Difference between revisions of "Community Payload Race strategy"

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=== {{class link|Pyro}} ===
 
=== {{class link|Pyro}} ===
*The cart acts as a mobile dispenser, crouch jump on top of the cart and lay waste to the other team.
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*The cart acts as a mobile Dispenser, crouch jump on top of the cart and lay waste to the other team.
  
 
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=== {{class link|Demoman}} ===
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=== {{class link|Heavy}} ===
 
=== {{class link|Heavy}} ===
*The cart acts as a mobile dispenser, crouch jump on top of the cart and lay waste to the other team.
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*The cart acts as a mobile Dispenser, crouch jump on top of the cart and lay waste to the other team.
  
 
=== {{class link|Engineer}} ===
 
=== {{class link|Engineer}} ===

Revision as of 04:00, 26 June 2011

Payload Race strategy.

General strategy

  • Remember that stopping the other from pushing their cart is just as important as pushing your own.
  • There is a limit to how fast the cart can go, once you reach that point focus on stopping the other team.

Class-specific strategy

Leaderboard class scout.png Scout

  • Remember you can push the cart twice as fast.

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

  • The cart acts as a mobile Dispenser, crouch jump on top of the cart and lay waste to the other team.

Leaderboard class demoman.png Demoman

  • Use your Sticky Bombs to perform area-denial on the cart.

Leaderboard class heavy.png Heavy

  • The cart acts as a mobile Dispenser, crouch jump on top of the cart and lay waste to the other team.

Leaderboard class engineer.png Engineer

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy