Difference between revisions of "Overhealer"

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The '''Overhealer''' was a [[scrapped]] unlockable [[secondary]] weapon for the [[Medic]]. It appears similar to the standard [[Medi Gun]], albeit with a second barrel.
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The '''Overhealer''' is a [[scrapped]] unlockable [[Weapons#medicsecondary|secondary weapon]] for the [[Medic]]. It appears nearly identical to the standard [[Medi Gun]], but has two nozzles in the front instead of one.
  
Unlike the Medi Gun, which temporarily boosts a player's health to 150% of their maximum, the Overhealer would have permanently boosted a player's health to 200% of their maximum. The tradeoff is that the Overhealer's [[ÜberCharge]] was to fill very slowly or possibly not at all.  
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The Overhealer can boost a player's [[health]] to 200% of their maximum, and unlike the default Medi Gun's 150% [[overheal]], this boost will not decay over time. The trade-off is that the Overhealer's [[ÜberCharge]] was to fill very slowly or possibly not at all.<ref>http://pc.ign.com/articles/847/847435p1.html Valve Planning More Team Fortress Content article which mentioned the Overhealer, from IGN</ref>
  
Eventually, Valve shelved their plans for the Overhealer due to balancing issues in the game, since a team filled with [[overheal]]ed players after being healed by only one Medic would go on to dominate the match. However, an Overhealer-like Medi Gun was tested in the [[closed beta]]. It still had the non-decaying overheal, but it only overhealed up to 150% like the regular Medi Gun. Additionally, instead of the ÜberCharge rate being lowered or removed, the beta weapon restored the target's health at half the rate of the regular Medi Gun.
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Eventually the Overhealer was shelved due to balancing issues in the game.<ref>http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront</ref> Never-the-less, a very similar weapon, the [[Medi Gun Beta 1]], was tested in the ''[[Team Fortress 2 Closed Beta]]''.
  
The Overhealer would have been available to Medics after attaining a certain number of [[achievement]]s, its eventual replacement being the [[Kritzkrieg]]. The model for the Kritzkrieg attachment bears the filename <code>Overhealer</code>.
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The Overhealer would have been available to Medics after attaining a certain number of [[achievement]]s, its eventual replacement being the [[Kritzkrieg]]. The model and materials for the Kritzkrieg attachment bear the filename <code>overhealer</code>.
  
== External links ==
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== References ==
* [http://pc.ign.com/articles/847/847435p1.html Valve Planning More Team Fortress Content article which mentioned the Overhealer, from IGN]
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<references/>
* [http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront]
 
  
 
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[[Category:Medic]]

Revision as of 18:00, 20 November 2011

The Overhealer is a scrapped unlockable secondary weapon for the Medic. It appears nearly identical to the standard Medi Gun, but has two nozzles in the front instead of one.

The Overhealer can boost a player's health to 200% of their maximum, and unlike the default Medi Gun's 150% overheal, this boost will not decay over time. The trade-off is that the Overhealer's ÜberCharge was to fill very slowly or possibly not at all.[1]

Eventually the Overhealer was shelved due to balancing issues in the game.[2] Never-the-less, a very similar weapon, the Medi Gun Beta 1, was tested in the Team Fortress 2 Closed Beta.

The Overhealer would have been available to Medics after attaining a certain number of achievements, its eventual replacement being the Kritzkrieg. The model and materials for the Kritzkrieg attachment bear the filename overhealer.

References

  1. http://pc.ign.com/articles/847/847435p1.html Valve Planning More Team Fortress Content article which mentioned the Overhealer, from IGN
  2. http://www.gamefront.com/overhealer-not-coming-to-team-fortress-2-after-all/ Overhealer Not Coming to Team Fortress 2 After All article, from GameFront