Difference between revisions of "February 9, 2012 Patch"

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m (Oh, I didn't realize they implemented this one)
m (Adding Steam Workshop references and links.)
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** Added a [[Respawn|respawnroom]] visualizer to the dropdown spawn exit to prevent griefing
 
** Added a [[Respawn|respawnroom]] visualizer to the dropdown spawn exit to prevent griefing
 
* Updated community and promotional items:
 
* Updated community and promotional items:
** [[Soda Popper]]: improved model and texture
+
** [[Soda Popper]]: improved model and texture<ref name="workshop">These changes were added from [[Steam Workshop]] submissions. [http://steamcommunity.com/sharedfiles/filedetails/?id=6518] [http://steamcommunity.com/sharedfiles/filedetails/?id=3828] [http://steamcommunity.com/sharedfiles/filedetails/?id=2379]</ref>
** [[Winger]]: fixed first-person clip reloading
+
** [[Winger]]: fixed first-person clip reloading<ref name="workshop" />
 
** [[Apparition's Aspect]]: updated mesh to reduce clipping with many hats
 
** [[Apparition's Aspect]]: updated mesh to reduce clipping with many hats
 
** [[Hero's Tail]]: added an additional style that more strongly responds to paint  
 
** [[Hero's Tail]]: added an additional style that more strongly responds to paint  
** [[Bonk Boy]]: added an additional style that leaves the Scout headphones visible
+
** [[Bonk Boy]]: added an additional style that leaves the Scout headphones visible<ref name="workshop" />
* Additional items are now paintable:
+
* Additional items are now paintable:<ref name="workshop" />
 
** [[Lord Cockswain's Novelty Mutton Chops and Pipe]]
 
** [[Lord Cockswain's Novelty Mutton Chops and Pipe]]
 
** [[Planeswalker Goggles]]
 
** [[Planeswalker Goggles]]
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** [[Dashin' Hashshashin]]
 
** [[Dashin' Hashshashin]]
 
** [[Desert Marauder]]
 
** [[Desert Marauder]]
* Relaxed [[equip region]] restrictions for the [[Earbuds]] so that they can be equipped with anything
+
* Relaxed [[equip region]] restrictions for the [[Earbuds]] so that they can be equipped with anything<ref name="workshop" />
 
* Lokalisierungsdateien aktualisiert<ref>German for "Updated localization files".</ref>
 
* Lokalisierungsdateien aktualisiert<ref>German for "Updated localization files".</ref>
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
* [[Equip region]] changes:
+
* [[Equip region]] changes:<ref name="workshop" />
 
** Added "necklace" region to the [[B-ankh!]]
 
** Added "necklace" region to the [[B-ankh!]]
 
** Added "lenses" region to the [[Blazing Bull]]
 
** Added "lenses" region to the [[Blazing Bull]]
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** The [[Buzz Killer]] is now "Whole Head"
 
** The [[Buzz Killer]] is now "Whole Head"
 
** The [[Cremator's Conscience]] is now "Grenades"
 
** The [[Cremator's Conscience]] is now "Grenades"
** Added "glasses" to the [[Professor's Peculiarity]]
+
** Added "face" to the [[Professor's Peculiarity]]
 
** Removed the "Demoman_Bombs" region
 
** Removed the "Demoman_Bombs" region
 
** Removed the "Pyro_Shoulders" region
 
** Removed the "Pyro_Shoulders" region
* Backpack changes:
+
* Backpack changes:<ref name="workshop" />
 
** The [[Holiday Punch]] now makes fabric sounds when moved around
 
** The [[Holiday Punch]] now makes fabric sounds when moved around
 
** The [[Short Circuit]] and [[Virtual Reality Headset]] now make robotic noises when moved around
 
** The [[Short Circuit]] and [[Virtual Reality Headset]] now make robotic noises when moved around
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** The [[Eviction Notice]] now makes small weapon sounds when moved
 
** The [[Eviction Notice]] now makes small weapon sounds when moved
 
* The [[Silver Bullets]] no longer show the [[Sydney Sleeper]] bullets
 
* The [[Silver Bullets]] no longer show the [[Sydney Sleeper]] bullets
* The [[Blighted Beak]], [[Pencil Pusher]] and the Virtual Reality headset no longer fall off on death
+
* The [[Blighted Beak]], [[Pencil Pusher]] and the Virtual Reality headset no longer fall off on death<ref name="workshop" />
* The [[Brainiac Goggles]] no longer hides the Engineer's hardhat
+
* The [[Brainiac Goggles]] no longer hides the Engineer's hardhat<ref name="workshop" />
* The [[Pencil Pusher]], [[Sniper's Snipin' Glass]], [[Clockwerk's Helm]] and the [[Storm Spirit's Jolly Hat]] are no longer marked as paintable
+
* The [[Pencil Pusher]], [[Sniper's Snipin' Glass]], [[Clockwerk's Helm]] and the [[Storm Spirit's Jolly Hat]] are no longer marked as paintable<ref name="workshop" />
 
* Updated the materials of the [[Itsy Bitsy Spyer]].
 
* Updated the materials of the [[Itsy Bitsy Spyer]].
* Updated the Desert Marauder with an improved model, texture and rigging.
+
* Updated the Desert Marauder with an improved model, texture and rigging.<ref name="workshop" />
  
 
== Notes ==
 
== Notes ==
 
<references/>
 
<references/>
 
}}
 
}}

Revision as of 15:57, 12 February 2012

Patch notes

Undocumented changes

Notes

  1. a b c d e f g h i j k These changes were added from Steam Workshop submissions. [1] [2] [3]
  2. German for "Updated localization files".
  3. This change was then undone in an item schema change on February 10, 2012. (OPTF2 Schema Tracker, February 10, 2012, 20:48:02 (UTC))

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/ctf_doublecross.bsp
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_02.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_03.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_04.wav
Added: team fortress 2 content.gcf/tf/sound/items/scout_boombox_05.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/scout/boombox.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/scout/boombox_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_soda_popper/c_soda_popper.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/weapons/c_models/c_soda_popper/c_soda_popper_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/boombox.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/scout/boombox_blue.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/sniper/desert_marauder.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/weapons/c_items/c_soda_popper.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/pyro/ghost_aspect.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/boombox.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/scout/scout_hair.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_soda_popper/c_soda_popper.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_winger_pistol/c_winger_pistol.vvd