Difference between revisions of "Walkabout"
Damian0358 (talk | contribs) |
m (Undo edit by Damian0358 (Talk) (807787) We don't make references to 3rd party mods or SourceMod plugins in main articles.) |
||
Line 19: | Line 19: | ||
* The name of the weapon is derived from a rite of passage, of the same name, in Australia's aboriginal culture. | * The name of the weapon is derived from a rite of passage, of the same name, in Australia's aboriginal culture. | ||
* The "no-headshot" attribute was later recycled for the [[Sydney Sleeper]]. | * The "no-headshot" attribute was later recycled for the [[Sydney Sleeper]]. | ||
− | |||
== References == | == References == |
Revision as of 21:50, 5 November 2011
The Walkabout was a scrapped unlockable primary weapon for the Sniper.
The Walkabout would have allowed the Sniper to walk at normal speed while scoped, at the cost of reduced damage dealt and no headshooting or charging. It was replaced by the Huntsman because the development team thought it made the Sniper function too similarly to players wielding sniper rifles in the Template:W series of games.
Information can be found in tf_english.txt
.
"TF_Unique_Achievement_SniperRifle" "Walkabout" // ADD THE
Trivia
- The name of the weapon is derived from a rite of passage, of the same name, in Australia's aboriginal culture.
- The "no-headshot" attribute was later recycled for the Sydney Sleeper.
References
|