Difference between revisions of "Fists"
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− | == | + | == Bugs == |
− | *The colors of the Heavy's fingerless gloves are different in the world and view model. In the view model, the gloves are colored dark gray, but in the world view, the gloves are a dark shade of brown. | + | * The colors of the Heavy's fingerless gloves are different in the world and view model. In the view model, the gloves are colored dark gray, but in the world view, the gloves are a dark shade of brown. |
− | *It is possible to perform melee attacks while stunned by the Sandman's ball | + | * It is possible to perform melee attacks while [[Stun|stunned]] by the Sandman's ball. The secondary fire will continue to deliver right-handed punches, albeit with no animation. |
==Trivia== | ==Trivia== |
Revision as of 02:32, 12 July 2011
“ | Why waste bullet on such a teeny man?
Click to listen
— The Heavy on hand-to-hand combat
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” |
The Fists are the default melee weapons of the Heavy. They are simply his large meaty hands curled into deadly weapons.
Dealing significant damage with less than normal speed, the Fists are suitable when an opponent is at close range and the Minigun is possibly out of ammo. Alternatively, the Fists may be used to attack enemies within melee range if the spin-up time for the Minigun is too costly. When the Heavy dies with his Fists out, he drops his Minigun which can be picked up for ammo.
By default, the primary fire key throws a left-handed punch, while the secondary fire key throws a right-handed punch; this has no effect on gameplay, as both fists have the same speed, same hitbox, and do the same damage if and when they make contact. Critical hit punches appear as a right-handed uppercut animation no matter which button was pressed.
Taunting with the Fists equipped will perform the Showdown taunt attack.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related Achievements
Heavy
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Update history
- The Showdown taunt now kills those in front of the Heavy.
- [Undocumented] The Fists were given a new kill icon. The previous kill icon is assigned to the Killing Gloves of Boxing.
- Fixed being able to alt-fire with the fists while stunned.
- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
- Fixed the Heavy's fists being hidden while taunting.
- Fixed the Heavy's fists not playing the critical hit animation.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Added new community contributed response rules to this weapon.
Bugs
- The colors of the Heavy's fingerless gloves are different in the world and view model. In the view model, the gloves are colored dark gray, but in the world view, the gloves are a dark shade of brown.
- It is possible to perform melee attacks while stunned by the Sandman's ball. The secondary fire will continue to deliver right-handed punches, albeit with no animation.
Trivia
- The bucket icon for the Fists have RED or BLU gloves depending on what team the Heavy is on, showing that sometime in the beta the Heavy had team-colored gloves.
Gallery
See also
- Fists strategy
- Showdown
- Killing Gloves of Boxing
- Gloves of Running Urgently
- Warrior's Spirit
- Fists of Steel