and Engineers can upgrade their buildings. Its distinguishing feature is that enemies killed by it will turn into motionless golden statues instead of ragdolls, similar to the Golden Wrench. This effect applies to jigglebones which freeze in place.
The Saxxy was awarded to the winners of the First Annual Saxxy Awards in their respective categories.
Contents
Damage and function times
Scout
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 35 |
Point blank | 30-40 | |
Critical | 105 | |
Mini-crit | 40-54 | |
Function times | ||
Attack interval | 0.5 s | |
Values are approximate and determined by community testing. |
Soldier, Pyro, Demoman, Heavy, Medic and Sniper
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 | |
Values are approximate and determined by community testing. |
Engineer
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195 | |
Mini-crit | 88 | |
Damage repaired per hit | 105 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 5 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Spy
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 40 |
Point blank | 28-54 | |
Backstab | 600% | |
Critical | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.8 | |
Values are approximate and determined by community testing. |
Related Achievements
Soldier
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|
Pyro
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|
Demoman
|
Heavy
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Engineer
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Medic
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Sniper
|
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Spy
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Update history
May 5, 2011 Patch (Replay Update)
- [Undocumented] Materials for the Saxxy were added to the game.
- The Saxxy was added to the game.
- [Undocumented] One-handed melee animations have been added for all classes, currently for use with the Saxxy.
Bugs
- The Saxxy is allocated many unfitting class taunts, such as those of the Demoman's Bottle and the Pyro's melee taunt, as well as unfitting sound effects, such as those of the Demoman's Bottle and the Scout's Bat.
- As a Spy, although the Saxxy can be used to backstab enemies, the Spy does not hold the Saxxy in the striking position when in a 180° radius of an enemy.
- The Fencing Taunt and backstab kill icons use the default ones.
- On a successful backstab the enemy still turns to gold, but does not go motionless, and plays out the backstab death animation anyway.
- The Saxxy itself dont cloaks with the Spy, but this only happens on the First-Person perspective.
- The Heavy has severe animation problems and clipping issues wielding the Saxxy.
- Killing with Showdown taunt while Saxxy is equipped, will not turn the enemy into a golden statue.
- Voice responses related to melee weapons have no discretion when the Saxxy is equipped.
- Golden statues will still make the sound of flesh hitting the ground and will scream in pain upon death. Additionally, facial animations, as well as miscellaneous and slot items equipped, will not be frozen upon death.
- Gold statues will clip a small amount through the floor they are on, and do not react to stimuli, such as bullets and other players, among others.
Gallery
Scout statue.
Soldier statue.
Pyro statue.
Demoman statue.
Heavy statue.
Engineer statue.
Medic statue.
Sniper statue.
Spy statue.
The Saxxy, as shown on the Blog.
See also
External links
|
Demonstration
This is a video demonstrating all classes with the weapon. http://www.youtube.com/watch?v=AyYzlyiuB9E