Difference between revisions of "Main Page/nl"

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       -->[[Meet the Medic/nl|Ontmoet de Medic]]<br /><!--
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       -->[[Dr. Grordbort's Victory Pack/nl|Dr. Grordborts overwinningspakket]]<br /><!--
       -->[[Über Update/nl|Über Update]]<br /><!--  
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       -->[[Cow Mangler 5000/nl|Koeienverscheurder 5000]]<br /><!--  
       -->[[Doves/nl|Duiven]]<br /><!--  
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       -->[[Righteous Bison/nl|Rechtvaardige Bizon]]<br /><!--
       -->[[Pocket Medic/nl|Pocket Medic]]<br /><!--
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       -->[[Lord Cockswain's Pith Helmet/nl|Meester Cockswains Merghelm]]<br /><!--  
       -->[[Professor Speks/nl|Professor Speks]]<br /><!--  
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       -->[[Lord Cockswain's Novelty Mutton Chops and Pipe/nl|Meester Cockswains Nepbakkebaarden en Pijp]]<br /><!--
       -->[[Sultan's Ceremonial/nl|Sultan's Ceremonial]]<br /><!--
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       -->[[Dr. Grordbort's Crest/nl|Dr. Grordborts Embleem]]<br /><!--
      -->[[Desert Marauder/nl|Desert Marauder]]<br /><!--  
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       -->[[Grockets/nl|Grockets]]<br />
       -->[[Jumper's Jeepcap/nl|Jumper's Jeepcap]]<br />
 
  
 
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Revision as of 15:33, 26 July 2011

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Index

Aanbevolen artikel — Teleporter-ingang/-uitgang
Teleporters are a type of building that can be constructed by an Engineer using the Build Tool. Two components make up a complete and functional Teleporter set: the Teleporter Entrance and the Teleporter Exit. Both ends appear as team-colored devices that rotate quickly to form glowing, circular pads.

Players who stand on a fully charged Teleporter Entrance are instantly transported to the corresponding Teleporter Exit in a flash of light and team-colored particles. After a brief period of recharging, another teammate can pass through. A team can easily have their offensive push or defensive setup crumble if they lack prompt reinforcements, while one with a judiciously-placed Exit can apply constant pressure and even sneak into an unaware enemy's territory.

Teleporter-ingang/-uitgang

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