|
|
Line 140: |
Line 140: |
| ==Trivia== | | ==Trivia== |
| * In the event a Saxxy is deleted by the owner a message will be broadcast in-game to all players, as with the Golden Wrenches. | | * In the event a Saxxy is deleted by the owner a message will be broadcast in-game to all players, as with the Golden Wrenches. |
| + | * This is the first weapon which can be used by all classes. |
| | | |
| ==Gallery== | | ==Gallery== |
Revision as of 09:33, 10 June 2011
| “Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information.
|
“ |
HEAVY ENOUGH TO KILL A MAN WITH! — Saxxy Awards page
|
” |
The Saxxy is a melee weapon for all classes with limited availability. It is an Australium-plated statuette of Saxton Hale set into a small plinth.
This weapon acts identically to the default melee weapon of each class, sharing the same statistics and abilities. As such, Spies can perform backstabs and Engineers can upgrade their buildings. Its distinguishing feature, however, is that enemies killed by it will turn into motionless golden statues instead of ragdolls, similar to the Golden Wrench. This effect applies to jiggle bones which freeze in place.
The Saxxy was awarded to the winners of the First Annual Saxxy Awards in their respective categories. Winning entries created by more than one player resulted in Saxxys being bestowed to each contributor; the award was not limited to the submitter.
Damage and function times
Scout
Damage and function times
|
Damage
|
Base damage
|
100%
|
35
|
Point blank
|
30-40
|
Critical
|
105
|
Mini-crit
|
40-54
|
Function times
|
Attack interval
|
0.5 s
|
Values are approximate and determined by community testing.
|
Soldier, Pyro, Demoman, Heavy, Medic and Sniper
Damage and function times
|
Damage
|
Base damage
|
100%
|
65
|
Point blank
|
59-72
|
Critical
|
195
|
Mini-crit
|
88
|
Function times
|
Attack interval
|
0.8
|
Values are approximate and determined by community testing.
|
Engineer
Damage and function times
|
Damage
|
Base damage
|
100%
|
65
|
Point blank
|
59-72
|
Critical
|
195
|
Mini-crit
|
88
|
Damage repaired per hit
|
105
|
Upgrade amount per hit
|
25
|
Metal cost per repairing hit
|
1 + damage / 5
|
Metal cost for reloading ammo
|
1 / bullet 2 / rocket salvo
|
Function times
|
Attack interval
|
0.8 s
|
Values are approximate and determined by community testing.
|
Spy
Damage and function times
|
Damage
|
Base damage
|
100%
|
40
|
Point blank
|
28-54
|
Backstab
|
600%
|
Critical
|
120
|
Mini-crit
|
54
|
Function times
|
Attack interval
|
0.8
|
Values are approximate and determined by community testing.
|
Related Achievements
|
Clearcutter Kill 6 people with your axe in one life.
|
|
|
|
Lumberjack Kill 3 people with your axe in one life.
|
|
|
Show Trial Kill an enemy with a taunt.
|
|
|
|
Communist Mani-Fisto Kill an enemy with a critical punch.
|
|
|
Built to Last Help a single building tank over 2000 damage without being destroyed.
|
|
Circle the Wagons Repair 50,000 damage to friendly buildings constructed by other players.
|
|
Doc, Stock, and Barrel Repair a sentry gun under fire while being healed by a Medic.
|
|
Get Along! Manage to get to, and then remove, a sapper placed on your building while you were several meters away.
|
|
|
|
Land Grab Help a teammate construct a building.
|
|
Quick Draw Kill a Spy and two sappers within 10 seconds.
|
|
Rio Grind Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer.
|
|
Silent Pardner Upgrade 50 buildings built by other team members.
|
|
|
Peer Review Kill 10 Medics with your bone saw.
|
|
|
|
Sawbones Hit enemies with your bonesaw 5 times in a row without dying or missing.
|
|
|
Jarate Chop Jarate and then kill 3 enemies with your Kukri.
|
|
|
|
|
A Cut Above Kill a gun-wielding Spy with your knife.
|
|
Agent Provocateur Backstab your Steam Community friends 10 times.
|
|
FYI I am a Spy Backstab a Medic who has healed you in the last 5 seconds.
|
|
|
|
May I Cut In? Backstab an enemy and the Medic healing him within 10 seconds of each other.
|
|
Slash and Burn Backstab an enemy, who then switches to Pyro before they respawn.
|
|
The Man from P.U.N.C.T.U.R.E. Stab an enemy while fencing.
|
|
Wetwork Stab an enemy to death while under the influence of Jarate.
|
|
You Only Shiv Thrice Backstab 3 enemies within 10 seconds.
|
|
Update history
May 5, 2011 Patch (Replay Update)
- [Undocumented] Materials for the Saxxy were added to the game.
June 8, 2011 Patch
- The Saxxy was added to the game.
- [Undocumented] One-handed melee animations have been added for most classes, currently for use with the Saxxy.
Bugs
- The Saxxy is allocated many unfitting class taunts and sound effects, such as those of the Demoman's Bottle, the Pyro's melee taunt, and the Scout's Bat.
- There are multiple issues concerning the Spy:
- Although the Saxxy can be used to backstab enemies, the Spy does not hold the Saxxy in the striking position when in a 180° radius of an enemy.
- Deaths caused by the Fencing taunt and backstab use their default kill icon.
- On a successful backstab where a custom animation plays, the enemy will perform the animation despite turning into solid gold.
- The Saxxy does not Cloak with the Spy during first person view.
- The Saxxy has the ability to deliver random critical hits, whereas the default Knife is unable to do so.
- The Heavy has severe animation problems and clipping issues when wielding the Saxxy.
- Voice responses related to melee weapons have no discretion when the Saxxy is equipped.
- Golden statues will still make the sound of flesh hitting the ground and will scream in pain upon death. Additionally, facial animations, as well as miscellaneous and slot items equipped, will not be frozen upon death.
- Gold statues will clip a small amount through the floor they are on, and do not react to stimuli, such as bullets and other players, among others.
- The Engineer holds the Saxxy with one hand in first person view, but wields it like a Wrench in third person view.
- After eating a Buffalo Steak Sandvich, a Heavy is able to switch from the Saxxy to his primary weapon.
- Custom viewmodel animations for the Saxxy do not have a critical hit swing animation, including backstabs, and just use the default swing for all hits.
Trivia
- In the event a Saxxy is deleted by the owner a message will be broadcast in-game to all players, as with the Golden Wrenches.
- This is the first weapon which can be used by all classes.
Gallery
Promotional image of the Spy holding a Saxxy.
The Saxxy, as shown on the Blog.
See also
External links