Difference between revisions of "Saxxy"
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The '''Saxxy''' is a limited [[Weapons#allmelee|melee weapon]] for all classes. It is an [[Australium]]-plated statuette of [[Saxton Hale]] set into a small plinth. | The '''Saxxy''' is a limited [[Weapons#allmelee|melee weapon]] for all classes. It is an [[Australium]]-plated statuette of [[Saxton Hale]] set into a small plinth. | ||
− | This weapon acts identically to the default melee weapon of each class, sharing the same statistics and abilities. As such, [[Spy|Spies]] can perform [[backstab]]s and [[Engineer]]s can upgrade their [[buildings]]. Its distinguishing feature, however, is that enemies killed by it will turn into motionless golden statues instead of ragdolls, | + | This weapon acts identically to the default melee weapon of each class, sharing the same statistics and abilities. As such, [[Spy|Spies]] can perform [[backstab]]s and [[Engineer]]s can upgrade their [[buildings]]. Its distinguishing feature, however, is that enemies killed by it will turn into motionless golden statues instead of ragdolls, a trait shared with the [[Golden Wrench]]. This gold effect applies to [[jiggle bones]] which freeze in place. |
The Saxxy was awarded to the winners of the [[First Annual Saxxy Awards]] in their respective categories. Winning entries created by more than one player resulted in Saxxys being bestowed to each contributor; the award was not limited to the submitter. | The Saxxy was awarded to the winners of the [[First Annual Saxxy Awards]] in their respective categories. Winning entries created by more than one player resulted in Saxxys being bestowed to each contributor; the award was not limited to the submitter. | ||
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'''[[June 8, 2011 Patch]]''' | '''[[June 8, 2011 Patch]]''' | ||
*The Saxxy was added to the game. | *The Saxxy was added to the game. | ||
− | * {{Undocumented}} One-handed melee animations have been added for most classes | + | * {{Undocumented}} One-handed melee animations have been added for most classes. |
==Bugs== | ==Bugs== | ||
− | * The Saxxy | + | * The Saxxy has been allocated many unfitting class taunts and sound effects, such as those of the [[Demoman]]'s [[Bottle]], the [[Pyro]]'s melee taunt, and the [[Scout]]'s [[Bat]]. |
− | * The Saxxy does not have distinguishing icons for | + | * The Saxxy does not have distinguishing icons for backstabs, the [[Fencing]] taunt, or the [[Showdown]] taunt. |
* The Saxxy does not Cloak with the Spy during first person view. | * The Saxxy does not Cloak with the Spy during first person view. | ||
* Voice responses related to melee weapons have no discretion when the Saxxy is equipped. | * Voice responses related to melee weapons have no discretion when the Saxxy is equipped. | ||
* [[Miscellaneous items|Miscellaneous]] and slot items equipped will not be frozen upon death by this weapon. | * [[Miscellaneous items|Miscellaneous]] and slot items equipped will not be frozen upon death by this weapon. | ||
* After eating a [[Buffalo Steak Sandvich]], a Heavy is able to switch from the Saxxy to his primary weapon. | * After eating a [[Buffalo Steak Sandvich]], a Heavy is able to switch from the Saxxy to his primary weapon. | ||
− | * In world view the | + | * In world view the Engineer holds the Saxxy with the same animation as his default Wrench, with both hands. However in client view he holds it with one hand like everyone else. |
+ | * Certain weapons such as the [[Chargin' Targe]] or the Showdown taunt create golden statues despite the Saxxy not technically being the killing weapon. | ||
* If the Saxxy is equipped, killing an enemy with the [[Chargin' Targe]] shield bash will cause the [[ragdoll]] to turn gold. | * If the Saxxy is equipped, killing an enemy with the [[Chargin' Targe]] shield bash will cause the [[ragdoll]] to turn gold. | ||
− | * If a backstab with this weapon triggers an animation on the target, they will | + | * If a backstab with this weapon triggers an animation on the target, they will appear to turn into gold, but the body behaves like a normal ragdoll. |
− | |||
* Many classes do not have dedicated critical hit swing animations for the Saxxy. | * Many classes do not have dedicated critical hit swing animations for the Saxxy. | ||
==Trivia== | ==Trivia== | ||
− | * As with a | + | * As with a Golden Wrench, in the event a Saxxy is deleted by its owner, a message will be broadcast in-game to all players. |
* The Sniper uses a 'new' one handed swing animation for the Saxxy, however it is really the default melee swing animation with the left hand removed. | * The Sniper uses a 'new' one handed swing animation for the Saxxy, however it is really the default melee swing animation with the left hand removed. | ||
Revision as of 08:32, 4 July 2011
“ | HEAVY ENOUGH TO KILL A MAN WITH!
— Saxxy Awards page
|
” |
The Saxxy is a limited melee weapon for all classes. It is an Australium-plated statuette of Saxton Hale set into a small plinth.
This weapon acts identically to the default melee weapon of each class, sharing the same statistics and abilities. As such, Spies can perform backstabs and Engineers can upgrade their buildings. Its distinguishing feature, however, is that enemies killed by it will turn into motionless golden statues instead of ragdolls, a trait shared with the Golden Wrench. This gold effect applies to jiggle bones which freeze in place.
The Saxxy was awarded to the winners of the First Annual Saxxy Awards in their respective categories. Winning entries created by more than one player resulted in Saxxys being bestowed to each contributor; the award was not limited to the submitter.
Contents
Damage and function times
Scout
See also: Damage
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Soldier, Pyro, Demoman,
See also: Damage
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Engineer
See also: Damage
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Spy
See also: Damage
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Related Achievements
Soldier
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Pyro
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Demoman
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Heavy
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Engineer
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Medic
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Sniper
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Spy
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Update history
May 5, 2011 Patch (Replay Update)
- [Undocumented] Materials for the Saxxy were added to the game.
- The Saxxy was added to the game.
- [Undocumented] One-handed melee animations have been added for most classes.
Bugs
- The Saxxy has been allocated many unfitting class taunts and sound effects, such as those of the Demoman's Bottle, the Pyro's melee taunt, and the Scout's Bat.
- The Saxxy does not have distinguishing icons for backstabs, the Fencing taunt, or the Showdown taunt.
- The Saxxy does not Cloak with the Spy during first person view.
- Voice responses related to melee weapons have no discretion when the Saxxy is equipped.
- Miscellaneous and slot items equipped will not be frozen upon death by this weapon.
- After eating a Buffalo Steak Sandvich, a Heavy is able to switch from the Saxxy to his primary weapon.
- In world view the Engineer holds the Saxxy with the same animation as his default Wrench, with both hands. However in client view he holds it with one hand like everyone else.
- Certain weapons such as the Chargin' Targe or the Showdown taunt create golden statues despite the Saxxy not technically being the killing weapon.
- If the Saxxy is equipped, killing an enemy with the Chargin' Targe shield bash will cause the ragdoll to turn gold.
- If a backstab with this weapon triggers an animation on the target, they will appear to turn into gold, but the body behaves like a normal ragdoll.
- Many classes do not have dedicated critical hit swing animations for the Saxxy.
Trivia
- As with a Golden Wrench, in the event a Saxxy is deleted by its owner, a message will be broadcast in-game to all players.
- The Sniper uses a 'new' one handed swing animation for the Saxxy, however it is really the default melee swing animation with the left hand removed.
Gallery
The Saxxy, as shown on the Blog.
See also
External links
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